Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
My inner farmer needs more content
(Willielms@gmail.com)
this fields is really duplicated, so i deleted them and game don't popup error window anymore.
(btw -> https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1356014351/1696043806575240143/)
also
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="OrganicProductBase" Name="MeatCubeBase"><statBases><MarketValue>1.1</MarketValue><Flammability>1.0</Flammability><DeteriorationRate>6</DeteriorationRate><Mass>0.03</Mass></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>2</daysToRotStart><rotDestroys>true</rotDestroys></li></comps><ingestible><preferability>RawBad</preferability><nutrition>0.05</nutrition><foodType>Meat</foodType><ingestEffect>EatVegetarian</ingestEffect><ingestSound>RawVegetable_Eat</ingestSound></ingestible><socialPropernessMatters>true</socialPropernessMatters><comps><li Class="CompProperties_FoodPoisoningChance"><humanlikeOnly>true</humanlikeOnly></li><li Class="CompProperties_Ingredients" /></comps></ThingDef>
i got red errors about it.
I also seem to be able to grow meat plants on soil, and very fast at that. Not complaining, I'm just not sure if they're meant to grow on just meat tiles or not, so I thought I'd mention it.
Anyway, there's a lot of little error actually, i think that i'll release a fixing patch today
maybe it doesnt work with the bone mod?
or stuffed floors?
maybe i just need to play with the load order?
https://docs.google.com/spreadsheets/d/1eDybNq1vvPuVeId2SmhG4UKhG6lUshxasyYwmjhYHRM/edit?usp=sharing
uncomfortably hungry? :D
- Butcher prisoners for organs, each and everything.
- Using their meat for walls and floors.
- Their bones can be used for weapons or artistic purpose (statues)
- Freeze half decayed corpses and use them as mortar ammo, giving an insta flee/debuff if the attackers know/knew the corpse.
- At the butchers table you'd be given the option to extract blood from any human or animal.
- Create table accessoirs: Cloth from human skin, fork/knive/spoon from bones (artistic skill) chalice from skull and chairs from rib cages or spines.
- Decorate the prison cell with these and the flesh walls and make them go insane and killing each other.
Oh... almost forgot to take my pills. Hope no one realized.
Oh hey, you took my favorite pawn's leg? How'd you like to be the floor of their bedroom?
"how did you get out?! I tied you up and poured concrete over your grave, y'know, in case you turned into a zombie"
"You made one crucial mistake; you left me my SPOON"
"NO!"
"THAT'S RIGHT! I ATE MY WAY OUT!"
Can you add (de-)buffs to the prisoners, when they are held in flesh cells? After a while in there they get the "going vegan" treat. Or slightly go insane after they found a dead staring eye in the walls. On the other hand, you don't need to feed the poor guys, they can eat the walls.
@CamageCat, was it "They're made out of meat" ? Cause that was pure gold, thanks for that treasure
@GygaByteWide while planned, the living meat weapons and meat prosthesis arent designed yet, but it could look like something like that ^^. Let's Throw meat from meat with meat on meat x)