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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1606337956&searchtext=ai
It expands on the two mods from this author, colonists will seek out jobs in their field and the filters will start to work properly again.
I am discovering the mod for myself, so keep your own eyes open and see if it's up to par for your own tastes.
I've no idea how the base game has been updated since as I personally frankly lost all interest in it completely after seeing how duct taped a lot of the core mechanics felt. But providing the devs have actually done something to try fix the very significant issues the game had on release, then the chances of this mod being compatible with the game as it stands now are pretty much zilch.
Given the back and forth in the comments, can I just ask if this is in working order along with the other Smarter mod? I cant get my head around if it is and people complaining (when modder does this for you for free - ungrateful mofos), because they were using the workplace filter mod which breaks it, or its the mod itself.
Thanks
Relocating 30, one at a time, when the camera focuses on each one of them on the other side of the map, is not micromanagement, it's just needless frustration lol
i do not know what haemimont think about micromanaging of 10 domes *g*
I thought they covered it in the last patch?