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CPU is an Intel Core i7-6820HK @ 2.7-3.6 GHz (much more powerful than my desktop's Core i7-860 @ 4.2GHz) and I'm running from a Samsung SSD.
I'm going to have to figure out how to fix the GUTS tool so I can get the packages back up, I suppose.
~/Library/Application Support/Runic Games/Torchlight 2/mods
~/Library/Application Support/Runic Games/Torchlight 2/mods/enhanced retex a
~/Library/Application Support/Runic Games/Torchlight 2/mods/enhanced retex b
I'd love to see this work on my Mac.
I don't know of anything else like this, because I'm the only person that I know of that's gone through and tweaked every single texture in the game.
I wish I knew how to make it work for a mac, but, honestly, I hate those things. :P
Thanks for trying to use my mod though. When I first made it, a mac version was just a glimmer for some future date, and I didn't look at compatibility issues for a mac.
Also, I am trying another fix for it not updating, which is unsubscribing and then resubscribing to see if that works. It said that it hadn't been updated since January, and I knew that wasn't correct. So, we'll see what happens :D
I didn't actually just sharpen the images. I don't think sharpen was in there at all, actually. I think, in the description, I was addressing some other texture mods that were just sharpen^50. The texture edits that were done here were a combination of emboss, HDR, and layer effects, batch processed 1-3 times, depending on what environment the textures were used in.
I understand from your description that you used a sharpen filter on the textures.. and that might be worthwhile but the samples do not show it.
Specifically look at the etchings in the top of the temple spire, the designs cut in the rock, and the differences in the vendors building with the orange fabric draping, you'll see what I mean.