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All right then, I shall wait for the new update. I Guess that I will get to creative justo to change those voxels and continue my gameplay, thanks again!
Second, can you make it possible to change "hard" ground surface? At least with the bricks and stone voxels?
The thing is that in my world I used the rail mod to make some terraforming so now the ground has lots of layers, like dirt, clay, stone and that mix of stone and dirt that the rail mod aplies when you use their pickaxe.
Is there a way to turn those kind of terrains into your voxels or at least turn then into dirt without using the shovel?
hast du denn jetzt schon Lavendel gefunden, z.B. in einer der Schatztruhen?
Du kannst Lavendel mit der Sense ernten, diese bekommst du mit der "Re:Plant" mod ins Spiel.
Du musst diese Mod aber nicht noch einmal extra abbonieren und herunterladen, da die "Craftable Voxels for Survival" Mod diese automatisch mitlädt, wenn diese denn geladen wird.
Du solltest also die Sense (eng. = Scythe) bereits im Spiel haben, nachdem du die Farming Research Quest (kenne den genauen Namen gerade nicht) abgeschlossen hast.
Nur bei mir erscheinen keine Babaren...
Ich finde die TRADERS MAP nur nicht.
Kann mir einer einen link geben?
MfG Markus
last thing for today, to gain grass you have to dig, that causes terrain changes. if i understand you correctly, i should be able to use the skythe on default grass terrain?
as for getting the lavender, that works fine, 5 times a treasure map, 5 lavender, the tooltip says, it has to be dried for 30 minutes, so we have to put it into the workbench, but what happens if i have to remove it, for building/space reasons, does the timer reset?
#1: the pitchfork degrades to fast, to create a decend area, you are forced to create 5 or more pitchforks. 3-4 times the pitchfork is used, then it is gone. compared to the lifetime of the other tools poor.
#2: the lavender seed back says, use on grassland, got many times the message, this is not possible with these voxels (btw. the error message is not ME style ;) )
#3: when you place a for example a cobblestone street or a brick path, to remove them entirely you have to dig down up to 1m at least, to remove it entirely. that is way to much. for example, i used the tool for laying the brick/cobblestone path 2 times, to remove with the pickaxe, i had to dig down 1m on the entire area on both area's. way to much.
once you have created a gras, cobble stone or what ever, it cannot be undone, the ground is marked. the ground cannot be plowed any more. some erasing or reseting is required.