Portal 2

Portal 2

Mechanix 75
28 Comments
metadavid 27 May @ 12:01am 
Excellent. Surprising
Redlock02 2 Jun, 2023 @ 2:06am 
Very good work. I really rested when was solving map.
Spider_Dawg 18 Nov, 2020 @ 9:36am 
Teach me to use F6. I usually don't unless I suspect I might not survive the next area or previous part was ninja style. Didn't think I'd need it here until I reached the G0@ $&*^ &#*& !@#& ^$% smashy spike plates and had to go back to the beginning. Which I didn't mind since this fun puzzle was ending too soon. Well played, sir.
Skyferret  [author] 28 Mar, 2020 @ 11:56am 
:)
bullfrog 27 Mar, 2020 @ 3:00pm 
Yep, still a great puzzle. I got right to the end, went up and thought crap I'm... oh, no I'm not, it's OK - which is probably the same reaction as 4 years ago XD
Teo 7 Aug, 2019 @ 3:09pm 
Very cool stuff, I usually don't like these more linear, multi-room maps but this one had some clever moves in it :)
Skyferret  [author] 13 May, 2019 @ 1:23am 
Thanks for playing.
gibber 12 May, 2019 @ 4:23pm 
I master blasted this map....lots of fun,...good job.
Expat 25 Feb, 2018 @ 11:34pm 
Fun diamond map, although I was a little surprised to see crushers in a Skyferret map. That said, the surprise value is almost certainly why you did it. Didn't trigger 'em though, so neener neener. :steammocking:
Skyferret  [author] 14 Mar, 2017 @ 5:29am 
:)
bullfrog 14 Mar, 2017 @ 2:56am 
Played this 22 Oct, 2016 and it's still "absolutely brilliant". - don't know why I didn't 'Favourite' back then, but that has now been rectified :)
jandlml 23 Feb, 2017 @ 9:26pm 
wow that was great. loved the laser part
Skyferret  [author] 22 Oct, 2016 @ 12:51am 
Thanks for playing.
bullfrog 22 Oct, 2016 @ 12:43am 
That was absolutely brilliant, one of the best maps I’ve played so far of yours, or anybody else’s for that matter. I read some comments, but not spoiler text, before starting, so foolishly walked through ‘that bit’ feeling smug and safe, but... Thanks a lot
Petutski 6 Aug, 2016 @ 11:20am 
Excellent map. Complex and challenging. Had to slow down and think it through! Thanks!
Spaceminnow 6 Jun, 2015 @ 11:40pm 
That dormant crusher got me. I was like... Are these crushers..BLAM!!! (yes they are lol) I like the cube respawn part..very clever. The ending was fun. Good puzzle again. Thank you
Chelliste 23 Dec, 2014 @ 9:02am 
Bravo. I figured it out, only to find I had the cubes reversed so the wrong one respawned. I thought it was unusually (for you) easy to get both cubes across the drawbridge once the player was across, but it's such a long puzzle that one or two aspects that don't make your brain hurt is OK by me. Oh yes, I walked right into the crusher. I was focused on the light bridge and didn't even notice the spikes on the wall. :D
Bad_Aim 2 Mar, 2014 @ 3:11am 
Oh man, it's been a while since I got to play one of your chambers. 3am isn't the best time to get back into it, but that's what happened.I got pretty stuck at the part where you have to swap cubes to get them both through . I got the first part then got hung up on the second. Finally got it though! As always, excellent job!
h99pilot 30 Sep, 2013 @ 8:06am 
Good one!
Skyferret  [author] 22 Jul, 2013 @ 12:12pm 
@DeathWish: Well played sir. Again, you did a good job moving through. I kind of had to laugh at the part of the crushers. I see you were taunting them. I placed the triggers well within the kill zone. As you know, the player could easily trigger them and wait for the cycle to finish, then walk past them. But not these ones. Anyhow, thanks for playing and uploading your video.
DeathWish808 22 Jul, 2013 @ 10:57am 
Fun one. Nicely done! Didn't see anything where it could be broken. I'd say about easy to medium in difficulty depending on the section.

I would suggest putting some autosave triggers in since you're already using the beemod. Mainly just at the entrance to each new area. That could save some people a lot of headache in case they die and didn't F6 or don't know how to noclip.

Blind playthrough: http://youtu.be/G0Mrdo4AxEw
Mr Fraggle (UK) 30 May, 2013 @ 3:29am 
No problem, it's only around midday here.
Skyferret  [author] 30 May, 2013 @ 2:51am 
oops, you're right, missed that part. Sorry, getting late here. Been working on some new maps and my brain kinda hurts. LOL
Mr Fraggle (UK) 30 May, 2013 @ 2:46am 
I did say after the chambers behind the glass, dso not those ones.
Skyferret  [author] 30 May, 2013 @ 2:15am 
I think I know which ones you're referring to. Probably the 2 big windows after the dual draw bridge. Things are "OR" gate connected in those chambers. I'll leave myself a note to upload a video for that one. Check back in a couple of days. Maybe I should have uploaded a video in the first place because there's a bit of integrated complexity within this puzzle.
Mr Fraggle (UK) 30 May, 2013 @ 1:27am 
Got lost after the chambers behind the glass, really could not figure it out.
Skyferret  [author] 31 Mar, 2013 @ 7:48pm 
@Quote: If you're referring to the 2 rooms behind glass, that is one of the trickier parts. You might have noticed that I have the buttons and laser collectors "OR gate" connected to the doors. Thanks for playing.
quotevg 31 Mar, 2013 @ 5:57pm 
Enjoyable and challenging! I got stuck at the area with the two cubes and the one laser. but I pulled through, LIKE A MAN.