Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://youtu.be/2yX5j24bzl8
While I appreciate the effort at streamlining the solution, I do prefer the original by a bit - I like the solution more, as well as the aesthetics. It feels like where everything has room to breathe there, in this map everything feels a little too close together for my taste. I also quite liked the warm lighting in the original - obviously the puzzle’s still the most important thing though, and despite my preference of the original this still stands as one of your best puzzles even in this form.
Difficulty: 8.25 (original score), maybe a little less like 8 or 7.75, not basing it off of this run since a lot of the steps are the same and I literally just solved it the other day
Enjoyed: 7.5/10 (This would’ve been higher if this was truly blind)
https://youtu.be/FasO8Tfe_C4
https://youtu.be/gVBSEBgoykQ