RimWorld

RimWorld

Bad People
212 Comments
T.Y.N 12 Jul @ 11:46am 
@Papito it got updated
Papito 16 Jun @ 12:37pm 
This will get updated right?
Nairagorn 9 Jun @ 8:13pm 
Is there any way to make this compatible with war crimes expanded? My depraved pawns get mighty upset when i hack off prisoners' limbs
Mike 24 Feb @ 11:22pm 
Any chance you could add the whole "We butchered humanlike" thought to something depraved pawns don't care about?
Veshi Crimson 9 Jan @ 4:32pm 
@uberjammer The best ones
Cammerel 28 Dec, 2024 @ 9:30am 
@uberjammer, Prison Labor is a mod.
uberjammer 27 Aug, 2024 @ 12:14am 
"right now I'm stuck with prison labor."
What country is it that lets prisoners mod rimworld in their spare time??
Elth 28 Jun, 2024 @ 3:50am 
how do you disable the trait gained window from popping up?
Uvita_💉🩸 11 May, 2024 @ 10:14am 
Thank you for this mod, do you know if it's possible with other mods or whatever to avoid the debuff of eating human meat directly from corpses? Like, I want my cannibal pawns to eat the bodies as they are rather than butchering, is that a thing?
Slash 2 May, 2024 @ 8:39am 
Thank you for the update, now my 1-year-old is a cannibal :steamhappy:
MinhNghi 30 Apr, 2024 @ 1:35pm 
Thank you for the 1.5 update. You're the best!
Papito 16 Apr, 2024 @ 4:22am 
Thanks for all your mods <3
Sakujo 12 Apr, 2024 @ 4:40pm 
@Hazzer It's okay, smart adults know that it takes time. Thanks for modding and making a great game better. Cheers!
Hazzer  [author] 12 Apr, 2024 @ 1:36am 
will be, right now I'm stuck with prison labor. Please be patient :/
MinhNghi 12 Apr, 2024 @ 1:28am 
1.5 update please <3
GVLT 2 Apr, 2023 @ 8:58am 
I have the same problem as Kosh
Gaazhagens 5 Feb, 2023 @ 11:12am 
I really like the idea of this mod, but is there some way to adjust how quickly the trait appears? Right now, I am having new pawns (even "kind" ones) become depraved immediately crash landing or starting a new tribal colony. They lose the "kind" trait, if they have it, and become depraved, even though all that's happened is that they've arrived at the landing site and have started to pick up their starting gear.
Kosh 17 Jan, 2023 @ 7:11am 
Hello. For some reasons Depraved trait doesn't works correctly and my pawns get mood debuffs, such as "organs harvesting".
Hazzer  [author] 22 Nov, 2022 @ 8:46am 
@Nattnissen please share your game logs
Nattnissen 22 Nov, 2022 @ 8:27am 
After the last patch this mod made saves unable to load, did not make a error log but it said something about cannibalism.
Esoteric Avakovist 7 Nov, 2022 @ 6:14pm 
Right sector flag lmao
Demonlord09 30 Oct, 2022 @ 3:01pm 
It just showed up when eating mushrooms too. Weird stuff. I'll go bug the VGP guy about it.
Hazzer  [author] 30 Oct, 2022 @ 2:46pm 
@Demonlord09 looks like it is VGP problem. I can reproduce issue with only Biotech and VGP.
Hazzer  [author] 30 Oct, 2022 @ 3:26am 
@Demonlord09 thanks for the report. Working on fix
Demonlord09 30 Oct, 2022 @ 2:26am 
Steps to reproduce: Make some VGP Salted Meat>Have a Sanguophage try to eat it>Red Error.
This mod and HAR were listed as the most likely causes of the problem.
Demonlord09 29 Oct, 2022 @ 2:48pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2881711239 <--- Red Error

https://gist.github.com/f206db72ae887071472590ff58b7dd54 <--- Output_Log

Red error popped up when one of my pawns went to automatically eat some Salted Meat that was lying on the ground.
Tyrant 13 Sep, 2021 @ 7:42pm 
Finally got to test it today and I confirm that your last update fixed the issue!
Tyrant 27 Aug, 2021 @ 9:35pm 
https://github.com/Aviuz/BadPeople/issues/17

There I submitted an issue with log and repro steps. Sorry for the delay, I had a busy week.
Hazzer  [author] 25 Aug, 2021 @ 5:48am 
@Tyrant yup, github is valid option.
Tyrant 25 Aug, 2021 @ 2:44am 
I found an issue. When taking any quest that involve your colonist to get unto a shuttle the colonists will disappear.

This includes "Lending colonist" type quests and the quest where a faction carries your colonist to a mission destination.

When it's time to return the pawns, or drop them out at mission location, they vanish.

I have a log from a game with only bad people, it's requirement and the DLCs, where should I post them? Is entering an issue on the github a valid option?
Hazzer  [author] 10 Aug, 2021 @ 6:46am 
@HanktheTank Can you provide logs?
HanktheTank 10 Aug, 2021 @ 6:44am 
Found a very strange bug. My Psycaster used Word of Joy on pawn, it didn't work and caused the casting noise to play repeatedly. It drained all of my caster's focus and prevented him from regaining it at a meditation spot. I turned on debug mode and manually refilled his focus, but it instantly depleted. The only reason I think it is this mod in particular is because I started disabling them one by one and the problem fixed when I disabled this one. I'm not using any mods that should alter psycast abilities.
b0nes 2 Aug, 2021 @ 7:32am 
thanks for update!!
Noob™ 1 Aug, 2021 @ 1:17pm 
Thanks for the update!
Wolfskrieg 31 Jul, 2021 @ 7:06am 
Am really missing this mod :(
Wolfskrieg 29 Jul, 2021 @ 11:07pm 
Any time soon hopefully.... :)
Noob™ 26 Jul, 2021 @ 5:52am 
Sweet! My Cannibal colonies haven't been the same. Thanks!
Wolfskrieg 25 Jul, 2021 @ 9:55am 
You sir, are a star *
Hazzer  [author] 22 Jul, 2021 @ 12:39pm 
Working on update, please be patient. Stuck with some issues with other mods, but bad ppl gonna be updated soon :)
Wolfskrieg 22 Jul, 2021 @ 10:15am 
Pls update to 1.3. Excellent very much required mod for depraved individuals such as myself.
Demonlord09 20 Jul, 2021 @ 1:41pm 
Needs an update for 1.3 and Ideology.
Zahnloli 8 Jun, 2021 @ 4:12pm 
Minor problem with races that can't get the cannibal trait: You still get the popup when the chance triggers. Only appears to happen once per pawn and it doesn't break anything, so it's really just the occasional pointless popup.
Wolfwood1316 17 May, 2021 @ 12:02pm 
must add butchering! we need moar depravity!
BingoBungus 11 May, 2021 @ 9:52pm 
What happens if you get to High Morality though..?
Unemployed Rat 18 Apr, 2021 @ 10:41pm 
Really dig the mod, but as some other users say butchering would be a nice (small, like 5% or so) addition to the evil progression. As of now, the depraved trait is easily obtainable by organ harvesting medics, but not so much with colonists that lack a decent medical skill.
Wololo 19 Mar, 2021 @ 9:29am 
and a patch for warcrime for the perfection <3
Forien 13 Mar, 2021 @ 3:53am 
I agree that butchering should add to depraved progression. Also banishing pawns that just joined and are pretty much strangers shouldn't be punishing imho
Pinecone 29 Dec, 2020 @ 11:05am 
I feel like butchering humans should be added to the depraved list of actions. After chopping up hundreds of human bodies, just to make kibble for your puppers, I think you would stop feeling bad about it.
Azraile 20 Dec, 2020 @ 8:29pm 
I opened the options menue for this mod and i couldn't close it.... x.x

fun note though i keep having pawns go depraved In the middle of chopping them up for parts lol

Wonder why? >.>
Zergologist 3 Nov, 2020 @ 5:00pm 
Is there the ability to have permanently depraved pawns like there are psychopaths?