Divinity: Original Sin 2

Divinity: Original Sin 2

Character Creation Plus + Fast Run Speed Compatibility Patch
8 Comments
Windrunner  [author] 5 May, 2018 @ 3:16am 
I've not looked at the new CPP yet, but it's quite likely that Vox fixed the issue in the new mod now that he knows about it :) I'll be sure to check it when I have more spare time - it's exam period for me atm
horse name with profile picture 4 May, 2018 @ 10:22am 
Will you be updating this mod to the latest character creation plus?
Majoras 19 Apr, 2018 @ 9:25am 
Well damn xD You're right. I did that before because of a patched that mucked up the way you're doing it now if I memory serves. Guess that got fixed. Good eye Drycha
Windrunner  [author] 19 Apr, 2018 @ 2:22am 
@Majoras Vox I think when you were changing the visual resources for the races, you accidentally changed their root models as well (the class templates basically). It seems like you linked a new visual resource as their model file rather than overriding the original visual resource and leaving the root template as-is. Hope this is a good explanation :P
Majoras 18 Apr, 2018 @ 12:09pm 
Dirty edits? I thought I just added stuff. What's the dirty edit you mentioned?
Criticool 14 Apr, 2018 @ 12:59pm 
@Drycha Thank you for the explanation
Windrunner  [author] 14 Apr, 2018 @ 11:35am 
@Criticool the author of the original mod edit made some acciedntal dirty edits which affected all character stats rather than just CC visuals. The Fast Run Speed mod relies on changing some of those stats to work.
Criticool 14 Apr, 2018 @ 11:08am 
I don't understand. Why would character creation interfere with run speed?