RimWorld

RimWorld

TiberiumRim - Development Build
1,149 Comments
policemam 7 Jun @ 6:43am 
i miss this mod
DeathWing 1 May @ 5:10pm 
i hope you get better soon.
Nil 9 Apr @ 7:46pm 
Hey man, heard you got burn out. im sure i speak for everyone when i say, we hope you are doing well
好奇甜甜花 3 Apr @ 6:59am 
[Machine Translated] Brother, please take good care of yourself. I heard through machine translation that you might be ill, and I completely understand that mod development isn't as important as your health. However, I sincerely hope to be able to play this mod someday in the future!
Latex Santa 24 Mar @ 9:47am 
@Maxim
Ah, health issues and burn-out.
Yeah, that's understandable.
Disappointing, but I will wait.
I really do want to play with this mod eventually.
Take care of yourself. o7
daishi 24 Mar @ 9:29am 
Even Kane needed some rest, take care of yourself!
Maxim  [author] 24 Mar @ 8:42am 
Its really nothing more than the classical burnout, its not even development hell anymore.
I am aware of the potential, and it kills me to live through every year this has been in development, but as of now - health comes first.

I will get back to it when I'm ready, for now, any attempt at forcing myself will just prolong any achievable goal.

I appreciate every kind word and the continued patience. :Tiberium:
Haxxor bunny 24 Mar @ 6:21am 
called it, dead as hell
Latex Santa 24 Mar @ 2:58am 
@Maxim
We would really want to hear about it.
This is a cool mod with a lot of potential.

As players, I feel that we're very frustrated with the apparent lack of meaningful progress.
Even Save Our Ship managed to eventually fix its issues.
Vehicle Framework released and continues development of its promised features.
Tiberium Rim is just stuck in perpetual development hell.

What's going on?
Maxim  [author] 23 Mar @ 10:55pm 
I am not aware of any group I have handed this off to, currently someone I know who has helped out before is working on it whenever they are available.

But I personally have not been able to work on this unfortunately.

The only discord relevant to this mod is the one listed in the description of this workshop page.

I am more than open to talk about the situation if anyone cares for details, other than that, its just a whole bunch of unfortunate events.
Haxxor bunny 23 Mar @ 1:22pm 
pretty sure its dead in the water
Latex Santa 23 Mar @ 1:00pm 
@scoin86
Do they have a discord or will they release it in a few minutes / days / years / centuries / when it's done?
scoin86 23 Mar @ 5:02am 
this mod got handed off to a group of modders and they get to it when they get to it
Ze one 17 Mar @ 5:46pm 
I think this one is stuck forever in development hell. Haven't heard or seen anything in years.
XaocuT's Show 15 Feb @ 8:21am 
When 1.5?
Haxxor bunny 8 Feb @ 5:26am 
this but NOT sarcastic
Latex Santa 8 Feb @ 5:21am 
Sarcastic quick question: will this mod be in a playable state BEFORE or AFTER the end of the 2020's? I'm sorry for being an a$$, but it HAS been almost two years, two full rotations of the planet before we've heard ANYTHING about its progress in this comment section.
ESoundlp 8 Feb @ 2:30am 
1.5 please
Mr. Bob 14 Jan @ 6:21pm 
damn too long waiting
Amberclad 29 Dec, 2024 @ 3:22pm 
the Tiberium fiend looks like a feral, quadrupedal protogen, how cute.
daishi 19 Dec, 2024 @ 1:29am 
people chill, it's done when it's done.
commissar viktor 18 Dec, 2024 @ 8:24pm 
Are we going to see an Update some time with in the next Year at least?
Fachmann 17 Dec, 2024 @ 9:40am 
Is this going to be based on C&C 3 Kane's Wrath? Include Scrin faction (please):cleanfloppy:
Haxxor bunny 26 Nov, 2024 @ 3:56am 
it WAS. just waiting for a update
Aisede 25 Nov, 2024 @ 7:35pm 
I JUST discovered this mod. Is it any good?
Haxxor bunny 20 Nov, 2024 @ 10:48am 
any progress?
Kalour 19 Nov, 2024 @ 2:47pm 
Miss this mod, one of the best! Wish you well with development :praisesun:
UshioNoa 13 Nov, 2024 @ 7:11am 
1.5....
lechkingofdead 19 Sep, 2024 @ 12:00am 
well at lest in being worked on. given how long sos2 took to return im not bothered.
Latex Santa 24 Aug, 2024 @ 1:10am 
@edward
Look on the mod's discord for answers.
It's going, (very) slowly but surely.
proyecto: EME 28 Jul, 2024 @ 2:57pm 
para cuando la version [continued]?
Latex Santa 16 Jul, 2024 @ 9:01pm 
@Maxim
May we ask how close we are to the next update?
Maxim  [author] 16 Jul, 2024 @ 10:47am 
Please consider joining the discord to report and discuss these issues, the comments are not well suited for that here.

Generally though, the version here is unstable as the title says, I am - as usual - still working on a stable update.
Maxim  [author] 24 Jun, 2024 @ 2:36pm 
with recent developments things have become way more "modular" already, but it all still takes time unfortunately.
Zyzyx 24 Jun, 2024 @ 12:57pm 
Any chance you could make a stand alone version for the tiberium only?
It's just not the same alien and hostile atmosphere when every rim world is just another Stargate SG-1 episode, even though that show was awesome, I miss the green glow of death.
Latex Santa 15 Jun, 2024 @ 7:41am 
@Bordeak
We MIGHT see Vanilla Races Expanded Insects 2 from the Vanilla Expanded team this month.
But probably NOT Tiberium Rim updated.
Bordeak 15 Jun, 2024 @ 5:31am 
I'm waiting and believing that the mod update will be released this month):steamhappy::steamhappy:
MEB 2 Jun, 2024 @ 5:54am 
1.5?
Kalour 18 May, 2024 @ 3:42pm 
This has always been one of my all time favourite mods. Super well done, keep at it Maxim! :happy_creep:
Maxim  [author] 13 May, 2024 @ 2:47am 
Yes I'm still working on it, I mainly post progress and other updates on the discord, once I get a version to publish publicly you will see that too.
Ze one 12 May, 2024 @ 1:31pm 
I this still getting updated? I've been following this for several years now, looking for any signs of a new version. The Tiberium universe is one of my favorites, you don't see a lot done with it anymore.
Givi 28 Apr, 2024 @ 12:55am 
Ого, мод живой, чтож буде ждать, и поддерживать!:steamthumbsup:
Nil 27 Apr, 2024 @ 11:34pm 
Hey man just want to say it's modders like you that make games like rimworld and others so much more fun and enjoyable, looking forward to 1.5.
Maxim  [author] 26 Apr, 2024 @ 11:06am 
Well, you should still be aware this is highly experimental and that other things will most likely break with 600 mods, I am still working on a stable build for this.
Bear 26 Apr, 2024 @ 10:55am 
@Maxim ah ok, thought it as a revamp to vanilla architect tab, thanks bud. Ill give it a try :)
Maxim  [author] 26 Apr, 2024 @ 10:48am 
Why do you expect the build menu to cause issues? The menu is entirely additional, it doesn't replace the vanilla architect tab.
Bear 26 Apr, 2024 @ 10:10am 
Hi there, Havent played with this mod yet but can you disable the build menu? cause i would like to add it to my 600 modpack without causing issues :D Thanks
Rainbow 22 Apr, 2024 @ 9:56am 
Hei Maxim, i played tiberium rim some years ago and i really liked it, you made an Awesome mod there :) Sadly it did cause some serious issues with the game and i had to uninstall it. How stable is the recent version for 1.4? I think if you want to improve the description you may like to add to the description what to expect in term of stability from the "development version"
Maxim  [author] 22 Apr, 2024 @ 4:40am 
Thanks for the continued support! Working on it piece by piece :csdsmile:
Natrix Natrix 22 Apr, 2024 @ 1:03am 
Hello Maxim!:steamhappy: This mod was a masterpiece in its time. In version 1.0 it was almost a full-fledged DLC for Rimworld. A real masterpiece! 1.2 and 1.3 showed that it is undergoing deep modernization and improvement. I'm really looking forward to when you can finish it. I really couldn't play version 1.4 without it. I wish you more strength and patience to finish it. With love from Russia!