Kenshi
Kenshi content add on
62 Comments
wet brushete  [author] 8 Oct, 2021 @ 8:48am 
im not sorry
Baron Von Kekatron 9 Mar, 2021 @ 12:53am 
Hey where do I find tough leather armors in the FCS, I'm trying to make it so the armor king sells those types and they dont show up under clothing.
Kip! 1 Mar, 2019 @ 6:40am 
is it compatible with 1.0?
No_kiss_not_gay 11 Jan, 2019 @ 3:42am 
update please
Sly Kitsune 30 Dec, 2018 @ 7:07am 
Все бы хорошо, но этот мод изменяет расу Бипа на ссаного воина, что непростительно, и зачем тогда этот мод нужен? Отписка.
9/11 Airlines 19 Dec, 2018 @ 12:13pm 
This mod sounds astounding! Will you make a new version for the 1.0?
slyr101 26 Nov, 2018 @ 3:45pm 
I feel satisfied with the races in kenshi but i just want there to be more content to flesh out the game
wet brushete  [author] 26 Nov, 2018 @ 11:34am 
wont be doing that sorry why do you want them seperate?
slyr101 26 Nov, 2018 @ 2:41am 
Would it be possible for you to separate the armor and weapons into their own mod?
wet brushete  [author] 12 Nov, 2018 @ 10:24pm 
the reason i changed the healing was that its almost impossible to play a solo character in some situations as if you get downed in some places you will never get up again and i find reloading is just not a fun mechanic having a slow regen at the moment is the only way i can think of fixing this and i find this sort of more realistic than the normal healing in the game maybe ill make them seperate at some point but that will be when the game is out probably
Snork 12 Nov, 2018 @ 8:26pm 
man this would be perfect if only..

Have you considered that changing the way healing works doesn't really fit in with the rest of your mod?

It just seems a random change more for yourself personally than for the sake of a cohesive vision via the mod.

I think you might find more people downloading it without that and other tidbits like it being messed with.
wet brushete  [author] 20 Oct, 2018 @ 7:32am 
think i fixed it tell me if its working now
joheng 18 Oct, 2018 @ 12:19pm 
the lost tech arms and legs are not all visable. Like when you have a right and a left lost tech arm, only the right one will be visable. Same for legs. ( I have equipped them on a P4 Skeleton)
wet brushete  [author] 23 Sep, 2018 @ 3:52pm 
i updated most of the armor i added that i thought needed changing i only went over it quick im not playing the game at the moment so im not really doing much with the mod i will once it is the full game tho
Jensen 23 Sep, 2018 @ 10:17am 
Will you be updting the armor to fit the new rules? C:
wet brushete  [author] 16 Sep, 2018 @ 7:20pm 
its a drop from a boss
VoshkaVonBadMeow 13 Sep, 2018 @ 12:28pm 
So, where do King's Pearls normally drop with this mod? I haven't seen a single one..
wet brushete  [author] 11 Sep, 2018 @ 3:30pm 
should do just make sure it runs on top of mine
Astoner1664 11 Sep, 2018 @ 6:32am 
So this mod is not compatible with the 265 recruitment mod... Could you add thator make it compatible please?
g0jira 1 Jul, 2018 @ 10:11am 
it would be nice to get any screens from mod
wet brushete  [author] 29 May, 2018 @ 1:03am 
i dont think so i made it for experimental.
wet brushete  [author] 28 May, 2018 @ 2:35pm 
yea you need to be at 90+ smithing for it to work it says on the research
Nyaxx 28 May, 2018 @ 1:01pm 
(on normal Smithy, My expert smiths produce masterwork weapons)
Nyaxx 28 May, 2018 @ 1:00pm 
Cross Weapon Smith only produce rusted junk. Quite an expensive asset to produce shitty weapons...
wet brushete  [author] 24 May, 2018 @ 4:09am 
ok its fixed
Nyaxx 22 May, 2018 @ 1:59pm 
workshop item number was 1353569059 for me.
Nyaxx 22 May, 2018 @ 1:58pm 
Tough leather crafting bench won't work. you need to edit the file and add "functionality" to it.
Immaluckez 13 May, 2018 @ 7:58am 
Have not tried it yet, will try tomorrow :D
wet brushete  [author] 13 May, 2018 @ 7:51am 
ill update it when it doesnt work but its working fine for me on the latest version are you having problems with it?
Immaluckez 13 May, 2018 @ 4:57am 
Are u going update when the version is stable
wet brushete  [author] 14 Apr, 2018 @ 2:40pm 
yea ill change it next time i update it
Fokku The MechWarrior 14 Apr, 2018 @ 2:39pm 
yeah that was why, thanks :D, make sure you add at the top of the description that you need experimental to run it, now it works :D
wet brushete  [author] 14 Apr, 2018 @ 2:35pm 
and this mod adds limbs so that might be it
Fokku The MechWarrior 14 Apr, 2018 @ 2:35pm 
ok, I'm going to try experimental, thx
wet brushete  [author] 14 Apr, 2018 @ 2:35pm 
yea i havent tested this mod with old one
Fokku The MechWarrior 14 Apr, 2018 @ 2:34pm 
I'm running the latest normal version, should I try the experimental?
wet brushete  [author] 14 Apr, 2018 @ 2:32pm 
i dont really know what it could be either it is working fine for me are you running the lastest experimental version
Fokku The MechWarrior 14 Apr, 2018 @ 2:30pm 
everytime, I cant try your mod sadly :'(, my game is completely clean, if you want I can upload the logs to a hosting and send you the link
wet brushete  [author] 14 Apr, 2018 @ 2:29pm 
hmm iis it crashing every time you try or is it just crashing more often
Fokku The MechWarrior 14 Apr, 2018 @ 12:44pm 
sadly it wasnt the reason of the crashes, its still crashing after a full reinstall and cleanup of the gamefolders
Fokku The MechWarrior 14 Apr, 2018 @ 12:39pm 
I found residual files from my older versions when I played with mods and stuff, they remained even when I deleted the game, now I fully deleted them and I'm resintalling the game, probably that was the cause of the crash
Fokku The MechWarrior 14 Apr, 2018 @ 12:26pm 
for me the game is crashing when I create a game to test your mod, only your mod is installed, I dont know what could be causing this
wet brushete  [author] 13 Apr, 2018 @ 12:49pm 
ah ok
SammyJK 13 Apr, 2018 @ 9:24am 
The crash that happened when I was starting up the game happened when I had the mods Bouncing Boobs and Fog in the Swamp on. When the crash during exit happened, I had no mods on. It's possible it was just Kenshi being its unstable self and had nothing to do with the mods.
wet brushete  [author] 13 Apr, 2018 @ 7:16am 
hey thanks for the feed back

The healing is probably going to change soon im messing around with it to see what feels the best i only really added it so playing with a solo character isnt as bad the amout of times ive had to load because my guy just couldnt do anything is unreal. If i cant get it to a state that i feel is better i will probably just remove it.

And are you using other mods i havent had any more problems with the game than i usualy do i am play testing with just my mod on tho. i was playing with other mods before and it didnt feel like it was crashing anymore i still dont know what mods are not compatible with mine i still have to look in to that. I can give a list of the mods i was running with mine if you want.
SammyJK 13 Apr, 2018 @ 1:15am 
After trying out the mod, I was somewhat impressed. I didn't see everything the mod added but I definitely got the idea.

Especially making exploration and scavenging more important in late-game was a good choice (though some may disagree).

If there's one thing I'd really have to criticize, it's the new healing system. Self-healing wounds are cool and stuff, but maybe there should be a damage limit. After the taken damage on certain body part surpasses the limit, you would have to use bandages.
For example, if your arm's taken 10% damage it can heal by itself, but after a much larger number, let's say 35% you'd have to use a bandage.

I did also get more frequent crashes (loading a game, exiting the game) while using the mod. But seeing as there's quite a lot of stuff this mod does, I'm sure the mod author will work on making it better and more stable.
DrBossWatson 12 Apr, 2018 @ 3:20pm 
Post pictures of the char creation page for the four races. And pictures of stats is what I think people are looking for.
Dr.HientzKetchup 10 Apr, 2018 @ 9:41am 
can you post pictures first
wet brushete  [author] 10 Apr, 2018 @ 5:44am 
ok thanks guys
Tadwei 10 Apr, 2018 @ 4:13am 
No worries. Will continue to testing. If some becomes uncompatible, will let you know.