Transport Fever

Transport Fever

BK Wildtraenke by BluRail
10 Comments
MaTaDoR 30 Apr, 2018 @ 10:52am 
@BlueRail: It's working now. Thanks for the fast fix! :steamhappy:
BluRail  [author] 29 Apr, 2018 @ 3:49pm 
@MaTaDoR: The problem was using same filenames in mesh-files like the mod munic-switch-tower. I fixed this ---- and I hope, now it works. :-)
In this case both mods used "details.msh". The mod first used in the game was "leader" for the mod which used as the second. I've learned a lot : now I use completely other, absolutely unique names.
If you find out other issues (I hope not) - tell me, what happens...
BluRail  [author] 29 Apr, 2018 @ 2:43pm 
@MaTaDoR: thank you very much for the bug report. I will fix this --- but first I must find out what is wrong. I just tested it and realized the mistake as well. Now I analyze first what it is...
MaTaDoR 29 Apr, 2018 @ 5:26am 
This mod messes the Munchen blockstelle. Can you fix this? :)
BluRail  [author] 26 Apr, 2018 @ 2:41am 
@Neer12: Wenn Du das Objekt "in echt" kennst --- weißt Du, ob es noch steht oder doch schon abgerissen wurde? In den diversen Foren hören die Infos dazu meist irgendwie in 2015 auf...
BluRail  [author] 26 Apr, 2018 @ 2:39am 
@Tsass:
You can use the asset to beautify your tracks in TransportFever ...
;-)
General Tso 26 Apr, 2018 @ 2:02am 
@Tsass I think it's just supposed to sit there and look pretty. But I could be wrong.
Neer12 26 Apr, 2018 @ 1:02am 
kenn ick
Tsass 26 Apr, 2018 @ 12:10am 
What is the building used for?
General Tso 25 Apr, 2018 @ 8:51pm 
Excellent! It looks really nice.