RimWorld

RimWorld

Stick Lantern
52 Comments
Spotter 28 Dec, 2021 @ 1:53am 
Looks great in the Wild West mods too
ArmoredAmpharos 27 Dec, 2021 @ 6:14pm 
This will be really useful for my medieval run.
Bandaniz 1 Jun, 2020 @ 2:35am 
@Mlie I see you updating all mods I use you are the true champ!
Mlie 16 Mar, 2020 @ 7:44am 
Made an update of this for RimWorld 1.1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2024351846
Hope it helps anyone!
the_c0rpsman 16 Sep, 2019 @ 10:26am 
Could you add a lantern that can be placed on tables indoors as well with the same design? Thanks!
Drunsy 8 May, 2019 @ 8:36am 
@keylocke uses wood to keep or relit the torch
keylocke 7 May, 2019 @ 5:29am 
does this use chemfuel, wood, or electricity?
pgames-food 7 Mar, 2019 @ 5:40pm 
ok thanks drunsy, i'll add it to the list of things to try fixing/re-ordering, as they do look nice :)
Drunsy 7 Mar, 2019 @ 4:02am 
another installed on your list is messing it up.. in my case .. stools from modular table mod aren't build in-world, but this one does *shrugs* usually changing the mod order can help fix things
pgames-food 5 Mar, 2019 @ 6:46pm 
hi thats what happened to me too,
was anyone able to find a fix for it?

even if i use the admin button or godmode to try spawn one in, it didnt let me
Anthony the Wise 28 Feb, 2019 @ 8:07pm 
Doesn't appear in my game once built.
Natalo77 9 Feb, 2019 @ 6:23am 
Any Hard incompatibilities?
pgames-food 21 Jan, 2019 @ 8:32pm 
hi i added this to my save, but when i try to build it, the worker starts to build it but when they finish, it vanishes, and i get an error message.

when i tried it in admin/god mode, it only showed the minified version, but nothing can be placed.
Winters 27 Dec, 2018 @ 6:26am 
Honestly... why are these not in the base game? Hehe. I think they ought to be.
Pinenuts 22 Oct, 2018 @ 8:14am 
또 다시 감사합니다 흑흑
muyahoya  [author] 22 Oct, 2018 @ 6:06am 
update 1.0
EnochPrime 21 Oct, 2018 @ 7:01pm 
Of all the mods, this is the one I need updated the most
예미넴 8 Oct, 2018 @ 8:09pm 
I love this mode. This is like a god when my nocturnal rims work at night.Thank you so much for creating this mode.
Dracko Rithermort 3 Sep, 2018 @ 8:24pm 
Some one have this error?
Config error in DR_StickLantern: has components but it's thingClass is not a ThingWithComps
Verse.Log:Error(String, Boolean)
Verse.DefDatabase`1:ErrorCheckAllDefs()
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Mad Doctor 3 Sep, 2018 @ 3:28pm 
did a clean instal of the game, and it works now so idk. but ty i do love this mod
Mad Doctor 3 Sep, 2018 @ 2:33pm 
odd, but ok, ill test it with a new map
Pinenuts 3 Sep, 2018 @ 7:16am 
캄솨홥니다
muyahoya  [author] 3 Sep, 2018 @ 4:11am 
@The Mad Doctor Sorry, I checked my local files and uploaded files, but I could not find any problems with them.
Mad Doctor 2 Sep, 2018 @ 10:18pm 
my pawns will make these, but they just delete them selfs once they are done building them. =/
KUWABARA桑原 2 Sep, 2018 @ 1:03pm 
B18을 업로드하십시오.
KUWABARA桑原 2 Sep, 2018 @ 1:01pm 
Please upload B18! :Furrowed:
Cocomine 2 Sep, 2018 @ 7:52am 
great job
muyahoya  [author] 2 Sep, 2018 @ 12:20am 
update B19
Sumzik 30 Aug, 2018 @ 4:12am 
i need my lanterns in b19
Cocomine 29 Aug, 2018 @ 12:49am 
@Spotter Yap, have some error for game start and the mod name is red in the mod list
Spotter 28 Aug, 2018 @ 6:17am 
@Minecraftcoco does it not work for B19?
Cocomine 28 Aug, 2018 @ 12:42am 
Plz update to R19 :)
Spotter 13 Aug, 2018 @ 12:47pm 
And it only takes up One Square! too! 👍👍
Drunsy 16 Jul, 2018 @ 6:38am 
work the same as the fueled stove.. permanent structure(no disapear), needs to be refueled to light the area
Hazardous 15 Jul, 2018 @ 12:26pm 
Are these permanent structures or do they disappear after a while?
tg9 2 Jun, 2018 @ 12:33pm 
+1 Current Subs:steamhappy:
tg9 2 Jun, 2018 @ 12:32pm 
Thanks @Psych..
Psych. 28 May, 2018 @ 2:30pm 
@TheGster Yes, it does. I've just tried it on my current save. (playing with around 15 mods)
tg9 25 Apr, 2018 @ 3:35pm 
Ok so "you think" its compaditble with existing saves. I would test it meself, but since im running like 300 mods, the game takes like 20 minutes to start! So does anyone mind just making a game without this, and then add this in?
muyahoya  [author] 14 Apr, 2018 @ 10:29pm 
@Tanelorn yes
Tanelorn 14 Apr, 2018 @ 10:42am 
Question: Other mods that add mounted torches, they disappear if they are not constantly fueled. Are these permanent structures?
Chris2323 14 Apr, 2018 @ 5:39am 
I first read the title as "Sick Lantern"
Stone Stoneson 14 Apr, 2018 @ 1:02am 
Amazing!! Solved all my problems!!
:steamhappy:
LOGIC 13 Apr, 2018 @ 2:50am 
LOVE IT!
Lizzymon 12 Apr, 2018 @ 7:13pm 
Awesome mod, Been looking for something like this. Now i can light my way! Instead of torches going out. :)
Moshiach {tC} 11 Apr, 2018 @ 11:05am 
Simple things missing from vanilla. Thank you!
크바시르 10 Apr, 2018 @ 7:15pm 
감사합니다.
Vakaria 10 Apr, 2018 @ 3:29pm 
Love it. Finally some decent outdoor lighting that looks lore-friendly.
[ Rizno . 雨 ] 8 Apr, 2018 @ 5:29pm 
Looks great, thank you! :happypug:
diannetea 8 Apr, 2018 @ 9:01am 
These are so cute :O