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Ok, I've updated it for 2.2. Still needs a bit of patching
@ Pelinal, Is it ok for me to use your pastebin for a new post?
Thanks for the fix. I'm using it as I write!
For those who are savvy with creating a new mod folder from the launcher, you can navigate to "SteamLibrary\steamapps\workshop\content\[####]" and look for the editor's zip file. Extract it into your own mod and replace the code from "event/02_editormenu_resources.txt" with this pastebin.
pastebin (Dot) com/x6Ah7CU2
this mod utalises the same code.
Noooooooooooooooooooo....!!!!!!!!!! Please come back !!
There may be some wishes...
1) If possible please fix the wormhole bug; wormholes appear, but does not connect with each other or anything else.
2) Would be nice, if there were more orbit resources to add. I can add +1, +2, +3 or +4 variants of each resource but not +5 or +6 and only one of a kind. Why not add +5 minerals and +6 energy? Maybe an option to decide the numbers.
3) Right, the game has so many planet modifiers that adding them all would not even fit the menu on most screens. So, why not split the modifiers in more screens; means not only "Planet modifiers" to select, but "Planet modifiers 1", "Planet modifiers 2" ans "Planet modifiers 3"? Possibly sorted by positive, negative ans neutral modifiers or in alphabetic order.
ಠ_ಠ
Whenever I go to send a ship through the created wormhole pairs it just says 'no known destination"
https://forum.paradoxplaza.com/forum/index.php?threads/dev-team-2-1-0-documentation-if-else_if-else.1100202
Your scripts may be doing the wrong thing silently if you need to update them and don't.