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Without mod creators like you, I'd have much less fun playing these games.
Thank you!
both are not compatible, if you want to test ;)
Also try using other weapon moves, katana two hit combo on a fragmented axe is nasty. Got to increase the simultaneous hit though.
I had trouble making the headbutt effective, it did not do any damage. does it work well for you?
You could double, or triple the chance modifier of the move you want them to use more often. Maybe increase the heavy swing chance. Or reduces all martial arts move chance.
I already made my own mod, unlocking all weapon moves for all weapon, but only unlock low kick and headbutt for armed combat.
Thanks to BLKCandy for these ideas ;)
I noticed the problem of heavy weapons. I can not change the frequency of these movements, they are related to martial arts skills and changing one would change the other. I have several solutions but none seems good. I can redo a mod that increases the level required for these moves but it will break the martial arts skills.
the other solution would be to remove these movements ... (sorry for my english ^^)
My expert seems to like his feet and fists more than his heavy weapon though. Could you tone it down a bit?
Not too much of a problem considering that bandit's head was later split wide open. Just thought I'd point it out.
Otherwise it's a cool mod.