RimWorld

RimWorld

Avali CE Patch
20 Comments
Mr. Moose 28 Apr, 2020 @ 9:37pm 
1.1 update would be e p i c .
zerggodmaster 28 Apr, 2020 @ 1:19pm 
update???
Nörr 26 Apr, 2019 @ 8:30am 
+If they are put in the load order like they should, all avali's have a -2039485 accuracy bonus and can never hit anything. Practically makes them useless...
brightsideguy 8 Feb, 2019 @ 1:40am 
Mod throws up errors, and doesn't assign characteristics from CE (e.g. Bulk capacity). This is with Avali directly on top of CE and this patch just below CE.
Saebbi  [author] 4 Feb, 2019 @ 5:21am 
Updated.
DimasW 4 Feb, 2019 @ 1:18am 
@Casey
@KiroviskAreas
Aaaaaaaaaand the mod got updated :p
miniusAreas 3 Feb, 2019 @ 3:40pm 
@casey Probably not. I want it badly too but its more than likely not going to happen.
John 2 Feb, 2019 @ 9:35pm 
out of my curiosity , but will this gets an update for the 1.0?
Nuserame 15 Jun, 2018 @ 5:18am 
Can confirm, patch is throwing missing defenition errors. Probably something changed in Avali that wasn't reflected here.
dbfox 4 Jun, 2018 @ 8:36am 
I use load order just like above says, HugsLib -> HA Race 2.0 -> Avali -> CE -> Patch
But stills error. No other mod loaded.
Here's log:
{LINK REMOVED}
DimasW 24 Apr, 2018 @ 2:05pm 
I would say it's op shooting once dealing over 100 damage with such low cooldown and aim time. Though second matter is that I found out that the Avali minigun is not using his bullets and thus cannot harm.
Saebbi  [author] 24 Apr, 2018 @ 11:34am 
@DimasW Yeah i just pasted the burst count from the original, is it OP? If so i will nerf it, as i didn't test this one yet.
DimasW 24 Apr, 2018 @ 10:00am 
Uhm there is some wierdness with the Avali shotgun. It loads 16 shells but shoots eight per shoot meaning that you only have two shoots. . . And hundrets of fragments flying at once XD
Saebbi  [author] 22 Apr, 2018 @ 3:44am 
@DimasW i couldn't replicate the errors, as i had all stats present. But the Pilum is fixed now.
DimasW 22 Apr, 2018 @ 1:29am 
So I had an Avali attacking an Avali and human. The Human took all types of damage and my Avali could kill squirles. Attacking an Avali with an Avali seems to couse some issues. The game shows a deflection at a completly naked Avali here https://imgur.com/a/WeeoLvU . Aperrently some stats are also missing. Another issue is that the Apila or also known as the "Avali 'Hail' Pila" is not being able to be thrown or used.
DimasW 21 Apr, 2018 @ 4:29pm 
Neat! I'm happy that I could help out and will report problems emidetly if there are any :ori:
Saebbi  [author] 21 Apr, 2018 @ 2:32pm 
@DimasW yes you're right, but it is fixed now. If you're interested, the problem was the author using <verbs> instead of <tools>. Please let me know about any further errors you encounter.
DimasW 21 Apr, 2018 @ 10:14am 
@Sebi Adding Hugslib didn't change anything and same problems persisted with the Apila and most attacks being diflected except talons.
Saebbi  [author] 21 Apr, 2018 @ 7:40am 
@DimasW I was able to replicate the issue, but when i added HugsLib to the Load order (before Humanoid Alien Races) it worked. Try adding it and please report back if it works, as I couldn't find any causes beside this.
DimasW 21 Apr, 2018 @ 4:33am 
Are you sure this patch works?
The moment an Avali attacks a pawn unarmed this error log pops up and they attacked pawn takes no damage at times.
Mod order is: Core > Humanoid Alien Races 2.0 > Avali > Combat Extended > Avali CE Patch