Garry's Mod

Garry's Mod

[TTT2] Clairvoyant [ROLE]
22 Comments
Maxwell 21 Jul @ 3:23am 
Can you make a video/gameplay to show examples and commands on how to use this role?
hawky_ 17 Apr @ 8:39am 
Seems to be bugged, they dont seem to be confirmed dead even if they are dead.
TheEnhancedExe 17 Mar, 2023 @ 10:31am 
Can you add an option to set a maximum number of visible roles? That way, you could set a constant number of visible roles that isn't determined by the amount of special roles that got chosen in a particular round.

For example you could set it to 1 and no matter whether there's 2 or for example 5 special roles, the clairvoyant would only be able to see one player with a special role even if you put the percentage to 100%. This is currently not possible with only percentages.
Tim | Mineotopia  [author] 17 Jul, 2021 @ 10:16am 
could you open an issue on GitHub? Because it is hard to keep track of issues when they are only here in the comments. Thanks!
Tim | Mineotopia  [author] 4 Jul, 2021 @ 9:18am 
@Catherine: Is there an error?
Tim | Mineotopia  [author] 17 Dec, 2020 @ 3:56am 
you can set the percentage (ttt2_cv_visible). Maybe yours isn't 100%?
EvilDude95 17 Dec, 2020 @ 3:55am 
so is this still bugged? i have everything set up working fine, every other role work fine for me but clairvoyant just doesnt work, clairvoyant dont see other clairvoyant as special roles first of all, i also had instances of clairvoyant not seeing some roles such as trapper or lycanthrope sometimes, but some other times it work perfectly
Nintend 2 Mar, 2020 @ 4:46pm 
So I tried ttt2_clairvoyant_mode but it doesn't seem to be a command. I tried "ttt" instead of "ttt2", I tried "cv" instead of "clairvoyant" and also checked the list of ConVars that are supplied while using the TTT2 ULX menu and it wasn't there. There was "ttt2_cv_visible [0-100]" which should presumably fix my problem, but it only vaguely worked at the default 100 (like with the ability to tell that Infected people had a special role but not exactly what it was, but this didn't remotely work with any other role).

Guess I have conflicting addons or something, oh well. I really like the concept of this role!
Nintend 2 Mar, 2020 @ 3:03pm 
I'll try again later today, but it said that the command didn't exist. Probably a typo, thanks for the help to both of you!
Alf21  [author] 2 Mar, 2020 @ 3:22am 
You can switch the mode with the ConVar mentioned here in the description :)
Tim | Mineotopia  [author] 1 Mar, 2020 @ 2:45pm 
You can see special roles, so no innocents, traitors and detectives
howeber the other roles mentioned by you should work
Nintend 1 Mar, 2020 @ 2:39pm 
What roles are supposed to be seen by the Clairvoyant? I think that Clairvoyant is supposed to tell if someone has a special role instead of seeing their exact role, but not even that works for me. The role that Clairvoyant can see is Infected. I have visibility at 100% and am confused as to why I can't see Innocents, Jackals, Sidekicks, Survivors, Serialkillers, Spies, Traitors, Jesters, etc..

Do you know of something that I could be missing or doing wrong?
Alf21  [author] 26 Feb, 2019 @ 4:47am 
Ist ein anderes Add-on, nicht dieses ^^
FeatherJackal 25 Feb, 2019 @ 8:48pm 
Bei mir sieht der Clairvoyant keinen Überlebenden, also der "Wallhack" funktioniert nicht.
Bei allen anderen Rollen mit dieser Fähigkeit funktioniert es jedoch.
BuzZoiD 11 Jan, 2019 @ 9:12am 
Wenn der Jester zum Sidekick wird, kann dieser den Survivalist genau identifizieren. Also er sieht das Icon bei ihm und in der Tabelle wird der spieler im survivalisten-grün markiert.
denke das ist nicht ganz richtig, wenn nicht mal der Clairvoyant weiss, wer genau der Survivalist ist ^^

Vielleicht als Anregung: Ich hab es zwar noch nicht erlebt, aber könnte der Jester dies nicht jedes mal ausnutzen wenn er kein bock auf sein jester-dasein hat? So a la "Hey falls da ein cv ist, kann der mich zum inno machen? bin jester." Vielleicht könnte man noch irgend einen Nachteil für den Sidekick einbauen. Aber wie gesagt, hatte dies bisher noch nicht beobachtet.
fskin 17 Nov, 2018 @ 8:48am 
Gute Änderung, bringt 'ne witzige Dynamik mit rein :D
CobbleFish 16 Nov, 2018 @ 4:19pm 
Ahhh jetzt sehe ich es auch, weil er ja sonst immer alleine gewinnen musste, danke für die schnelle Antwort :)
Und Übrigens, großen Respect für die ganze Arbeit der Addons, good Job^^
Alf21  [author] 16 Nov, 2018 @ 1:40pm 
Seit dem neuesten Update ist er auch ein Innocent. Alle markierten Rollen sind spezielle Rollen. Alle nicht markierten Rollen sind Innocent oder Traitor.
CobbleFish 16 Nov, 2018 @ 1:27pm 
Bei mir zählt der Clairvoyant irgendwie zu den innocents, brauche dringend Hilfe
fskin 21 Jun, 2018 @ 8:53am 
Sorry, ich dachte das hieße, dass sie erst in Effekt tritt, wenn der Server neu startet. Dachte, die Error wäre davon unabhängig.
Alf21  [author] 21 Jun, 2018 @ 8:52am 
Wie bereits gesagt, sollte man die ConVar nur ändern, wenn man danach den Server Neustartet. Werde das in Zukunft dynamisch machen. Aber ein Serverneistartbsollte es regeln.
fskin 21 Jun, 2018 @ 8:32am 
[TTT2 Clairvoyant] gamemodes/terrortown/entities/entities/clairvoyant/shared.lua:171: attempt to get length of upvalue 'indicator_cv_mat_tbl' (a nil value)
1. fn - gamemodes/terrortown/entities/entities/clairvoyant/shared.lua:171
2. unknown - addons/ulib-v2_63/lua/ulib/shared/hook.lua:109

Bei ttt2_clairvoyant_mode 0 flooded diese Error meine Konsole. Sonst jemand das Problem?