Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
(No pun intended)
edit: Hmm, I put a couple small rocks in my test map but I couldn't drive over them each time. It would go over them sometimes but other times it would go right thru em so I dunno. Sorry.
<ModelBrand ClipCamera="false" DynamicModel="true">
<PhysicsModel>
<Body
AngularDamping="1.0"
Collisions="Dynamic"
Friction="1.7"
NoSoftContacts="true"
/>
</PhysicsModel>
<GameData LoadAddons="load_logs_medium" LoadType="MediumLogs">
<LoadPoint Pos="(-2.0;0;0)" />
<LoadPoint Pos="(2.0;0;0)" />
</GameData>
<Occlusion Intensity="1.6" Size="(8.0; 8.0)" />
</ModelBrand>
The only issue was that medium logs turned into giant stones, if the vehicle fliped. Short logs worked perfectly fine though.
Miles of forest track.
Miles of tough narrow crawls.
Stunning vistas.
Best adventure map I've seen.