Sid Meier's Civilization V

Sid Meier's Civilization V

GameOptions
107 Comments
Quorthon 26 Mar @ 4:41pm 
do i need this one both pc's or can one player host with this mod
PhamTrinli 25 Feb @ 8:50pm 
I'm not seeing the extra options after subscribing and restarting the game
Czkombo 20 Apr, 2022 @ 12:52pm 
not working.
saliddry 22 Dec, 2020 @ 10:13am 
i thank you for this mod... i tryed 2 games as civ 5 was new.. it allways ended for inability to crush enemies cause of unhappyness..... right now i started a new game im at 1924 or so now .. AND AGAIN i get denounces by shitfaced ai empires and cant fuck them cause im at the limit of my happyness.......... i will start over now and hope it works i what an privilege to just roflstomp empires who insult me
fresh meat  [author] 11 Nov, 2019 @ 9:54am 
BNW: yes, MP: never tested
Vunu 31 Oct, 2019 @ 10:30pm 
does this work with BNW and multiplayer?
Martycus 28 Apr, 2018 @ 9:13am 
ah ok, thanks for responding to my post. i am a long thiem player of 5 and am now enjoying 6 a little more as mods are makingthe game more playable. i use your mod and its maprt of my 5 game. just hoping you can make the transition one day to 6!

fresh meat  [author] 28 Apr, 2018 @ 4:05am 
i dont have civ VI, nor do i plan to buy it, sorry.
Martycus 26 Apr, 2018 @ 10:56pm 
can you do one of these for civ VI?
fresh meat  [author] 16 Jan, 2018 @ 8:20am 
this mod has no dependencies
Konur 14 Jan, 2018 @ 9:01am 
It says it's missing required dependencies and I can't enable it
Bluetail 1 Nov, 2017 @ 4:01pm 
Well, I grew tired of Civilization. All of the games entirely, all are broken games. So I don't even bother.
fresh meat  [author] 1 Nov, 2017 @ 2:13pm 
@bluenightfury: disable research is meant for scenarios. and yes, there should be a way for that. but that would involve recompiling of the .dll or heavy lua coding.
Bluetail 1 Nov, 2017 @ 12:39pm 
You respond to that guy but not my question I've posted half a year ago?
fresh meat  [author] 1 Nov, 2017 @ 12:31pm 
@chromwell, there is a checkbox for that in game setup
when checked, you can then right click the "adopt policy" prompt
Makeithappen 1 Nov, 2017 @ 6:58am 
Is there a mod where you can make it optional to choose a social policy or a way to end turn before choosing?
Bluetail 8 Jun, 2017 @ 9:24pm 
Love how the AI can research stuff when Disable research is on, is there a way to fix that ? Its stupid really.
Wonila Tanka 20 Dec, 2016 @ 12:29pm 
@skatingdrew8 --- Try playing Marathon mode ;)
Literal Winter 15 Oct, 2016 @ 7:33pm 
I have tested the mod and it looks like when you disable happiness it causes you to automatically anex captured cities with no option to puppet or liberate. Is this suppossed to happen? I would like to liberate some captures city states or revive players
Smile 27 Aug, 2016 @ 6:43am 
I wanna be able to end the technology right after being able to embark across oceans, so i can take over the world as Midieval units/renessiance and no one has cannons or rifles yet :(
joeljenkins 3 Aug, 2016 @ 1:43am 
disableing research also disables religion, is there any way to fix this?
fresh meat  [author] 26 Jul, 2016 @ 8:09am 
yes
KingDavid 24 Jun, 2016 @ 11:56am 
Is this mod compatible with the Realy advanced settup mod?
derGroby 20 Nov, 2015 @ 5:33am 
i cant dl it too
SigupKg 2 Oct, 2015 @ 5:44am 
please put another alternative download.. i cant download any MOD via subscribe
Cortez 6 Sep, 2015 @ 6:16am 
Thanks for the mod! I really wanted to disable happines thing c:
Bropotkin 16 Jun, 2015 @ 11:12pm 
I'm subscribed but it doesn't appear in the mod list, is there a manual download link? I have all DLC and expansions.
Amazing 26 Mar, 2015 @ 12:44pm 
Does anyone know of a mod that actually disables religion and keeps it disabled?
Disciple 7 Dec, 2014 @ 4:50am 
Hey, just letting you know that the disable religion option doesn't work. Civilizations are still founding religions even with disable religion being enabled.
fresh meat  [author] 21 Nov, 2014 @ 10:48pm 
do as if you were starting a new game with this mod enabled. uncheck the options, then go back.
bridges95 21 Nov, 2014 @ 7:33pm 
I got this a while back and disabled science and now the options won't come up so I'm stuck with science off. Please help!
Rusty 16 Oct, 2014 @ 10:59pm 
Hey, the option that disables science does not disable technology advancement. The Oxford University allows players to choose an extra tech. ;(
fresh meat  [author] 27 Aug, 2014 @ 9:23am 
yes
Sqr1l 26 Aug, 2014 @ 3:49pm 
is this compatible with really advanced start mod?
Wooden Aux Cord 15 Jun, 2014 @ 9:40am 
In civ 4 when you enabled the option of permanent war, every civilization declares permanent war on you but not at other civs, and as a result it was everyone against you. Does this also apply to civ 5?
Kubuś Puchatek 13 Jun, 2014 @ 9:38pm 
I penalise I want in the middle ages to sit,then I put the new time. if in the ancient world,antichnosti so daleena on one era vperedi for topasten good mod thank you!!!
Kubuś Puchatek 13 Jun, 2014 @ 9:38pm 
Я все понял.Если я хочу в средневековье посидеть,то я ставлю новое время.Если в древнейшем мире,то античность.И так далее.Главное на одну эру вперед.Извини за тупость.Очень хороший мод спасибо тебе!!!
fresh meat  [author] 13 Jun, 2014 @ 8:43am 
there are other mods that will keep you in a certain era
Kubuś Puchatek 12 Jun, 2014 @ 11:55pm 
You're something not thought through! it is the disabling of science,it would be more interesting if you could stay in a certain age,say srednevekovja could you a little bit to work on?And so well done,good mod!!!
fresh meat  [author] 27 May, 2014 @ 8:46pm 
yes
Johnny Turnpike 27 May, 2014 @ 5:00pm 
Hey, is this compatible with Really Advanced Setup?
fresh meat  [author] 2 Mar, 2014 @ 11:31am 
known problem with the way steam handles mods, owen
owenb111 2 Mar, 2014 @ 11:11am 
When I sub to this it dosen't apear in my mod list thing
? 27 Jan, 2014 @ 11:04am 
ok thanks for information :)
fresh meat  [author] 26 Jan, 2014 @ 11:17am 
all versions and future expansion supported
? 26 Jan, 2014 @ 7:21am 
@fresh meat: is this compitable with bnw?
fresh meat  [author] 23 Jan, 2014 @ 8:51am 
@jackmortenson957: it's not possible to change any game rules set in advanced setup mid-game
Peezle 22 Jan, 2014 @ 7:37pm 
Can you enable the policy saving option mid-game?
Nuliag 15 Dec, 2013 @ 6:31pm 
Cool, thanks.