The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Guild Outposts - Falkreath's resurrection
54 Comments
Baron von Steel™ 1 Jan, 2018 @ 3:21am 
Horrible... just horrible.
76561198146122091 29 Aug, 2017 @ 2:27am 
it looks like a great mod but have following problems with it. 1. EXTREMELY LAGGY and 2/ when talking with the architech cant hear what he is saying when you are trying to buy anything from him. now I can put up with the architech not being very loud just can turn up my sound but the lag is unbearable. I can offter a suggestion though and that is to compress it better and perhaps it will work better. Other than that I like what u have done with it but will have to uninstall it untill lag issue is fixed.
daAresinger 2 Mar, 2015 @ 5:44am 
i like what you did but not how you did it,
the voice of the architect is to quiet, the place seems far to laggy,
i will resubscribe/ download from nexus when you upload new versions :)
lukesfather704 14 Jan, 2015 @ 3:38pm 
it lags way to much, u need to patch that or something because it's ruining my expeirience with the mod
Twitchy 11 Oct, 2014 @ 7:48am 
well, im sorry, just got ver frustated and i didn't mean to say its useless, its awesome, but like i said, if you can somehow put the original items in there, that woluld be awesome
Bittersteel  [author] 10 Oct, 2014 @ 8:26am 
@insanitynight75 It was one of my first tries, and the experience I gained by this project is influencing my new DB project. Unfortunately, it probably won't be released to the Workshop due to the many issues the Workshop poses as well as the sheer size. It definetly involves a new sanctuary and a new hideout, probably a restoration of Falkreath's sanctuary.
Twitchy 8 Oct, 2014 @ 4:02pm 
also utterly useless, you should try it again, but this time, actually restore the place including all of its original items, also i can barely here the voice actors
Twitchy 8 Oct, 2014 @ 3:50pm 
awesome but frustating at the same time
Bittersteel  [author] 10 Apr, 2014 @ 11:48am 
No problem :)
Zach 9 Apr, 2014 @ 9:25am 
Steam is acting weirdly on me, it keeps deselecting the mod from my mod list :S
so I have to unsub but keeping this mod. thanks :)
♏︎ Jon 20 Feb, 2014 @ 3:32am 
Thanks it worked later on, no mod conflicts.
Bittersteel  [author] 19 Feb, 2014 @ 6:56am 
@Smash try F5 - F9 (quicksave - reload), probably that's fixing it
♏︎ Jon 16 Feb, 2014 @ 3:21am 
Hi, i found a guy (ranaman) outside the falkreath sanctuary, only dialogue is hi etc, how do i start the quest, all o fthe DB quests have been completed but i also have the mod The dark brotherhood resurrection part 1, is this effecting it?
Minititano 18 Sep, 2013 @ 11:13am 
Thanks a lot for your help! You are very kind and I'm planning to put your "spoiler" to a very good use!!! :)
Bittersteel  [author] 18 Sep, 2013 @ 8:57am 
@romi.noce Thanks for your kudos :)
Attention: SPOILER!!!
Now the action you are required to perform in order to join the Dark Brotherhood is killing Grelod the kind and afterwards talking to Avenicci in Windhelm. It is possible that certain mods alter the way you join the guild, but at least this is the vanilla way of joining it. Then when you sleep the next time you're brought to the abandoned shack near Morthal. There you need to follow Astrid's advices and NOT kill her, then you have succesfully joined the DB.
SPOILER END
Minititano 17 Sep, 2013 @ 11:52am 
First of all thanks for your kind reply.I'm sorry for being insistent, but this is the third time I play Skyrim. It's a wonderful game and you authors make it even more fantastic with your mods. The first time I played it, I succeeded in joining the dark Brotherhood, after having met three killers, but the second time I wasn't able to do that anymore and I have met just two killers this time. I don't know what to do exactly to join the Brotherhood, but I think I need to meet the third killer too. Do you know which action in the original storyline I have to perform in order to meet this killer and therefore join the Brotherhood? Thanks for your kind help!
Bittersteel  [author] 17 Sep, 2013 @ 3:24am 
@romi.noce the mod doesn't affect the original storyline of the dark brotherhood at all, it just gives you certain possibilities for actions to perform after you finish the questline
Minititano 16 Sep, 2013 @ 10:02am 
Hi! Does your mod guarantee that my character will join the Dark Brotherhood? Is there a specific quest or action that I have to do in order to join them? Thanks for your help!
Bittersteel  [author] 10 May, 2013 @ 12:08am 
I created a director's cut on nexus [skyrim.nexusmods.com] which includes all guild outposts in a better issue.
Check it out, there I've added more unique voices, to many of all guild outposts.
palliric 9 May, 2013 @ 12:38pm 
Nice. Only thing is no interaction from the members as you being Lisyener and them caring.... iys like your in thier way. Not my idea of being in the top ranks. or a VIP. It would be nice if you made it so the people paid out more for what the Night Mother said was a job, then the other assasins from both Dawnstar and Falkreath bid on how much they would pay to do the job from you. If they fail, they lose face and you finish the job, but that doesn;t happen very often,. And some big jobs you might want to do yourself. Just ideas for updates...... but is this mod dead or still being updated?
Speaker of Darkness 17 Apr, 2013 @ 1:28pm 
nice mod albiet a tad boring - how about a quest or two
ClusterMorph 13 Apr, 2013 @ 3:18pm 
I love this mod but it still feels empty without the other members like Veezara. I miss them.
munchinmike0 11 Apr, 2013 @ 8:49am 
nice, looking forward to it! :)
Bittersteel  [author] 11 Apr, 2013 @ 6:23am 
@munchinmike0 I'm working on a director's cut edition inlcuding all the other guild outposts either
munchinmike0 10 Apr, 2013 @ 1:30pm 
get it on nexus pls :D will try it then, see if it works with that :)
Chohgin 10 Apr, 2013 @ 11:01am 
Sounds awesome. Thanks
Bittersteel  [author] 10 Apr, 2013 @ 5:23am 
@GlassSpire it shouldn't happen. There's an npc in front of the sanctuary (he respawns if you or anyone else kills him) who gives you the ability to enter the new sanctuary. You can only start the dialogue with him if you have the quest 'Hail Sithis' completed
Chohgin 9 Apr, 2013 @ 12:46pm 
If I install this before doing the dark brotherhood will i lose out on the original sanctuary?
Bittersteel  [author] 8 Apr, 2013 @ 8:25am 
The bug is finally fixed with the newest update :)
Bittersteel  [author] 7 Apr, 2013 @ 10:21am 
@KiraNinja ok, Hail Sithis is completed? Try to load the newest update and make sure it is activated
ttv~ skeletalk 7 Apr, 2013 @ 4:51am 
I've tried that multiple times, have also tried disable enable
Bittersteel  [author] 6 Apr, 2013 @ 2:48pm 
@KiraNinja then try quicksave - quicload
ttv~ skeletalk 6 Apr, 2013 @ 9:55am 
I'm having the same problem as munchinmike0, but I cannot speak to the other npc outside though he is there.
Bittersteel  [author] 6 Apr, 2013 @ 7:53am 
@munchinmike0 he's waiting for you in front of the sanctuary
munchinmike0 5 Apr, 2013 @ 4:30pm 
where is the npc (is that the architect that should be in the sanctury or someone else) and the newest update as in, if i just redownloaded the mod yea?
Bittersteel  [author] 5 Apr, 2013 @ 11:47am 
@munchinmike0 then try once again, with the newest update there's a npc you can talk to which opens you the possibility to enter
munchinmike0 5 Apr, 2013 @ 8:27am 
@Flammenzunge, Tried that aswell! :/
RexJayden 5 Apr, 2013 @ 8:03am 
Following Flammenzunge!
Bittersteel  [author] 5 Apr, 2013 @ 5:11am 
F5 and F9 didnt work either?
munchinmike0 5 Apr, 2013 @ 5:10am 
well i deleted it then redownloaded it and it still didnt work.
Bittersteel  [author] 5 Apr, 2013 @ 4:54am 
@munchinmike0 his character ID is FZDBFAlkreathArchitect but I recommend downloading the newest patch I just published because I think the script might not work. I used another script now (Event OnActivate) which should be better now.
munchinmike0 5 Apr, 2013 @ 4:49am 
whats his character ID and i could try and spawn him ?
munchinmike0 5 Apr, 2013 @ 4:47am 
yep im in dawnstar fully repaired
Bittersteel  [author] 5 Apr, 2013 @ 4:45am 
@munchinmikeo0 yes, it is. And you're sure you finished 'Hail Sithis'?
munchinmike0 5 Apr, 2013 @ 4:44am 
yep, it is falkreath sanctury hes in yea? :D
Bittersteel  [author] 5 Apr, 2013 @ 4:35am 
@munchinmike0 did you make sure the mod is loaded?
munchinmike0 5 Apr, 2013 @ 4:34am 
cant find the architect, tried reloading etc still doesnt show up
Bittersteel  [author] 5 Apr, 2013 @ 3:54am 
chheck the FAQ ;)
AllieCat54 [gD] 5 Apr, 2013 @ 2:03am 
Oh will it be on nexus soon?
AllieCat54 [gD] 5 Apr, 2013 @ 2:02am 
Thank you for this. Big thumbs up :)