Garry's Mod

Garry's Mod

[TTT/2] Last Stand [FEATURE]
8 Comments
dhkatz  [author] 22 Mar, 2023 @ 4:20pm 
Thank you for the kind words. If you would like any changes or configuration options added to this mod let me know :)
TITAN 22 Mar, 2023 @ 4:04pm 
dude your addons are fire finally found someone who makes stuff for detectives and innocents to challenge those OP traitor addons! Great work. :steamthumbsup:
dhkatz  [author] 8 Nov, 2020 @ 10:31am 
The source code is now available on GitHub under the MIT license. https://github.com/gmod-workshop/ttt-laststand
dhkatz  [author] 7 Nov, 2020 @ 8:02pm 
Added better support for TTT2. A status icon now shows for the last alive innocent to show how long they have to wait before becoming a detective.

I also added the settings to the TTT2 ULX addons menu for easy configuring.
fskin 10 Apr, 2018 @ 7:43am 
Yeee this is mainly just a nitpick because I'm playing in sessions with 6-8 players mostly where it's fun to deceive the inno 'til the end.

I think even being able to customize the time 'til the detective transformation in relation to the amount of traitors would be cool.
dhkatz  [author] 9 Apr, 2018 @ 6:16pm 
@Skatcat I feel like if 2 Traitors are left against 1 Innocent, they're already just going to slaughter the Innocent in most cases. So I don't really see that as an issue in most cases.

However in the interest in making this better for everyone, what do you suggest that I do to combat the issue?

From what I can tell you want an option so you make it activate when there is only 1 Traitor and 1 Innocent. Have an option for 1v1s only?
fskin 9 Apr, 2018 @ 7:17am 
Cool idea!

Nitpick:

Could you make it configurable in regards to the amount of traitors left? Because let's say there's 1 inno and 2 traitors left but the last inno doesn't know there's 2 traitors, if he turns into a detective, he knows that only traitors are left.
Coolsurf6 7 Apr, 2018 @ 9:52pm 
This actually seems like a good idea!

Lets hope it gets added!