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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3352204451
i need a mod that prevents my caravans from immediately losing when downed
But -no one- should be using this particular version of the mod at this point. Miyuri's is newer.
This mod isn't supported for latest versions anymore. You can find an up-to-date fork for 1.3 elsewhere on the workshop. Though, the update that dropped a few hours ago broke it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2228765246
Hopefully Mehni can spare some time from his day-to-day to solve the underlying issues with this one.
rimworld 1.0 played really nicely with over 500 mods though:
https://pastebin.com/b2HS4VgT
guess i'll just play something else
im not sure when the auto-undraft feature was added in, but it looks like the code for it is still referenced even if greyed out?
for example: for each pawn.
(posted above)
Im not rushing, or whining. Just trying to be informed is all.
Being able to easily identify any hostile pawns thanks to a red name appearing under them is a godsend when dealing with mechanoids as well as other Non-Human entities that are too small.
THANK YOUUUUU