Torchlight II

Torchlight II

No Identify (v.1)
16 Comments
bakerb4379 11 Jan, 2022 @ 8:20pm 
works for me with torchlight ii essentials. i put it at the top of my mods list

> no identify
> no whites no greens
> vanilla ui
> torchlight 2 essentials
zipouet 8 Apr, 2021 @ 1:05am 
It works with Synergies Mod, but sadly it has bad interaction with it, so not recommended with Synergies.
Ook 3 Sep, 2019 @ 3:53pm 
Say compiled with previous game version, and does not work.
screamingoranges 26 Jun, 2017 @ 4:41pm 
One of my must-haves. Still works! /just make sure it has top priority in the mod list.
shane 21 Sep, 2015 @ 10:33pm 
I'm still getting unidentified items despite this.
APG | RossJessMusic 30 Jun, 2015 @ 6:47am 
Thx for the Mod :)
Ook 21 May, 2015 @ 7:54pm 
I must be missing something. I enabled this mod, but all of my items needing an identify scroll still needed one.
MartinRorschach 14 Mar, 2015 @ 1:24am 
it is really helpful, saving the tedious work of a lot of righ-clicking
DimSumJon  [author] 20 Feb, 2014 @ 3:55pm 
thx Frizoggy :)
Frizoggy 19 Feb, 2014 @ 2:00pm 
I'm surprised this mod isn't more popular. I play with a Synergies, LAO, Far East, and a couple drop mods and with all the Unique and Legendary items that drop consistently, I'd quit TL2 if I'd have to ID them all.

I see it's been almost a year since the last post, but if the creator comes back to read this, you did an outstanding job, and thank you.

P.S. I checked this mod today just to see if I could find out if it had been bundled to any other mods, since I think this mod is a "must have" for any game that has heavily increased drop rates.
DimSumJon  [author] 29 May, 2013 @ 5:27pm 
@AdenSword no it does not.. in the future I might do just that but currently it only just makes everything identified upon spawn.
FrigidOfDoom 29 May, 2013 @ 12:37pm 
Does this remove Identify scrolls too?
DimSumJon  [author] 10 Apr, 2013 @ 12:15am 
@Juzz: In a way, yes. When you unpack a mod if you go to the mod file list and refresh it would show only the files that the mod has altered. This way you can basically reverse engineer and learn what the mod has done to acheive the effect.
That's what I basically did while converting mods to the new format and learn more about the editor.
Jaex 9 Apr, 2013 @ 4:03am 
Off topic: Is TL2 GUTS have changed files list? For learn modding i'm opening mods in GUTS but can't find which files modified because GUTS don't have list of modified files (items in this case) i think?
DimSumJon  [author] 8 Apr, 2013 @ 7:48pm 
@Juzz: I am not sure as I haven't had time to try SynergiesMOD yet. If you would like to try I would highly suggest you to backup your save first just incase.
And please comeback and let us know if it conflicts or not :)
Jaex 8 Apr, 2013 @ 1:47am 
Is it gonna have conflict with SynergiesMOD?