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active don lo active se rompe el apartado de editar el personaje... al menos cuando creas una nueva colonia.
This mod breaks the section of Facial Stuff 1.1.
activate don activate it breaks the section to edit the character ... at least when you create a new colony.
I also have a bug in the mod loader "Depends on Facial Stuff 1.1 version >= 0.0.0, version 1.1 is loaded"
i guess some req code line has a typo
I really like the mod and have tried my best to make it myself but failed because i can't code anything and simply copying another race and imputting their stuff made them have human bodies and their heads floated.
I don't want to make anything complex, literally just want to give them hands and feet. :/
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1551109143
@conditionsapply: Depends on the settings in the race patch xml files. It only replaces eyes on races with human heads, as it would require blank head textures for each race.
I DID IT! Thanks so much for a super simple and well structured mod mate!
You can edit the AlienPatch.xml yourself, just cop n paste the Orassans patch and replace Orassan with Beastman (or rather the race name found at the racedef of the Beastmen
You can then release it as a standalone mod (see modding faqs found the www and become a modder yourself. :)