Torchlight II

Torchlight II

Improved Engineer Summons
13 Comments
Caligula Jones 10 Feb, 2016 @ 4:52am 
Great job with this one.
AllGamer 19 Jun, 2015 @ 7:26am 
Must Have!
Cpt Squeegee 8 Dec, 2013 @ 8:00pm 
For the regular summons, the only summons that doesn't disappear after zoning is the gun bot.
anubisxian 29 Jul, 2013 @ 2:35pm 
Found a (not too quick) solution for the Improved Summons mod, not the Engineer Summons : I had to let all my summoned skeletons die off in combat, then restart the game, disable the mod, and I was able to load and play that character normally. I still cannot find a way to dispel or de-summon my engineering minions.

@Anonanon: When I go to load my engineer, somehow the game is aware that I have currently summoned minions, so it must store that information somewhere in my character file, no? Anyway, thanks for the mod work! :)
Charlie Cyprus  [author] 28 Jul, 2013 @ 9:36pm 
@anubisxian: I'm pretty sure these mods aren't bound to your character, so you should be able to switch between the two.
anubisxian 28 Jul, 2013 @ 9:11pm 
Question: I loaded an engineer with the 'regular' mod, and want to check out the 'lite' mod. However, I'm not allowed to reload that character without restarting TL2 and re-enabling the 'regular' version. Am I doing something wrong?
Posh Raven 21 Jul, 2013 @ 3:32pm 
what the fuck is the different between these two?? -.-
Zodyr 2 Jun, 2013 @ 12:41am 
does this also lower the cooldown on spider mines to a split second? that would be a major buff.
Gertibert 18 Apr, 2013 @ 6:21am 
i can´t summon so much just can summon the real cap of robots help pls
Zolhyx 9 Apr, 2013 @ 6:06pm 
that's nice
Epsylon 9 Apr, 2013 @ 4:29pm 
thank you, i realized that many other people asked the same question on the mods themselves, but was too lazy to say anything, thanks for the mod though! really nice.
Charlie Cyprus  [author] 8 Apr, 2013 @ 11:23pm 
If you check out the comments inside the mod pages, some players have reported that it worked with Synergies if you bump the sort order of this to the top. I'm not held responsible if anything weird happens :)
Epsylon 8 Apr, 2013 @ 5:08pm 
do you know if this is compatable with synergies? i just don't wanna take the risk