Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Javraganak - Port Lime
32 Comments
Soothsayer98 28 Dec, 2023 @ 10:49pm 
This leader in particular seems to have broken colors. You can't click on the icon to change colors and starting a game with her always makes her the default orange (if you've ever seen the videos of people playing "no-leader/no-uniques/no-bonuses" challenge it's that exact color).
DeadWeatherDrums 20 May, 2022 @ 10:58pm 
And it's a long and intimidating list and your present day life calls, and the past is not so compelling. I understand, bud. Alright, I'll guess we'll just see how it goes. You've been an incredible contributor in the mod community. Thanks for everything and good luck with all the spinning plates. Life's a trip, ain't it? All the best, Captain.
Captain Lime  [author] 20 May, 2022 @ 8:38pm 
Honestly? Last time I played this particular mod, it was fully working. A few other mods have some issues, which the comments discuss. I have a list of various issues - both graphical and mechanical.
DeadWeatherDrums 19 May, 2022 @ 7:37pm 
What kind of "not fully" working might we expect or encounter?
Is the Whalebone House used on a water or land tile or both?
I wonder if this civ might be underpowered. I don't know. I wonder if making the Hunting of the Bowhead ability could be used to create any water luxury. (That may be hard to code - though cooler than ice cold! - and I assume it's not historically accurate, but playability could be more important here in the long run. Idk, it's your mod.)

P.S. I just wanted to buff my earlier statement about living abroad. It is a 100x multiplier, especially the first time. It's a complete game changer. Everyone should do it at least once if they want to be a fully aware human.

It will also make you a much better citizen of your passport country. And it will also get you jobs. And laid. And a lifetime of priceless memories.
Captain Lime  [author] 19 May, 2022 @ 8:02am 
They should all still work - just not fully as intended. I believe I have solved all the gamebreaking bugs besides the Bridge district multiplayer bug, and idk how to solve that anyways
DeadWeatherDrums 18 May, 2022 @ 9:55pm 
I'm glad to hear you are doing alright. I'm also glad to hear you moved to a new city. Moving is really a great way to experience this world and expand your mind, heart, soul, and consciousness. There is a 5x multiplier if you go live in a foreign country, which I have done quite a bit. Gets a bit addictive actually, especially for us Americanos.

Alright, so no pressure, seriously, on the intimidating list of fixes. Shall we just assume that all of them are kaput until the Great Fix occurs?
Captain Lime  [author] 18 May, 2022 @ 8:27pm 
Well, it's been going okay - I have moved to a new city, but my modding computer gave out. Fortunately, I can afford the new parts but it's going to be a while until they get there, so my mods are going to have to sit unfixed for a while.

I can feel the frustration people are getting from my continued broken promises, and the list of bug fixes is getting intimidating. I'm hoping I'll be able to actually properly fix my mods - I actually made Teotihuacan on my other computer, but I ran into so many issues actually making it that I'm put off of using it to do anything. So I think I'm going to be waiting until the new computer is assembled before I can properly do anything.
DeadWeatherDrums 18 May, 2022 @ 7:43pm 
Land ho, Captain! So what's the latest state of this mod? This is a cool civ and leader I'd like to have in a game.

How has your post-university life been? What was it like graduating in the midst of Covid? That had to be wacky and unfun. I hope you didn't study underwater basket weaving, like Javraganak.
Salciano 10 Sep, 2021 @ 12:06pm 
Hi! This does not seem to spawn on some official maps, like the "True Start Location: Huge Earth"
Captain Lime  [author] 17 Apr, 2021 @ 6:19pm 
As has been stated many times - I'm currently in the final month of my university, and when I'm whisked into the wonderful world of unemployment I'll probably be so bored that these mods will mostly be fixed.
Ramon 16 Apr, 2021 @ 6:27pm 
It is just not possible to choose the color of the civilization in the selection screen.
choijanggyu 12 Mar, 2021 @ 7:29am 
The definition of color was omitted from the modinfo file.
<UpdateColors id="NewAction">
<File>core/JavraColors.sql</File>
</UpdateColors>
penquin.the.1st 12 Mar, 2020 @ 9:26pm 
Jersey doesnt show up on civ select screen (it shows up when hovering the char) and choosing them in hot seat it goes away completely and choosing them in solo the icon appears but the colour doesnt show
truiz024 29 Nov, 2019 @ 7:11am 
I'll see how it works on this ol' rig with my next game and tell you what happens. I have some experience modding from past Civ games, so I at least have some background in this.
Captain Lime  [author] 29 Nov, 2019 @ 6:27am 
As far as I know, both it and Thule are working properly, but it's really hard to track down a bug that only appears to occur about half the users and I'm not one of them
truiz024 23 Nov, 2019 @ 8:09am 
Does this one still have issues? Or is it working properly?
truiz024 9 Jun, 2019 @ 11:58am 
So is this working properly?

What do the UU and UI look like?
zon 6 May, 2019 @ 5:24am 
somehow, yeah
Captain Lime  [author] 6 May, 2019 @ 5:22am 
It just got updated - is it still offline?
zon 6 May, 2019 @ 2:10am 
your Thule Peoples - Port Lime mod seems offline.. all good? thx :)
zon 6 Mar, 2019 @ 2:25pm 
or, u think it'd be possible to merge them all - into one thule mod? many thanks
Captain Lime  [author] 6 Mar, 2019 @ 2:14pm 
Afraid not - it'd make it a lot of other issue, and this is meant to capitalize on the alt leader system. I'm afraid Kiviuq is always going to be the base Thule leader, while Javraganak (and soon, Ilaganik) will be optional side-mods that can be enabled and disabled.
zon 6 Mar, 2019 @ 1:09pm 
love the new pic!! any chance you'd consider making her standalone mod, without requiring the other, thule base mod? in any case, much appreciating ur works here, thank you :)
zon 20 Feb, 2019 @ 1:26pm 
she's by far the most popular Thule leader :) looking forward to ur update!! THX
zon 20 Feb, 2019 @ 1:25pm 
thx so much @Captain Lime :)
Captain Lime  [author] 20 Feb, 2019 @ 12:16pm 
I'm gonna update her art soon anyways
zon 19 Feb, 2019 @ 2:22am 
seems working fine with GS - to get rid of the compatibility warning add this to line 8 of .modinfo:
<CompatibleVersions>2.0</CompatibleVersions>

@Idanwin [SLUG] this mod requires Lime's basic Thule mod to work
Idanwin [SLUG] 16 Aug, 2018 @ 5:21pm 
The error given was: "CIVILIZATION_LIME_THULE" does not exist in Civilizations
Idanwin [SLUG] 16 Aug, 2018 @ 5:19pm 
This mod kept crashing for me, adding loadorder 110 to the database update fixed it.
Captain Lime  [author] 10 Apr, 2018 @ 12:45pm 
Actually, I can't. Firaxis was weird about the way that the Cree building style works, and without a pantry update I can't actually use DLC assets. I know, it's a shame, but I can't do anything about it
ruiza829 9 Apr, 2018 @ 11:28pm 
Could you at least change the building style to the new one the Cree uses?
blkbutterfly 2 Apr, 2018 @ 3:30am 
So this is the "new thing" for The Thule? TBH what I like about The Thule is being able to live in the snow/tundra. I'm still playing an epic game on one of my maps (The Ancient World - UN Maps Pack). In fact it is a good candidate for this leader/civ.