Garry's Mod

Garry's Mod

Another Universe (Part 4)
24 Comments
Mr_Perlimpinpin 3 May, 2021 @ 8:42am 
Okay so the game CTD instantly after a 10 - 20 seconds in, no matter what I do. I just get a blank box titled Engine Error.
It's NOT a performance issue since I can play DOOM Eternal with no problem.
Even disabling AI and wiping completly the NPC with infinity gauntlet (which leaves no ragdoll) doesn't salve the problem.
The weird part is that, there is lag, but it's not too hard. The game crash instantly, lag or not.

Because of this there no way for me to play the game, at all.
krozbot 16 Dec, 2019 @ 6:32pm 
loved this series, until this part where my game literally dropped to 1 fps as soon as i spawned, making the entire level unplayable. wish there was a way to fix that
Minibotas 11 Jul, 2019 @ 4:24am 
Literally unplayable, too many zombies that lag the sh*t out of my game

The aesthetics are brilliant tho
lol 25 May, 2019 @ 11:44pm 
You have this awful habit of spawning large numbers of enemies inside of small/linear areas, which should be one of the most basic concepts when it comes to map design. You did this extremely well in Part 2; You spawned in only small numbers of enemies within linear areas (like you're supposed to do) and you spawned in large numbers of enemies within large, wide-open spaces (like you're supposed to do). For some reason, you stopped doing this after part 3.
Der Goldene Scout Dat 25^3^ 28 Feb, 2019 @ 10:48am 
well i was wrong i had a mod dat maked the lags check your addons if something making errors if someone want to play dis maps:)
Der Goldene Scout Dat 25^3^ 18 Jul, 2018 @ 10:28am 
type in the console g_ragdoll fadespeed 100 ore lvlfadespeed 100 dis would work and ok you dont see the ragdolls when you kill someone but dis would work
Der Goldene Scout Dat 25^3^ 18 Jul, 2018 @ 10:26am 
i know the an = for the lags
Arachnocturne 10 Jul, 2018 @ 7:14am 
Can we get a version of this map without npcs? the npcs are causing it to lag WAY too much
15 May, 2018 @ 4:15am 
Please fix the lag problem
Sarano 10 May, 2018 @ 12:21pm 
all errors and purple textuers, what do I need to fix this
Rebel 1 May, 2018 @ 1:23am 
me too. i just ended his first map campain. still waiting for fix.
wolfy411 30 Apr, 2018 @ 3:47pm 
The reason it lags is a result of too many npcs. In order to fix this you must disable ai and kill all of the npcs. You can then place new ones down. A suggestion for the map developer is to make it when you pass a certain area for npcs to spawn. Also, try not to put as many npcs because it makes the map almost unbeatable as a result of too many npcs. However, I am not dissing on the creator. I enjoy the map and the story development. I just wish it had less npcs and in more thoughful locations.
Rebel 28 Apr, 2018 @ 1:28pm 
so laggy
COOL SKELETON 28 Apr, 2018 @ 5:00am 
The way you used the Spy music from TF2 for the reveal of the giant missile facility is expert use of music. Well done!
Der Goldene Scout Dat 25^3^ 27 Apr, 2018 @ 1:34am 
it lags:(
Der Goldene Scout Dat 25^3^ 27 Apr, 2018 @ 1:07am 
yey
Eli ツ  [author] 26 Apr, 2018 @ 2:39pm 
Patch is out! I hope that fixs the lag issue
Eli ツ  [author] 26 Apr, 2018 @ 2:38pm 
Oh crap! I forgot!
GUILLIESUIT 26 Apr, 2018 @ 1:19pm 
dude you got tod somthing about this lag man
Der Goldene Scout Dat 25^3^ 23 Apr, 2018 @ 11:18am 
thx:)
Eli ツ  [author] 23 Apr, 2018 @ 11:17am 
thanks for reporting this problem, could be the amount of headcrabs in the tunnel, i will reduce them in the next patch
Der Goldene Scout Dat 25^3^ 23 Apr, 2018 @ 11:11am 
the first part of the area
Eli ツ  [author] 23 Apr, 2018 @ 11:10am 
Wich area? for me it worked fine
Der Goldene Scout Dat 25^3^ 23 Apr, 2018 @ 10:45am 
dis part lags very hard:(