Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

More magical knowledge
22 Comments
Nico 1 Feb, 2022 @ 11:23am 
The spells known for Sorcerer doesn't seem to work anymore.
AT_Sagor  [author] 15 Aug, 2019 @ 12:42pm 
... \ Documents \ Neverwinter Nights \ override
Some DLC and modules are not compatible.
Umbra Krauss 15 Aug, 2019 @ 7:32am 
Welp, it doesn't seem to work or i did something wrong. ^^"
AT_Sagor  [author] 15 Aug, 2019 @ 6:02am 
For manual installation, the contents are unpacked into the "override" folder.
Umbra Krauss 15 Aug, 2019 @ 1:37am 
I plan to use this on the OC and DLCs, how do i install ? ^^"
AT_Sagor  [author] 11 May, 2019 @ 5:18am 
To do this need to redo the game mechanics.
C4st1gator 11 May, 2019 @ 3:58am 
Greetings. Would this mod be compatible with the creation of higher level spell slots, as in tenth, eleventh and twelfth level spells?
AT_Sagor  [author] 27 Dec, 2018 @ 6:22am 
По какой-то причине мод не обновился, хотя было написано, что всё успешно. Может должно пройти время? Если в итоге проблема не рещиться то никаго фикса багов не будет.
Johnson 26 Dec, 2018 @ 7:05pm 
This mod won't let me prepare -any-spells per rest. it's just blank.
AT_Sagor  [author] 6 Jul, 2018 @ 7:42am 
Only on more than 40 levels, but really a long job, so I pass.
KawaiiSkelli 6 Jul, 2018 @ 5:30am 
could you also make a mod where one can choose more than 3 classes and get more than 40 levels? i would be most grateful.
AT_Sagor  [author] 8 Apr, 2018 @ 3:34am 
I do not know, when the goal was not to find out.
Dark_Ansem 8 Apr, 2018 @ 3:24am 
definitely not 99 per class!
Sorry, I am curious to how high the slots can go.
AT_Sagor  [author] 8 Apr, 2018 @ 12:04am 
@Dark_Ansem

99 slots for each class, right from the first level?
AT_Sagor  [author] 7 Apr, 2018 @ 2:41pm 
An example is needed, to which class the number of spell slots increases by how much to increase the value.

(I'm sorry, but my knowledge of English is limited, I have to use machine translation)
Dark_Ansem 7 Apr, 2018 @ 1:12pm 
Come again?
AT_Sagor  [author] 7 Apr, 2018 @ 11:32am 
@Dark_Ansem

You can give more slots. There are ideas, how to whom to give?
Dark_Ansem 7 Apr, 2018 @ 4:21am 
@AT_Sagor

I meant more slots, of course. I've always found extremely jarring the arbitrary way they cap.
AT_Sagor  [author] 7 Apr, 2018 @ 3:54am 
Thank you, good man!
-`💗 Nikki V 💗´- 7 Apr, 2018 @ 3:48am 
I'll just uh, leave this here:
Version of the mod: 1.0.0

Description:
- Continued progress in obtaining spell slots for all spellcasting classes at epic levels.
- Adds the ability to learn a few more spells for the bard and sorcerer on epic levels.

Requirements: -

Compatibility:
- Not compatible with any mod that changes the file "cls_spgn_bard.2da", "cls_spgn_cler.2da", "cls_spgn_dru.2da", "cls_spgn_pal.2da", "cls_spgn_rang.2da", "cls_spgn_sorc.2da", "cls_spgn_wiz.2da", "cls_spkn_bard.2da", "cls_spkn_sorc.2da".
- Influence on the modules with their above 2da-files is not verified!
AT_Sagor  [author] 7 Apr, 2018 @ 3:28am 
New slots or more spells to learn for the bard and sorcerer?
Or are we talking about new magic in general?
Dark_Ansem 7 Apr, 2018 @ 1:40am 
I wonder if even more spells can be added..