Divinity: Original Sin 2

Divinity: Original Sin 2

Auto-Resurrect After Battle
36 Comments
Signspace 12 Jan, 2023 @ 2:43am 
Anyone want to make an up to date version of this?
Nickballu 26 Nov, 2021 @ 7:42am 
Do I have to activate it in modifications in the menu? Cause I cant see it there and it didn't work in practice for me
Soy Story 6 Apr, 2020 @ 12:48am 
RATED: THUMBS DOWN
Reason: It's not currently in a good state with the present game version, a few issues as reported below. I encourage anyone else to thumbs-down and unsubscribe if they experience issues, so as to remove/hide it from the top mods until, or if it ever sees a return with an update.
fruvousfox 14 Jan, 2020 @ 7:07pm 
So i take it that this doesn't work in DE? Dammit.

Every other game in this genre resurrects everyone at the end of a fight!

There's being hardcore then there's being just plain evil.
The Myrmidon King 13 Mar, 2019 @ 7:19pm 
Author not online for 62 days at time of this posting. Mod is dead.
The Myrmidon King 12 Mar, 2019 @ 7:25pm 
Still no update and can guarantee people have the ability to update to DE now. Any comment author?
NeinDao 2 Mar, 2019 @ 2:42am 
is there anything like this doe DE?
MolitovMichelle 30 Dec, 2018 @ 1:44am 
Still no update?
SimranZenov  [author] 6 Sep, 2018 @ 6:19pm 
Once the DE tools come out I will try to update it. I'll have to create a separate mod though since I lost all my files.
liamblack 6 Sep, 2018 @ 6:17pm 
Can you update for DE please?
fray 31 Aug, 2018 @ 7:49am 
Please, update for Definitive Edition
Merovingian 20 Jul, 2018 @ 7:06pm 
Works in multiplayer - Confirmed. It works AFTER combat, just not if you die OUTSIDE of combat.
Maplex 30 Jun, 2018 @ 4:57am 
can you make a version that only works if resurrection scrolls are in the inventory and uses these as soon as the dead charakter is in range?
Hammer 26 Jun, 2018 @ 2:06pm 
I do not think this works in coop? At least not for us, good mod though!
Moola 26 Jun, 2018 @ 11:16am 
I like this mod but its way too powerful. If someone flees battle then everyone who died instantly gets resurrected as if nothing happened. Makes it very hard not to cheese encounters with this :P

Is there any way you could stop the auto revive happening if enemies are near the corpse(s)?
suivezlemir 4 May, 2018 @ 10:51am 
Alright thank you :) and thanks for your work !
SimranZenov  [author] 3 May, 2018 @ 2:59pm 
@suivezlemir
I'm not sure. It's only a global script, so hopefully not.
suivezlemir 3 May, 2018 @ 2:49pm 
Do I need to start a new playthrough ?
SimranZenov  [author] 2 May, 2018 @ 3:19pm 
@Kozak_Qc , @mowskiller
It should work with multiplayer, but I haven't tested it. If it doesn't work please let me know and I'll make it work.
mowskiller 2 May, 2018 @ 12:04pm 
I hope this works in coop, it will save me alot of gold that i have to keep spending on my party members that constantly die:steamfacepalm:
Kozak 2 May, 2018 @ 9:02am 
does it work in coop or is it just single player ?
Dęąth Viper 1 May, 2018 @ 1:13pm 
Thanks man
!!!!
magus 30 Apr, 2018 @ 7:15pm 
thx man
SimranZenov  [author] 30 Apr, 2018 @ 5:06pm 
@BOT Wally
I updated the mod to include a small delay. It wasn't intentional to keep 'game over' from happening if the party is wiped out. I tested it and it does allow for game over now. Thanks for letting me know :)
Blueman192 30 Apr, 2018 @ 2:50pm 
@BOT Wally: The same thing happens when both characters have Ashen Idols of Rebirth. I wouldn't say that its a bug, more like implementing somthing already in game.
gup gup 30 Apr, 2018 @ 2:44pm 
I found a bug near the beginning of the game when I had 2 characters, they both died to an aoe spell at the same time, which caused the battle to end but then it rez'd the 2 characters and the last npc stayed at the same hp as the fight. It essentially prevented a game over for me, which is kind of balance breaking. Highly doubt this would ever happen again later in the game with 4 characters however. Maybe adding a slight delay to the effect, like 5-10 seconds out of combat could prevent this?
The Tempted Man 29 Apr, 2018 @ 8:15am 
Thank you for your time
SimranZenov  [author] 29 Apr, 2018 @ 7:51am 
@The Tempted Man
I updated the mod (pretty much rewrote the entire script). This should take into account all possible scenerios. I tested it out and tried every scenerio I could think of and it worked. Hopefully this fixes any issues you have.
SimranZenov  [author] 29 Apr, 2018 @ 6:56am 
@The Tempted Man
oh, very odd. This mod shouldn't conflict with anything since it's a global script of its own. I'll keep testing. Thanks for the feedback.


Can anyone else confirm that this isn't working for them?
The Tempted Man 29 Apr, 2018 @ 6:25am 
For me, it didn't work at all, ever since enabling the mod
SimranZenov  [author] 29 Apr, 2018 @ 6:20am 
@The Tempted Man
I may have found the bug. It seems if a character joins the battle late then it may not work. I'll try to get that fixed today.
SimranZenov  [author] 29 Apr, 2018 @ 5:46am 
@The Tempted Man
Worked fine when I tested beforehand. Did it work at all for you, or did it stop working at some point? I'll do some more testing.
The Tempted Man 29 Apr, 2018 @ 4:37am 
Doesnt work.
Popemaster 27 Apr, 2018 @ 8:02am 
Ahh cool, thanks for the work!
SimranZenov  [author] 26 Apr, 2018 @ 3:22pm 
@Popmaster
It doesn't use any scrolls.

It's just an option for those who think resurrection scrolls should only be used during battle and not after.
Popemaster 26 Apr, 2018 @ 8:34am 
I assume this uses a ressurection scroll from their inventory?