Surviving Mars

Surviving Mars

[ES] Expanded Basic Depots
19 Comments
mankol 29 Jul, 2023 @ 9:24pm 
this mod is not working,please update it
ChaosMind42 30 Oct, 2022 @ 7:11am 
Not compatible anymore
wasmadeinthe80s 27 May, 2019 @ 9:09am 
Does this still work?
ErrantSword  [author] 3 May, 2018 @ 5:22am 
@rdr99 - Don't forget you can force a RC Cargo Carrier to unload on the ground! So you don't actually need to build anything to start off at a new location :)
rdr99 3 May, 2018 @ 2:18am 
@ErrantSword... Don't get me wrong, I like them. I did confuse this with the Expanded Depots mod which I am using. And yes, the "temporary depot" is lovely and allows you to place an autonomous hub that will still call for shuttles, so that's good. So yes, I did confuse the two... sorry about that. It works great, but when you use it you have to remember to bring a little concrete with you with your first cargo rocket or you have a problem unloading resources unless you can use the game's new 4000 unit storage pallets by bringing sufficient resources to build those if you unlock them early enough.
ErrantSword  [author] 30 Apr, 2018 @ 7:39am 
@rdr99 - I think you have this Mod confused with another. With this one installed, you retain all the original build options, plus the expanded 'basic' depots. If you use my 'Expanded Depots' mod, you lose the original options, but gain a free 'Temporary Depot'.

As always with Mods, you aren't forced to use the. Everyone has a different opinion, but over 800 people seem to liek this version.
rdr99 26 Apr, 2018 @ 1:01am 
You, the author, commented below that some people thought the cost was "too low". That's strange since the standard pallets have NO cost at all and these replace them... completely! You don't any longer have any option but to use these if you install them, so frankly I think they should be free to build also. Why the originals are so small is beyond me, so thanks for this "upgrade" to the standard pallets, but really... these should be free to build also in my opinion.
Chivalry 13 Apr, 2018 @ 11:46am 
I think you could double the price and still it would be widely used. Metal and concrete in 1:3 or 1:4 ratio.
AllTheGearNoIdea 12 Apr, 2018 @ 11:58pm 
I just wanna say thanks for this great Mod. My drones hate you though. I had them re-organise my 35000 food into half the size last night and laughed for the whole 40 minutes it took them. Much neater colony now though.
ErrantSword  [author] 12 Apr, 2018 @ 4:05am 
@Inglorius - I don't want to drive the price too high, buut if other epople think the cost is too low I'll certainly review it.

@Runaurufu - I too enjoy having some fairly extnesive dumps, hence making only a relatively small change with this Mod. Next time I'm working on thing maybe I'll split the Waste Rock Depot off so people have more flexability.
Inglorious Gamer 12 Apr, 2018 @ 12:12am 
Amazing mod, but since this saves space and adds a little bit of quality in this game would you please make it to cost iron and concrete to build initially? just so it wont feel like a free boost.

Thank you for your time.
Iblees:steamhappy:
Runaurufu 11 Apr, 2018 @ 12:23pm 
Would love it without waste rock changes :3 I actually enjoy immersive need to fight with junk rocks clogging my base.
ErrantSword  [author] 10 Apr, 2018 @ 4:35am 
@Scrapyard - I was going to do 105, but figured most people would then ask why such an odd number. The aim of this Mod isn't to really mess with the Waste Rock, much, I just felt like incorperating a mild tweak (which is still just under 50% improvement to capacity).
MosaPudica 10 Apr, 2018 @ 3:56am 
I'm surprised that you didn't make the waste rock dump site a multiple of 7, like 350 (7 piles of 50) or 210 (7 piles of 30).

I've played with a different mod that makes them size 350 and it works well. I still end up with a dozen or two rock dumps prior to getting the liquification technology.
sleepingcity 9 Apr, 2018 @ 10:32am 
yeah, youre right. was pretty dumb from me, because i already know that could happen plus you get a ingame notification for the fuel explosion. :D
ErrantSword  [author] 9 Apr, 2018 @ 4:38am 
@sleepingcity - I assume so, nothing in the Mod changes Meteor interactions. Demon lord seems to think so too. While I've been hit by a good number, I've never been unlucky enough to have them hit a Depot (just my O2 tanks...!)
Demon lord Lucifer 8 Apr, 2018 @ 2:28pm 
yeh if thare is fule in the depo it explodes it destroyys all resorce in the depo and since this holds a mini universal i will hold fule thats why
sleepingcity 8 Apr, 2018 @ 12:20pm 
Is it normal that a meteorite destroys the depot and all of the ressources in it?
MosaPudica 6 Apr, 2018 @ 1:10pm 
Oh, very nice.