Sid Meier's Civilization V

Sid Meier's Civilization V

Smith's Trading Company
12 Comments
LMeire 23 Aug, 2016 @ 6:15pm 
I'm getting some missing art file errors every time I build this. It doesn't crash or anything, but my computer spits out a couple messages and the mouse won't interface correctly until I shift windows using crtl-alt-del and back.
FREE_PIZZA 7 Aug, 2013 @ 9:15am 
I'll subscribe and give it a try at least. It really wouldn't make sense for it to work considering the trade route overhaul, but if it somehow does that would be quite powerful.
Delport Breckland 6 Aug, 2013 @ 11:51pm 
BNW removes the old Trade Route system entirely. It is likely not compatible. (But I don't have BNW so cannot test, sorry!)
Emperor of Awesomeness  [author] 6 Aug, 2013 @ 8:16pm 
I haven't tested it to make sure but there's no reason why it woudn't be compatiable with BNW
FREE_PIZZA 6 Aug, 2013 @ 2:56pm 
BNW Compatible?
Emperor of Awesomeness  [author] 10 Jun, 2013 @ 7:58am 
Yeah I'd consider lowering the cost and more than likely will. In hindsight I'm not sure why I made it more expensive than the other wonders you unlock around the same time.
Delport Breckland 9 Jun, 2013 @ 8:24pm 
That doesn't follow from the balance other game effects have. Would you consider reducing its cost and -if you deem it neccessary for balance- effect?
Emperor of Awesomeness  [author] 8 Jun, 2013 @ 4:55pm 
I made it a bunch more expensive then other wonders you'll unlock around the same time on purpose
Delport Breckland 8 Jun, 2013 @ 2:59am 
Whenever I unlock this wonder, it seems very expensive. Is it costed to scale with other wonders accessible through techs of the same level?
Pigeon 27 May, 2013 @ 2:23pm 
Ah, just like old times. :)
Emperor of Awesomeness  [author] 27 May, 2013 @ 2:09pm 
the wonder's unlocked by navigation
Delport Breckland 26 May, 2013 @ 12:27pm 
Sounds great. What tech unlocks it?