Stellaris

Stellaris

EditorMenu - Events Module
18 Comments
joffrecordan 18 Jun, 2018 @ 5:28pm 
Also, there are enough special systems in Vanilla, Leviathans, Apocalypse, and Distant Stars that if you were to update the special systems menu, each set of DLCs could have its own set of special systems to spawn/ping.

Also, Strategic Resource editing seems to be broken, unless I need to add it via Observation Mode. I think they are added via anomaly now, although if you take a look at the systems initializers or newest anomalies you can see how they've changed the code that adds them to add_dark_matter = yes instead of add sr_dark_matter amount or whatever it used to be.
joffrecordan 18 Jun, 2018 @ 5:28pm 
TMPhoenix is correct. The special systems menu shows mostly nameless pings, instead of labeled options. Also, the Infinity Machine events, as well as some enclave dialogue are no longer addressed to guardians.#### descriptions.

I believe you had Infinity Machine stuff included in the mod as a way to guarantee the Pantagruel outcome of the event line. You may be pleased to note that there's no longer a random chance of getting Pantagruel if you have the technosphere_special country flag, however, there also seems to no longer be a way to get the technosphere_special country flag now. At least, not through the events. This means your Infinity Machine option can simply add or remove the technosphere_special flag instead of altering the roll-chance of the event.
TMPhoenix 3 Jun, 2018 @ 11:55am 
I'm playing with the 2.1.1 beta right now and I noticed there's a problem with event descriptions. I believe Paradox decided to rename a bunch of events (and thus their descriptions). For example the infinity machine events (guardian.1056) became leviathans.1056...
Bomb boy 1 Jun, 2018 @ 2:29pm 
can update with new dlc stuff plaeas:or mods the Events Module and EditorMenu itself?
Kerovanka 31 May, 2018 @ 6:35am 
can yuo do for the stsrs editorMenu (my dream)?
silverd  [author] 24 Apr, 2018 @ 10:40am 
@Inny you're absolutely right. I removed my comment almost right after I posted it because I wasn't sure right after if it was first-come-first-serve. Got home, checked to be sure.
Yea, the VP mod will only work if it's loaded before the Events Module. Thanks for making me double-check!
Inny 24 Apr, 2018 @ 8:39am 
It's in fact in reverse order - reason why patches come before their main mods. But with what you said, I'll just rename it to !Visible Precursors and it should be fine. Thanks for your answer. :)
Inny 24 Apr, 2018 @ 7:55am 
Just for information, there's (obviously) a conflict with the Visible Precursors mod, as it uses events/precursor_events.txt too. And, as it's a great mod, I'm conflicted too. ;)
势不可挡的第四天灾 20 Apr, 2018 @ 6:27am 
it works fine:steamhappy:
silverd  [author] 20 Apr, 2018 @ 5:09am 
@O5-13 The files that this mod overrides are identical to those of in the current 2.0.4_beta. However I haven't had the chance to test it in-game myself yet.
But unless they somehow broke my sub-mod activation script, it should work just fine.
势不可挡的第四天灾 20 Apr, 2018 @ 12:30am 
is it works fine with 2.0.4?
silverd  [author] 19 Apr, 2018 @ 11:29am 
@suntitanlamp no, you absolutely do not. That is very weird, make sure it's enabled. However, I strongly advise against using this mod right now as they messed up the 2.0.3 update and now my game reverted back to 2.0.2. I'll take a look after Paradox resolves the issues they've had with 2.0.3
Septimius Odaenathus 19 Apr, 2018 @ 6:55am 
I've installed Editormenu as well as this mod. But it stills says it isn't installed.... Do I have to start a completely new game for it to work?
silverd  [author] 17 Apr, 2018 @ 4:12am 
@xnadu27 I'll take a look. If nothing else, I'll have an option to make sure either/or happen. So you can choose what you want from game to game.

@honneur2150 yeeeeaaa I was thinking about the Shroud; the shroud event file is a huge, convoluted mess. I want to do something with it, but not sure exactly how to approach it best.
Keep a lookout, I'll cook something up sooner or later.
Selcouth 17 Apr, 2018 @ 1:19am 
Could you make an option so that you always succeed when trying to get a bonus from the Shroud?
Chastity the Celibate 16 Apr, 2018 @ 5:30pm 
Yes, Ik GotG and WIH are mutually exclusive, actually asked the author of War in Heaven 100% to make a mod enabling both. As I have a mod called Guardian of the Galaxy 100% and it kinda ruins WIH 100% Lol.
silverd  [author] 16 Apr, 2018 @ 5:27pm 
@xnadu27
1) Not compatible right now. I will see if I can do it in this mod soon, though. This is just the first release I had time for.
2) It doesn't override Limbo.
3) No, Not compatible. We use the same file for different purposes. I'll take a closer look what that mod does.
4) Guardians of the Galaxy and War in Heaven are seemingly mutually-exclusive. I will see what I can do!
Chastity the Celibate 16 Apr, 2018 @ 4:57pm 
1. Not compatible with Crisis Tri-Attack. Can I do the same thing it does with this?

2. Doesn’t override Limbo event, right?

3. Incompatible with Visible Precursors, right? Can I do what it does with this?

4. Can I guarantee the Horde will spawn?

5. Can I guarantee the Guardian of the Galaxy event?