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Also, I have modified collection description to reflect the fact that I allow (and even encourage) creating and sharing customizations of my designs, as long as the originals are referenced in the description.
Hopefully at some point we get separate namespaces for individual workshop files and I will have good motivation to start working - and competing - with other people's custom designs.
Now nearly everything I download is broken by something else I have downloaded and trying to work around that is PAIN.
OTOH beating anything stock or stock-like with highly optimized modules is like shooting ICBMs at a baby.
Nevertheless they make a good auxiliary weapons and last ditch CIWS.
It's really a good idea to try to build something good out of stock parts once in a while - stops you from growing complacent because you have 100km/s railguns and GW lasers that outrange everything and instead forces you to think about the ship itself rather than minmaxing modules.
Also thanks.
Do note that it is a stock module ship, so no outranging enemy ships then sandblasting them silly.
Anyway, since it's a stock part variant I would be surprised if it wasn't outclassed by one using custom weapons, powerplant and engines.
Feel free to make a spin-off, just give credit where it is due.
As for the shape - no can do, polygonal is needed for roll thrusters. Rearranging the thrusters to make reorientation not expose flats should be doable though.
Dodging depends on agility - broadsiding AI seems to dodge if it thinks it'll work. Stock propulsion is weak, which is my main reason for using combustion RCS on a stock-only ship.
The AI generally won't handle this ship well (most of the time running out of oxidizer before battle, then broadsiding with about the same grace as stock gunship, but only fraction of armour) - you'll probably have more fun piloting it than fighting it.