Empyrion - Galactic Survival

Empyrion - Galactic Survival

ZeroG-Charon-X
50 Comments
Jenniphurr  [author] 23 Aug, 2019 @ 2:19pm 
@Swordswind Thanks! I love doing modular style builds they give you just a bit more immersion in a build. Thanks for stopping by!
Swordswind 23 Aug, 2019 @ 8:51am 
Wow, new way to to work with 2 ship, a combiner. Love the design and craftmanship.
bobo8734 4 Oct, 2018 @ 7:50pm 
Very interesting design. I hope the game develops a robust economic and trading system. I think this ship would play into that type of role very nicely!
Solitlaa 21 Jun, 2018 @ 8:31am 
love this ship
Jenniphurr  [author] 5 Jun, 2018 @ 5:58am 
@Sephrajin Oh thank you so much! I'll stop by and check it out~
Sephrajin 5 Jun, 2018 @ 4:26am 
Awesome design, added to my High-Gravity-Collection!
DarkFall 15 May, 2018 @ 10:06pm 
I wanted a warp engine in this for my coop games, but everyone is always asking you to make changes. Since this ship is so tight on the inside, there was no place to just add one in. I am thankful for the tight design as the look is fantastic, but I couldn't shake the warp idea, so this happened:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1387027917
CrafterOfWorlds 15 Apr, 2018 @ 3:04pm 
Lovely ship, but Daedalus (i'm assuming you're referencing popular myth) is AE, not EA. Just a minor thing. But like i said, awesome ship, love the design
i am yeti 14 Apr, 2018 @ 10:59am 
Could you make one with the claw on both sides please
Pash 13 Apr, 2018 @ 8:17pm 
I Love the ship! is there going to be a larger model with warp drive added anytime?
Jenniphurr  [author] 13 Apr, 2018 @ 3:05pm 
@B00n Yes! Demand is high for ZeroG to send supplies out to our future projects. Thank you!

@JoshTGW The Cargo Module has landing gear on each side of itself. This allows the Module to not only dock to Charon-X, but it will dock to anything else you see fit.
Viiruton Arcanaia 13 Apr, 2018 @ 2:23pm 
Question, how does the cargo module actually stay connected to the Transport(Charon-X) without falling off or detaching upon moving?
B00n 13 Apr, 2018 @ 8:50am 
Oh cool you build a own Transport with mobile SV Containership :D
Fearless512 13 Apr, 2018 @ 1:39am 
@Jenniphurr That looks awesome! I love this game and so glad to see dedicated groups to building starships for this game, thanks for replying to me as well, love your work keep up the greatness :D
Jenniphurr  [author] 12 Apr, 2018 @ 8:24pm 
@Fearless512 Project Daedalus is a name I have given to a build series. What I have dubbed and "Titan" build. Multiple large scale builds that work together. Here is a sneek peak in the lower left background of my Shipyards Photo https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=620454405
Fearless512 12 Apr, 2018 @ 6:12pm 
what is project Deadalus? Is it a capital ship?
Jenniphurr  [author] 12 Apr, 2018 @ 2:59am 
@XCaliber Thank you!

@Siege I love the excitement you have! Thank you so much for the kind words~
Siege 11 Apr, 2018 @ 9:57pm 
This ship is brilliant! Love the design of the docking clamps and the little engine room and I like the tanks on the side and the pipes running to them. Nice work!
XCaliber 11 Apr, 2018 @ 12:27pm 
Really cool piece! Small cargo has always been a big focus for me. Like the function of it!
Jenniphurr  [author] 11 Apr, 2018 @ 3:26am 
@GamerKeller87 I am happy you had the chance to check them out!!

@Sirknumskull I was inspired by the power loader from "Aliens" Thanks for stopping by!
SirKnumskull 11 Apr, 2018 @ 3:24am 
Really nice implementation of the cargo pod concept! I especially like the clamps for the cargo pod.
GamerKeller87 11 Apr, 2018 @ 3:21am 
Great builds!
Jenniphurr  [author] 11 Apr, 2018 @ 3:05am 
@jaymac25 Really the only remedy for this is MORE ZEROG SHIPS! Stay tuned there is more incoming!

@DeadM0r0z I do have plans for a much lager CV Hauler. But at this time I do not have an ETA for building it yet.
Halepa 10 Apr, 2018 @ 11:30pm 
is there the same but with 2 slots for cago modules?
jaymac25 10 Apr, 2018 @ 7:49pm 
HELP!!! Im addicted to ZeroG ships!!!!!!
Rhunin 10 Apr, 2018 @ 5:18pm 
an idea for module types would be like in Mass Effect Andromeda how they have cargo module like shelters, you could make a line of buildings that begin as a hover vessel that the CV drops into atmosphere, the hover vessel undocks and auto lines up to a platform then anchors down, becoming a self sufficient building (for RP use more than not with this games limited resources)

an outdoor accessible "pod" styled resource refinery

multiple hover crafts with turrets atop them to be set on a platform then have their hover pads turned off, becoming pve perimeter defense

again, just suggestions ^_^ beautiful ship and concept, love the asymmetrical design
Gaudhand 10 Apr, 2018 @ 5:11pm 
Cool design, though without a warp drive there is little need for this CV, seeing as how anywhere the CV can go your container SV can also go.
Jenniphurr  [author] 10 Apr, 2018 @ 2:05pm 
@Tomash I say spam away! Lol I am glad you adore them! I really just try to inspire or give some ideas for others to expand upon. Plus its always good to hear what you, or others, think to try suggestions that you might have.

My door is always open, so any suggestions or feedback I am most open too~
Tomash 10 Apr, 2018 @ 1:54pm 
@Jenniphur, just to be clear: I adore almost all of Your design; but if I write it under each of this blueprints, You would probably call me a spammer ;-)
Jenniphurr  [author] 10 Apr, 2018 @ 1:45pm 
@Captain Nemo I purposely left out the warp drive due to resource requirements for the overall build. But I did leave and area to fit one in if someday I make a higher end version. That is still up in the air though. Thanks for checking out Charon-X!

@cormacc2002 I do have a way to fit a warp into this ship, but I choose to leave it out for the resource requirements could stay low. I might revisit this in the future. Thanks for stopping by!

@Ashrai Thank you :)

@Tomash I tried do to do something unconventional and different. I do understand that this might be everyones fancy so I won't make everyship asymmetrical. But do stick around we have plently more in store! Thank you for checking out the Charon-X!
Tomash 10 Apr, 2018 @ 1:27pm 
This ship is beautiful, but I don't like this asymmetry...
Mysh 10 Apr, 2018 @ 1:04pm 
nice one :)
cormacc2002 10 Apr, 2018 @ 10:51am 
Very great work I will be waiting for your next one with the warp drive then I will use fro my group keep it going.:steamhappy:
Captain Nemo 10 Apr, 2018 @ 10:17am 
Only thing it needs is a warp drive, awesome design.
Jenniphurr  [author] 10 Apr, 2018 @ 9:58am 
@rucky I was unaware this was raised, this is good to hear!

@cLAy_piGeon I also go into a build trying to push myself to try something new. I really want to improve my builds and designs. Expect more in the very near future!

@jrandall Thank you for checking out Charon-X! Also thanks for the IE tip for photo uploading~

@Chaplain 5-15 Glad that you like it! I wanted to make something functional and easy to use.

@Fractalite I don't know if I would go that far, but I am still Flattered! Thanks!

@Ionicvision Thanks! I have 2 more planned Modules that I am working on as well.
Ionicvision 10 Apr, 2018 @ 8:57am 
very good idea :)
Fractalite 10 Apr, 2018 @ 8:23am 
Well I'll be damned. You just built the best cargo vessel on the workshop. Really nice work!
Chaplain 5-15 10 Apr, 2018 @ 8:10am 
Not going to lie, this is four kinds of cool in a 3D world.
jrandall 10 Apr, 2018 @ 7:07am 
That is very slick looking. Very nice detail and design. Excellent work!
Paul 10 Apr, 2018 @ 6:05am 
Sweet look. Excellent work on the docking clamps.
Klaypigeon 10 Apr, 2018 @ 4:41am 
I like where you are finally going with your ship designs Jen. Thumbs up for sure on this one.You are finally starting to make my kinda ship which is useful instead of LARGE just for the sake of being LARGE. Function is more than how many guns you can put on it. I can build a box that does that.
rucky 10 Apr, 2018 @ 3:38am 
that blueprint limit got raised to 300 ;-)
besides this, anything what Jenniphurr said
Jenniphurr  [author] 10 Apr, 2018 @ 3:29am 
@Kamen Cider Ya that is a steam limitation on all the workshops. There are a couple of workarounds. You can create a save "world" to spawn all the blueprints and just keep them there to make back ups. You can also take and make a Blueprint folder to put all the BP files into for backups if you wish. Very frustrating you can't see more than 100 BPs on your list.

But kind practice is to Subscribe to a BP, Thumbs up, load the BP into your world, then resave the blueprint with "Alt + O" Then you can unsubscribe from the BP if you need more room to look at others

Thanks for stopping by! Also, my apologies for misspelling your name earlier!
Kamen Cider 10 Apr, 2018 @ 3:19am 
I'm losing all my ZeroG plans (and everything after "U") because of the set blueprint limit (~100?), and that alphabetical is the only way that list is generated. :(
Jenniphurr  [author] 10 Apr, 2018 @ 3:07am 
@rucky Thank you! I had alot of fun with this one. I was trying to challenge myself to do something different. In the process I feel like I have learned some new ideas.
rucky 9 Apr, 2018 @ 11:13pm 
very detailed and nice +1
Jenniphurr  [author] 9 Apr, 2018 @ 8:10pm 
@Karmen Cider Yes me as well! I have done a couple in the past, my Hydra-X is my most recent one.

I do have more plan modular builds. In fact the Cargo Module for this is accually going to be used for my upcoming Project Deadalus.
Kamen Cider 9 Apr, 2018 @ 7:00pm 
I'm a big fan of docking/modular plans.
Jenniphurr  [author] 9 Apr, 2018 @ 5:12pm 
@Runeshadow Thanks!
Runeshadow 9 Apr, 2018 @ 4:57pm 
Very cool!