Tabletop Simulator

Tabletop Simulator

Fury of Dracula (mostly scripted)
51 Comments
LobstersArentImmortal  [author] 25 May @ 2:23am 
Use the zone tool to change the colours of all the hunters to the same colour, then draw cards manually into those hands.

There should be camera points setup to help with this exact use case (shift + 1, shift + 2, etc.) to let you switch your camera between all your hands more easily.
GoSagan 24 May @ 5:27pm 
Is there a way for 1 player to see all 4 hunters easily? the color swapping is not idea for 2 player.
Bitwaba 6 Apr, 2024 @ 8:24am 
Fantastic. Thanks!:steamthumbsup:
ImmortalBard 31 Dec, 2022 @ 12:34pm 
@LobstersArentImmortal I figured out that I needed to turn off mod threading in the game's settings to get Workshop items to load. Thanks!
LobstersArentImmortal  [author] 30 Dec, 2022 @ 9:30pm 
@ImmortalBard it still works for me with mod caching off. At some point I rehosted the majority of assets to steam cloud so there shouldn't really be any issue for most of them. I'd recommend disabling mod caching (settings -> mod caching) and loading it again. If that doesn't work then I'm honestly not sure what the issue would be tbh.
ImmortalBard 28 Dec, 2022 @ 7:43pm 
Doesn't seem to work anymore only loads to 11% then freezes.
nessmcg 2 Oct, 2021 @ 7:47pm 
I was not able to see the location deck and power cards when I loaded in to test the mod in pass and play (even when I was assigned the dracula player role), but when I loaded in with friends online, the dracula player found them in the hidden red zone immediately without having to press a hidden button. So maybe the issue has something to do with the pass and play mode? Not sure sorry
LobstersArentImmortal  [author] 2 Oct, 2021 @ 1:53pm 
Hm? I haven't added any hidden button. The location deck and power cards should just be laid out in a row inside the red hidden zone, you would need to seated as red to see inside the zone.

The only "hidden button" I could think of is the one that's part of the kraken table and closes the drawer all the cards are resting on, dropping them into the void and respawning them somewhere more visible. But again, you shouldn't need to do any of that if you just change your colour to red.

Also steam never notified me of your comment @Umbra - idk why, sorry
nessmcg 2 Oct, 2021 @ 1:10pm 
For anyone struggling to find the location deck and power cards, there's a hidden button at the top of Dracula's hidden red box that populates them
Umbra 29 Jul, 2021 @ 8:27am 
Would love if someone could tell me where the location deck and Power cards for Dracula are
Marius Evander 2 Jul, 2021 @ 4:14pm 
Thank you
LobstersArentImmortal  [author] 2 Jul, 2021 @ 8:07am 
@MariusEvander I don't know where it's from as I only did some scripting, the person who made initial upload linked in the description probably knows where it's from.

But if you're happy with just the link I can give that http://cloud-3.steamusercontent.com/ugc/1754683441110948116/56F949F84C5ABFBFC935ED1A39D8604A9520B643/
Marius Evander 2 Jul, 2021 @ 2:50am 
Any chance you can point me toward where you get that great quality background HDR image ? I would like to use it for one of my tables. thank you. or just a link to the upload address.
Multitap 22 Jan, 2021 @ 10:47pm 
@SamwiseTheBrave @LobstersArentImmortal I have solved the issue. It was a problem on my end and now the mod works great!
LobstersArentImmortal  [author] 22 Jan, 2021 @ 8:57pm 
@Multitap @SamwiseTheBrave I've rehosted the game assets to steamcloud so you should no longer have any issue. Some table assets may still be dropbox hosted but those are a bit harder to rehost, the game should hopefully be playable even if the table assets don't load (tell me if it's really bad though)

The work was quite involved so I may have missed something or made a mistake, if there any old or new issues please feel free to report them.
SamwiseTheBrave 21 Jan, 2021 @ 8:26pm 
@Multitap, Do you mean the train ticket tokens? I had the same issue. Anything else I missed that was missing?
Multitap 7 Jan, 2021 @ 8:43pm 
Hey there. I just downloaded this and a lot of the images seem to be broken or missing. It's the same way for a couple other FoD mods on TTS as well. Is it just me or is it fixable?
Big Base 30 Jul, 2020 @ 9:16pm 
Great work on this mod! Any chance of doing Narcos? Similar play style, me and my group prefer it cause it's quicker lol
LobstersArentImmortal  [author] 3 Jul, 2020 @ 4:53pm 
@Bulldozer Eat I'm unable to replicate any issue, using R on a locked container does not work but right click shuffle does. Are you sure you aren't just randomly getting the same ticket multiple times? When you shuffle, you should hear a distinct audio cue (sounds the same as putting a ticket into the ticket pile) to indicate its actually shuffled.
Bulldozer Eat 3 Jul, 2020 @ 2:08pm 
Hey, using the mod again. Thanks for letting me know about the shortcut for sliding a card under the deck. We have been experiencing issues with the train ticket pile. The shuffle function (whether using 'R' or right click->shuffle) doesn't seem to work; the same card gets drawn every time, off the top of the pile.
Knaughx 12 May, 2020 @ 9:10am 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
Bulldozer Eat 8 May, 2020 @ 4:42am 
Thanks, did not know about the shortcut to slide a card under the deck. Still, we probably weren't the first or last group to not know that so thanks for fixing the "bug."

I found this link to a card list which I believe is correct, although I haven't checked it against my physical copy of the game:

https://boardgamegeek.com/thread/1640972/card-list
LobstersArentImmortal  [author] 8 May, 2020 @ 12:56am 
@Bulldozer Eat What's happening is that you're combining 2 decks and the bottom deck takes precedence and the top deck is deleted, so the script's reference to the initial event deck no longer works. I've updated the script to handle it but just so you know, you can add cards to the bottom of the deck by holding a single card, holding alt and right click and sliding it under the deck. This keeps the deck since you're only doing 1 card at a time and is quicker than lifting the whole deck up.

As for the unnatural fog, I don't have a copy of the game and can't find a card manifest for the encounter deck, so I can't verify what should be the case right now. I'll ask around for a card list (or you could also provide one if you own the game and don't mind doing some labour) and handle it when I can.

Thanks for bringing these to my attention
Bulldozer Eat 7 May, 2020 @ 4:15pm 
Another issue I just noticed. I'm playing as Dracula and about 12 rounds, I've already drawn four copies of Unnatural Fog. I know there are only supposed to be two of these in the deck. Not sure if there are any other cases of too many/too few cards being present, but worth checking!
Bulldozer Eat 7 May, 2020 @ 4:09pm 
Thanks. The issues were a result of trying to do a trial run in hotseat mode, which the game is obviously not set up for.

I have a bug to report. The card "Mystic Research" causes 6 cards to be drawn from the bottom of the event deck, and then the Dracula cards are discarded while the Hunter cards are put back on the bottom. We did this by hitting the "Night" draw button 6 times, then stacking the 3 hunter cards, manually lifting and moving the entire event deck, placing the 3 Hunter cards on the event deck space, and then replacing the rest of the event deck on top of those.

Doing this seems to have broken the Day/Night draw script. E.g. pressing Night produces the message:

Error in Script (Global) function <eventNight>: function is not a function and has no _call metamethod

I'm not sure how many cards there are that cause cards to be placed back on the bottom of this deck, but if there are, I thought you should know they will break the script!
LobstersArentImmortal  [author] 4 May, 2020 @ 10:32am 
@Bulldozer Eat There are descriptions of how the scripted features in the notebook at the top, as stated in the notepad in the bottom right. Your questions however are not in there because it isn't relevant to any of the scripting, those are just things related to playing TTS.

I can add these details in there at at some point, but for now if you check the previous comments, people have asked about both of those things and you can see my answers. You can't realistically remove dracula's hidden red zone without breaking the game, only change its colour, as it's necessary to hide your area from the hunters.
Bulldozer Eat 4 May, 2020 @ 9:20am 
This looks amazing. I am wondering if there is any basic documentation on how the mod works. I just opened up a hotseat game to get a sense of how easy it is to use, and am confused by several things such as how to get rid of the big red block over Dracula's cards (it seems to stay in place even when the red player is up, making it quite annoying to look for your cards). Also, other things like how to play with fewer than 5 players would be good to have some instructions written up for. Is there a readme that I missed, and if not, I and many others would really appreciate one!
Senor Misterioso 28 Apr, 2020 @ 4:30pm 
@LobstersArentImmortal Thanks!
LobstersArentImmortal  [author] 26 Apr, 2020 @ 2:03pm 
@Senor Misterioso You can either right click -> shuffle or unlock the container to be able to press R on it since you can't use the R hotkey on a locked container.
Senor Misterioso 26 Apr, 2020 @ 1:39pm 
@LobstersArentImmortal We're in the middle of a multiple session game and having a great time! One question came up, is there a way to shuffle the train tickets stack? We couldn't seem to figure it out. Thanks!
Senor Misterioso 15 Apr, 2020 @ 10:52pm 
@LobstersArentImmortal Thanks for the quick response! You are right, alt+shift is much easier and I see how to update the trail notes now too if feel like it. Thanks for the instructions!
LobstersArentImmortal  [author] 14 Apr, 2020 @ 10:57pm 
@Senor Misterioso right click on the sheet and type what you want into the description. I don't really see the use for it personally since you can just alt + shift to peek at cards on your trail, but the initial mod had it so if people want to use it it's there.
Senor Misterioso 14 Apr, 2020 @ 4:53pm 
Can't wait to get a game going with this. One question, how do you update the trail notes as Dracula? Apologies if it is obvious, I'm new to TTS. Thanks!
Th3Halt 7 Apr, 2020 @ 3:08pm 
Thank you so much for the answer. You are completely right, the search option makes it so easy. About the Dracula area, I just wanted to remove the visual red to a transparent look without changing my "game color", but I guess you can't do that. Just purchased the game and love your mod. Congrats!
Mike Mits 6 Apr, 2020 @ 1:16pm 
@LobstersArentImmortal Thanks for the speedy response!
LobstersArentImmortal  [author] 6 Apr, 2020 @ 1:12pm 
@Th3Halt you can right click -> search and type the location you want, so separation or ordering shouldn't be necessary. For hand colour, use the zone tool in the top left, select the hand option then right click on dracula's hand and set it to a colour of your choice.
Th3Halt 6 Apr, 2020 @ 11:21am 
Pretty amazing, my only two problems are: The Location Deck is not in any kind of order, is there a way to put by numerical order or separate in regions (maybe I'm doing something wrong)? And how do I change the color of Dracula's area? The red hurts my eyes. Great work!
LobstersArentImmortal  [author] 5 Apr, 2020 @ 2:29am 
@Mike Mits that resulted from lowering the hands to the table, it should be fixed now. Tell me if the issue persists or you find any other issues
Mike Mits 4 Apr, 2020 @ 1:23pm 
When the cards are on the 6th trail spot and you press the button to shift trail right, the cards end up on Mina's hand, is there a way to fix this?
nukembig 2 Apr, 2020 @ 4:11pm 
thanks. Ill try it out
LobstersArentImmortal  [author] 29 Mar, 2020 @ 5:07pm 
actually you wouldn't be able to switch colours constantly if you just changed the other hunters to your colour, that's only an option if you keep every hunter a different colour.
LobstersArentImmortal  [author] 29 Mar, 2020 @ 5:03pm 
@nukembig use the zone tool in the top left and select the hands option, then right click on another hunter's hand and set their hand to your colour, for however many hunters you want to control. That way you'll be able to see multiple hunters' hands.

You would then have to either switch colours constantly or I'd recommend just drawing into other hunters' hands manually and managing their hands by moving your camera around. I've setup camera positions for each of the hunters so you can quickly go their areas by pressing shift + 1, shift + 2, etc which may help you.

Also, I noticed the hands were too high up, I've lowered them so that you can actually draw to a hand manually now.
nukembig 29 Mar, 2020 @ 11:08am 
How could a player play 2 or more characters? regarding the hidden cards, and keeping them hidden?
LuizBorges 30 Nov, 2019 @ 1:30pm 
Thanks a lot :D
LobstersArentImmortal  [author] 30 Nov, 2019 @ 12:29pm 
(also the image is completely unnecessary in case you were wondering but I put that image there in case someone ever manages to look up)
LobstersArentImmortal  [author] 30 Nov, 2019 @ 12:28pm 
@LuizBorges it's the custom board buried below the table yes, at night time it gets moved very high up above the table to cast a shadow over the map. The image works for me but I rehosted it to steam cloud so it should work for anyone now. Drop another comment if the error persists, thanks.
LuizBorges 30 Nov, 2019 @ 12:10pm 
The missing image is form a custom board buried below the table!?!?
LuizBorges 30 Nov, 2019 @ 12:04pm 
There is a file that is not loading, the URL is wrong I think. If it is changed to http://o.aolcdn.com/hss/storage/midas/57b849ffdb3c3d6df8be2eae04f1f0c/0/night-sky-picture-id168619706
it seems to work fine.
Ginjo 8 Jul, 2019 @ 7:10am 
Awesome! Thanks for the super fast response. This mod is amazing.
LobstersArentImmortal  [author] 7 Jul, 2019 @ 9:30pm 
@Ginjo the cards were misnamed, it should be fixed so that you can type the location name into the search bar now