The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Improved Interior Lighting (For Realistic Lighting Mods)
804 Comments
Sovereign  [author] 6 May, 2024 @ 4:00pm 
@kazajit: Thank you very much!
kazajit 28 Apr, 2024 @ 3:49am 
beauty
:cleankey:
Eldenrini Lomborgini 27 Sep, 2022 @ 4:17am 
my fps go brrrr
Sovereign  [author] 20 Sep, 2021 @ 9:51am 
@jss1138: You've likely surpassed the shadow-caster limit for the cell. I'm guessing from the context of your message you've tried to reduce this. Since I maxxed the shadow casters, adding even a single additional one will cause this "lights flicking on/off" bug. If you're experiencing this it's likely caused by one of the following: (1) a light source on your person (torch, mage light, etc.), (2) a mod which converts a light source (or sources) to shadow casters that aren't normally shadow casters.

I will say, I have not touched this mod in some time, but have recently begun prepping my machine to assess the mod's relevance in today's modding scene and (if it makes sense) tweak it to better work with recent developments/updates. With that said, it should still work just fine given users pay careful attention to the above limitations.
jss1138 19 Sep, 2021 @ 11:08am 
Tried this, but the Breezehome issue doesn't seem to be actually solved yet. The fire pit goes off and on depending on which way I face.
Sovereign  [author] 12 May, 2021 @ 5:00pm 
@Sovereign lol, thanks! Likewise! :B1:
Sovereign 10 May, 2021 @ 3:20pm 
Great mod. nice name too, author ;)
Sovereign  [author] 15 Feb, 2021 @ 9:31am 
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OniFire 13 Feb, 2021 @ 4:35am 
I'm not exactly sure why but after unsubscribing
from this mod, my game no longer CTDs...

Before, upon loading a save (this would happen
more frequently from within an interior cell), my
game would CTD. I'd have to load from a much
earlier save (I'd have more success loading saves
made within exterior cells)and then I'd load my most
recent save. That was the only way to get back to playing.

It was totally random that I decided to get rid of this one but it
seems to have cured things. I've had zero CTDs since.

I don't seem to have any mod that conflicts, except there's
something active in my mod list called "breezehomelightfix"?

It could be anything but I just thought I'd mention this
in case anyone else experiences crashing. :smile_eol:
Sovereign  [author] 31 Jan, 2021 @ 8:49pm 
@SSJSSFJ: My pleasure! I'm glad you were able to identify the issue!
SSJSSFJ 29 Jan, 2021 @ 10:12pm 
Thank you for the response. After further testing the kitchen fire existing/not existing is probably a Dawnguard bug and not related to your mod.
Sovereign  [author] 26 Jan, 2021 @ 3:17pm 
@SSJSSFJ: This mod would only cause flickering lights if you're carrying a light source (or brought a lit light source into your home). It's a limitation of the engine.

Most areas in the game do not max out the shadow-casting light sources in each area, my mod, however, does (in order to enhance the visuals). Unfortunately, this means if you bring a shadow casting light into the area, it'll go over the maximum allowed light sources in the zone and randomly shut off a light to compensate. This results in the flickering you're seeing. If you remove any light sources that you brought into the home, it should fix the issue.
SSJSSFJ 24 Jan, 2021 @ 7:07pm 
I have had problems with this mod, some lights flicker into and out of existence depending where I stand. Completely beautiful and I wish it worked since Im usually based out of whiterun, but I dont want to get rid of everything else.
Pokyzard 3 May, 2020 @ 11:11pm 
Is this mod compatible with the Realvision ENB mod?
Vodkavsky 1 Mar, 2020 @ 9:45am 
Great mod, still works and doesnt seem to break
ElderGamer1 27 Feb, 2020 @ 1:15pm 
Your Mod should really help me! Can't wait to see it in action Thanks so much!
Sovereign  [author] 20 Jul, 2019 @ 10:44am 
@Lonnykid: Thank you so much for the kind words! It makes me so happy to hear how much people enjoy it. :steamhappy:
Lonnykid 19 Jul, 2019 @ 3:54am 
This mod is unbelievably beautiful, well done
Sovereign  [author] 27 Jan, 2019 @ 10:33pm 
@Chibs, as far as I know RTX compatibility is entirely dependent on the engine. This mod is entirely dependent upon the game engine, so when that supports RTX this mod will too. :steamhappy:
Chibs 27 Jan, 2019 @ 8:38am 
any planos on going RTX compatible? :steamsalty:
Sovereign  [author] 18 Jan, 2019 @ 11:16pm 
@Pancake Scrub, I haven't test it, but it is safe to experiment with. I would suggest you try it out, see how it behaves. I, and others, would love to hear your results.

But, as a general rule, if Skyrim Weather Beautification modifies the lights of the game, it may very well conflict with my mod and create odd lighting behavior only in the areas I modified (listed above). This can be fixed by uninstalling either my mod or the mod that's conflicting with mine.
Kaldarian 16 Jan, 2019 @ 4:41pm 
Is Skyrim Weather Beautification compatible with this?
Sovereign  [author] 23 Nov, 2018 @ 4:58am 
@Arby No judgement! Glad you got it all figured out! :D:
Arby156 23 Nov, 2018 @ 4:32am 
yeah so turns out im an idiot and forgot that i turned the brightness all the way down... feel free to judge
Sovereign  [author] 23 Nov, 2018 @ 4:25am 
@CaioCC Glad to hear you're enjoying it!

@Arby, my mod doesn't darken the lighting, if you followed the instructions above, you may have installed another mod (not by me) I listed/recommended in the description that decreases the ambient light. You'll need to uninstall whatever mod you installed that affects the global lights to fix your issue. The fact you uninstalled my mod and it didn't revert everything should be a clue that this mod did not make the changes you're seeing. Every change I make to the world in my mod is reversible with an uninstall.
CaioCC 4 Nov, 2018 @ 8:24am 
Really improves light quality
Arby156 4 Nov, 2018 @ 1:06am 
i installed this mod and then i uninstalled the mod because everything is too damn dark. even though i uninstalled it still messes with my lighting.
Psycho Killer 5 Jun, 2018 @ 10:55pm 
No he didn't
METALCLONE 21 Mar, 2018 @ 9:09am 
hahahahaha its so funny how he tells you go to into the game and test that caves are dark even though youre the creator hahahahahahahahahha
Sovereign  [author] 20 Mar, 2018 @ 12:07am 
@Panicinthefarm: I'm afraid you cannot make such a guarantee. I use my mod every time I play. You're seeing the effects of another mod, or at best strange interaction between my mod and another that modifies lights (which I do not support). My mod only alters lighting in a few small interior homes in the cities (see the list above). I have made no alterations to any other lights or global values whatsoever.
SASRedemption 19 Mar, 2018 @ 9:17pm 
play the game and go into caves, I will guarantee you that you will not be able to see a thing in caves with your mod (Thats why I had to turn the brightness all the way up)
Sovereign  [author] 19 Mar, 2018 @ 9:01pm 
@Registered VAC Offender & @Panicinthefarm: Please read the details of my mod. It does not reduce brightness in the game. It affects a small number of areas and actually increases the brightness.
SASRedemption 18 Mar, 2018 @ 7:42pm 
terrible tbh, you have to turn brightness all the way up in caves, sorry to say man i had to unsubscribe ): :steamsad:
METALCLONE 31 Jan, 2018 @ 4:22am 
caves are way too dark for me
Sovereign  [author] 14 Nov, 2017 @ 10:16pm 
@AsProHunter: Yeah, sadly there's no way around it. :(
AsProHunter 12 Nov, 2017 @ 5:41pm 
too bad :(
Sovereign  [author] 12 Nov, 2017 @ 4:20pm 
If Realistic Lighting Overhaul modifies/adds/removes lights from the affected areas in my mod (see areas listed above in the description), then yes, it will cause conflicts and visual bugs.
AsProHunter 11 Nov, 2017 @ 7:51am 
lunched with rlo+get bugs evrey where
DumbassofDojima 19 Sep, 2017 @ 2:45am 
Does this work with Realistic Lighting Overhaul?
Sovereign  [author] 5 Sep, 2017 @ 1:18am 
@Mister Nohbody: I'm not familiar with that mod. Try it out and let me know! If "Relighting Skyrim" doesn't modify the interior lights of the areas I modified, then yes, it should. If it doesn't, then no, it will conflict and give buggy results.
GRUBBLY 3 Sep, 2017 @ 6:04pm 
Would whit work with grayscruffy's "Relighting Skyrim" mod?
QuirkyQ 2 Sep, 2017 @ 2:30pm 
i do its great i love it it just makes sitin by the fire much more enjoyable
Sovereign  [author] 2 Sep, 2017 @ 12:40pm 
@meader.michael: No problem! I hope you enjoy the mod! :steamhappy:
QuirkyQ 31 Aug, 2017 @ 5:55pm 
ok thanks for this
Sovereign  [author] 31 Aug, 2017 @ 1:05am 
@Retrograde: I've never once experienced a crash related to my mod, nor have I heard of any crashes reported. The manner in which this mod is created is such that a crash is HIGHLY unlikely.

@meader.michael: This mod does not alter dungeon light levels. The supporting mods recommended in the description do so, and if you installed one of those, that's what you're experiencing. Uninstall whatever lighting mod you installed (other than mine) and you should have your dungeon light levels back. Please be sure to read the mod description carefully - it details all of this.
retrograde 31 Aug, 2017 @ 12:27am 
Does it crash with already existing enbs
QuirkyQ 23 Aug, 2017 @ 8:03am 
umm so i like the mod great mod but dunguens are so freakin dark
Sovereign  [author] 27 Jul, 2017 @ 8:53am 
@skyhigh: lol! Glad I could help you find your tomato. :D:
skyhigh 22 Jul, 2017 @ 9:16am 
many thanks, now i dont have to light torch just to see where dafuq my tomato is
Ronin Siegel 22 May, 2017 @ 8:10pm 
No Problem! :happymeat: