Take On Mars

Take On Mars

WatneysDomePack
24 Comments
Sandy 9 Apr, 2023 @ 12:48pm 
this might be a good addon if you would do a demo for the large dome as i have tried everything from editor to building a platform and nothing
Skallabjorn 5 Nov, 2020 @ 4:49pm 
May I have permission to break out the Low Power Transmitter in this mod to a Separate item on the workshop?
Wolfgang 24 May, 2020 @ 8:26am 
This mod needs tutorial and has some bugs. I know how to use editor and I spawn the large dome, you say about supply end frames but they don't attach to any other part of your mod. Say, I want to build a large dome without any extra decoration or anything, just a large dome. What part should I use in your mod's doors? Airlock doorway? airlock door? This mod is a typical mod where I am happy to see it at first and later disappointed a bit. Good luck.
Mortimer Kerman 29 Apr, 2020 @ 2:27am 
@dmrobots The small dome is in the outpost folder, and the big dome can't be placed. Use the editor.
R.4.V.3.N 23 Jan, 2020 @ 11:03pm 
Is this still being worked on?
Vas 16 Feb, 2019 @ 1:25pm 
Hey, Knightsleeper stole your mod and put it in his. At least I'm pretty sure its this mod he stole from. Here's his mod below;
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1645460961
Umbree 27 Jan, 2019 @ 7:24pm 
found it our you have to jump press f andgo into editer mode to freeze time and then put yourself outside of the dome
Umbree 27 Jan, 2019 @ 7:23pm 
@Mr. Wide Vane its almost impossible to bolt the dome as i have to be inside meaning my character will hit the dome as it builds cancleing it
daniel.ristic05 19 Dec, 2018 @ 3:00am 
Bug: Cannot Get an breath able atmosphere inside the large dome
Mr. Monochrome [Hood Certified] 28 Sep, 2018 @ 6:30pm 
@Mr. Wide Vane

I just wanted to say sorry if I seemed a bit overboard with my accusations. I've had my work ripped off without credit or even a thank you from others (not gonna name names). So I'm a bit over-protective with my workshop items.
Mr. Wide Vane  [author] 19 Jun, 2018 @ 4:39pm 
Have to thank you all for the comments and found bugs. I see that many of "issues" found in deep search are incurred by things that are still in progress (the mod is not ready yet) but wont affect the main build, except for those who I have already wroted in notes. Also... thank you very much for the new ideas. Im I really busy at work right now but hope that I can check those issues and ideas as soon as I can but unfortunately not earlier than middle of July. Thanks for your patience
Mr. Monochrome [Hood Certified] 19 Jun, 2018 @ 4:30pm 
@Mr. Wide Vane

Yes. Please rename them or remove them if they aren't doing anything.
Mr. Wide Vane  [author] 19 Jun, 2018 @ 4:28pm 
@Mr. Monochrome [Hood Certified] Yes your work was very helpful when learning how things work so have to thank you with that, and also many other fellows who made mods here. However I do not recognize accusations you making here. The naming of the file is same, but nothing else in it are not. I can change it if it makes ur feel better. The dics is included because I still try out different things but It wont affect to actual mod in any way.

"This line is ripped off from Resource Cables from the resource socket model" - There u are a little bit of paranoid. I never looked into "Recouce Cables"-mod. Its just stand that holding cables and I modelled it 100% myself...

I can change different names in those lines but... you see... its a name. If you want report my work, you need something else than similar names used. These are just for learning purpose and wont affect to mod itself.

I will change those names, hope it helps.
Mr. Monochrome [Hood Certified] 14 Jun, 2018 @ 8:22pm 
Interesting addon. I found a few issues though.

*Console Errors*

Object data/obj/panels/domepanel.xob cannot create material Material_#36
Object data/obj/panels/domepanel.xob cannot create material Material_#37
Object data/obj/items/portable_transmitter.xob cannot create material lambert1
Object data/obj/items/kannatin.xob cannot create material obj/structures/resourcesocket

*Support Cover*

'Danger Support Cover' text is reversed on opposite side

*Cable Stand*

Stand is invisible missing material
Harbingerman 9 Jun, 2018 @ 6:59am 
If this works for me I would like to modify the resource requirements for my resource mod; probly by the looks of alot of glass ! There is a way to stop it from crushing you ! I may be able to add it in my long term scenario just checking out mods today.
Harbingerman 9 Jun, 2018 @ 6:56am 
Hi ! Will check this out ! Am wondering if you can get the parts to be buildable in a large 3d Printer using resources?
Kerry 25 May, 2018 @ 3:04pm 
Fixed my issue by deactivating the Visual Realism Mod.
Markov219 25 May, 2018 @ 12:39am 
why isnt this showing up in my list of add ons? it made me restart it so it knows its there but its not showing it in the add on list
S∀NDWICH R℧BΩT 23 May, 2018 @ 1:51pm 
its not popping up on the list of addons
Markov219 22 May, 2018 @ 11:49pm 
thank you so much for thinking outside of the box... pun definitely intended
Astrostars2025 22 May, 2018 @ 2:15pm 
The glass dome looks like the HAB in the movie The Martian, I like it!
dmrobots 22 Apr, 2018 @ 6:45am 
okay thanks
Mr. Wide Vane  [author] 20 Apr, 2018 @ 8:28am 
@dmrobots Thanks for the comment. Small dome parts are located under "Outpost" category in printer menu. They are called "Dome panel and dome panel door. Large dome is intended to build via editor. All those parts can find under editor's "Building blocks" tab. Im planning to release example scenario soon which is created by using those parts. Also I will make new printer category for dome parts during next update.
dmrobots 20 Apr, 2018 @ 6:51am 
addon activated but still can't find small or large dome