XCOM 2
ADVENT Mec SPARK Rifle
23 Comments
Lord Bubba 31 Dec, 2020 @ 1:19pm 
Okay. Thanks!
[OG]CombatMedic02  [author] 31 Dec, 2020 @ 10:54am 
@Lord Bubba I mean, they look cooler it's a cosmetic change so that's kind of the point. If you want to boost the damage you should be able to easily do so by editing the .inis in the config folder of the mod using notepad.
Lord Bubba 31 Dec, 2020 @ 10:39am 
Unfortunate. I don't see the point of reskins if they perform the exact same function as the original. Now, if it did more damage, that would be different!
[OG]CombatMedic02  [author] 31 Dec, 2020 @ 5:06am 
@Lord Bubba Yeah, it's a reskin.
Lord Bubba 30 Dec, 2020 @ 10:25pm 
Does it do the same amount of damage as the normal Spark rifle?
[OG]CombatMedic02  [author] 17 Apr, 2019 @ 12:01pm 
Sorry, been working all week, I'll probably have time to check it again during the weekend.
CeLL1xo 17 Apr, 2019 @ 11:47am 
Tried it without any mods and still it doesn't work, I dunno what to do :c
Any ideas?
[OG]CombatMedic02  [author] 14 Apr, 2019 @ 7:02am 
Strange, I'll look into this and will test it again but it was working fine when I tested it last time. Was this running on it's own or with other mods activated as well? It's not conflicting with anything is it?
CeLL1xo 13 Apr, 2019 @ 7:47am 
Unable to load package <C:\Steam\steamapps\workshop\content\268500\771051528\script\ADVENTMecSPARKRifle.u>
Unable to load package <C:\Steam\steamapps\workshop\content\268500\771051528/content/ADVENTMecSPARKRifle_ModShaderCache.upk>

It is also said that it cannot download ModShaderCache.upk for advent armoury, but it works fine, I don't see any issues as long as I'm dumb and don't understand what "shader" is :DD
[OG]CombatMedic02  [author] 11 Apr, 2019 @ 3:34pm 
The only thing I can think of is that it is conflicting with another mod you have installed. Sure, any error messages from the log might help to narrow the problem down. I assure you that it was working when I tested it though.
CeLL1xo 11 Apr, 2019 @ 12:26pm 
Ugh... did for two times and even started a new game, but still no progress towards this mod :c
Still advent armoury works properly. I can try to somehow send you either a screen of console log showing the mod isn't working or I can try to just write it down here, but it'll take some time (ofc if this will help both of us to solve this problem D:)
[OG]CombatMedic02  [author] 11 Apr, 2019 @ 7:42am 
This mod is definitely working. I applied the same fix to it as the one I applied to Advent Armoury and I tired both mods on a fresh machine to find they were both working. Try re-downloading the mod by unsubscribing and re-subscribing.
CeLL1xo 10 Apr, 2019 @ 11:58pm 
Advent armoury now works just fine, but this mod is still not working for some reason :c
Sorry for bothering you too much with it, I just really want to have that beaut in my SPARK's inventory D:
[OG]CombatMedic02  [author] 10 Apr, 2019 @ 12:21pm 
Should be fixed now, I found a bug in the compiler. :)
CeLL1xo 10 Apr, 2019 @ 9:37am 
Well I activated console and it writes "Warning, unable to load package" of both advent armoury and this mod.
[OG]CombatMedic02  [author] 7 Apr, 2019 @ 6:33am 
@[SS]^CeLL1xO^ So it's fixed? It should still be working. I use this mod with the "Advent Armoury" and "Advent Armoury WOTC" mods without issue. I know that the "Total Advent Weaponry" mod uses a smaller model of the ADVENT Mec Cannon as a Grenadier Cannon. Not sure if this would cause issues without looking into it as it's not my mod, I just made it work for WOTC. But yeah, as far as I know this mod should still be working. You mention you had a download problem? It might just be Steam, their servers have been having connectivity issues over last few days.
CeLL1xo 6 Apr, 2019 @ 12:08pm 
Well... found out something. When I subscribe to some particular mod it starts downloading process, but somehow subscribing to this mod doesn't start it. Tho when I subscribe to WOTC versions of both "Advent Armoury" and this mod the download start just fine.
CeLL1xo 6 Apr, 2019 @ 11:03am 
Played with this mod in WOTC (with appropriate version ofc) and everything was fine tho
But I didn't use "Total Advent Weaponry" at that time.
CeLL1xo 6 Apr, 2019 @ 10:55am 
Well, hopefully someone will respond to this. Not quite good at english, so the comment might look a little bit clumsy, but let's get to the point.
I installed this mod, activated it, obtained SPARK unit but... ugh... I don't have this weapon in my inventory. Is it a bug or something? Could it possibly be a conflict with another mod? (Because I have "Total Advent Weaponry" installed as well)
So... if yes, are there any chances for me to solve this problem without shutting down other mods?
I still hope the mod is not abandoned
anybis 13 Aug, 2018 @ 5:01am 
@[OG] CombatMedic02 Good afternoon. Please tell me, can you make a mod for "Xcom2" to reduce the time of construction of Sparks? I really want that spark was built in 1 day.
Shaggoth (Ищезаяц) 12 Apr, 2018 @ 5:49pm 
thanks, i'll check it out then :)
[OG]CombatMedic02  [author] 12 Apr, 2018 @ 3:43pm 
@Shaggoth Should do, however it only scales from magnetic weaponry to beam.
Shaggoth (Ищезаяц) 12 Apr, 2018 @ 11:04am 
does it works with lw2?