A Hat in Time

A Hat in Time

The Mountain Rift
33 Comments
Habijob 27 Dec, 2020 @ 3:51pm 
Hey since you made a custom storybook for this mod, and I archive storybooks, I have recorded and uploaded it to youtube: https://www.youtube.com/watch?v=PNIGGjge8Ro
1tsAM1r1cle 13 Apr, 2019 @ 4:46pm 
why does the music playing sound like celeste music?
Annie T. Mood 16 Sep, 2018 @ 11:27pm 
Just finished your map on the DLC. Good stuff.
https://i.imgur.com/3UDMfUM.jpg
Adanos 21 Jul, 2018 @ 5:52pm 
Very well made, and good dweller mask challenges. I was having some issues where hat kid wasn't grabbing onto ledges when it seemed she should ahve been, but I guess that might just have been me.
MrBrawls  [author] 4 Jun, 2018 @ 9:52am 
@JohnOswald Thank you for the kind words, I'm glad you liked it!! :D
MrBrawls  [author] 4 Jun, 2018 @ 9:52am 
@ккamaegi Thank you!! I'm glad you liked it! :D
JohnOswald 3 Jun, 2018 @ 5:07am 
Congratz on first place! It was a really great level :HatHealth:
Randall J. Paik 2 Jun, 2018 @ 4:09am 
I really struggled for 3rd area with using dweller's hat and hookshots. Other than that, it was a decent plaforming level. And also, congratz on winning in the contest :)
MrBrawls  [author] 1 Jun, 2018 @ 4:44pm 
@Juan Moar Thank you!!! It means a whole lot that my mod won first place :D
Juan Moar 1 Jun, 2018 @ 10:13am 
Congratulations on Winning First Place in the Contest!
Jet 16 May, 2018 @ 1:12pm 
Great job. Personally I dislike anything with ballons, but this level is an exception. Nice use of the dweller mask combos for platforming! Hope to see more in the future! :mafia:
AFinnInTime 10 May, 2018 @ 6:22am 
Great level with great plattforming!
MrBrawls  [author] 3 May, 2018 @ 3:34pm 
@Camb0t Aaaah, thank you for the kind words, I'm glad you enjoyed it!
Camb0t 3 May, 2018 @ 10:51am 
Ahhh this rift is perfect! Good innovative mechanics with the dweller materials, good lenght and overall a good challenge, great job!
MrBrawls  [author] 27 Apr, 2018 @ 6:55pm 
@Favmir It could be possible, but there's not enough time to figure out a solution right now, even then I didn't think about the hooks being toggable, I just had the intent to have it look nice and nothing else! Maybe I could use that idea in a future level!
Favmir 27 Apr, 2018 @ 6:00pm 
It's it possible to have static bells to activate hooks?
MrBrawls  [author] 27 Apr, 2018 @ 12:53pm 
@Favmir Thank you! The reason why the spirit hooks don’t require the dweller mask to use is because you can’t use any hat abilities while grappled, so that wouldn’t have been possible!
Favmir 27 Apr, 2018 @ 12:07am 
One thing that bothered me was the fact those "spritual" hook point that are glowing green don't need the dweller mask to use.
Favmir 27 Apr, 2018 @ 12:06am 
The difficulty control was excellent, which a lot of mods doesn't do too well.
MrBrawls  [author] 15 Apr, 2018 @ 8:44pm 
@Cubert No problem, and I'm glad you enjoyed the level and the book! I'm so happy someone is happy with that, haha!
Cubert 15 Apr, 2018 @ 1:06pm 
There we go! Thanks for fixing that collission, I appreciate it. Alright I finished the map now and that was a great time rift. Felt like a longer version of an actual time rift. And i enjoyed the book at the end haha.
MrBrawls  [author] 15 Apr, 2018 @ 12:27pm 
@Maeni Thank you for the kind words! The multiple ways to get through challenges are intentional, so I’m glad that it works! The purple celestial blocks are inverted dweller blocks, so your dweller mask can make the blocks go away! It means a lot that this is your first custom level, but I hope you have fun with the rest of the maps on the workshop!
Blueberry 15 Apr, 2018 @ 11:58am 
First custom map I've played, super fun! I didn't know what to do about the purple celestial blocks, but I managed to jump around the first one and pull the crown out with the magnet badge... Challenging, and there were many opportunities to create my own ways to beat the challenges, like jumping down from a higher place. Great work!
MrBrawls  [author] 15 Apr, 2018 @ 9:23am 
@Cubert Oh my god, the collision for the BSP's don't exist, I don't know why that happened, I'll fix it right away!
Cubert 15 Apr, 2018 @ 8:44am 
I cant tell if I'm just being dumb, so forgive me if I am, but on the (i think 3rd?) stage where you immediatly grapple onto a platform with 4 collumns, you can't stand on the ground there. You just fall right through. I tried using the dwellers mask but it doesnt seem to work. Let me know if i'm just being dumb and theres an easy solution to this.
MrBrawls  [author] 14 Apr, 2018 @ 2:52pm 
@Makoto Ah, it's alright, I'll work on an update to add in some kill planes then, again, thank you!
Makoto 14 Apr, 2018 @ 2:24pm 
Yes, it's not necessary at all to complete it, but it seems pretty easy to fumble around into areas you're not supposed to with it, like across the walls that separate the areas you'd normally just use the manhole things to traverse (you know, the ones that change the music). If I made it seem like I was saying it was necessary to complete, then I'm sorry; I just meant it seems to be necessary for traversing from one area to the other without the manholes, if that makes sense,
MrBrawls  [author] 14 Apr, 2018 @ 2:16pm 
@Makoto Thank you for the complement! No, the Cappy breaking isn’t intentional, this map was made with no mods in mind as it’s a requirement to make the map not require any mod to complete it! So any mod can break the map but thanks for reporting that problem!
Makoto 14 Apr, 2018 @ 2:06pm 
Hello! Very nice map! I just wanted to point out that, I don't know if this is normal for Purple Time Rift stages, but with the Cappy Cap mod, it's possible to go from the starting area (with the very first opening/piece) to the 2nd area with the 5 crown pons, and while I haven't got it completely yet, it looks like I may be able to make it to the 3rd area too via the pipe, wall jumps, and Cappy jumps. I can hit the side wall, of an island in the third area, but that's it so far.

I don't know if you want to edit more kill planes in there (like the one off to the side in the stating area), but I thought you should know. It's been a very fun stage to break like that, but I'm not sure how intentional it is or if you'd want to do any changes.
MrBrawls  [author] 10 Apr, 2018 @ 5:04pm 
@lalchimi Thank you! I didn’t really realize how big it was compared to the normal game, even though they have more floors then a normal purple rift in the main game, I thought it could balance it out with fewer larger floors! Maybe it wasn’t the best idea in an overall game standpoint, but I really like how this turned out, this was my favorite level to work on!
Lalchi 10 Apr, 2018 @ 4:10pm 
This is a really huge map for a purple rift in my opinion.

It's still super cool.
Dreamheart101 10 Apr, 2018 @ 11:57am 
beardown02 - It's for the game A Hat in Time. It's an extra someone created.
m4xx 10 Apr, 2018 @ 11:56am 
idk wut dis is
._.