Killing Floor 2

Killing Floor 2

KF-Shoreline
13 Yorum
Ғlϵshus 23 Ağu 2019 @ 12:02 
Good looking but zeds come from only 1 way, its a bit boring sometimes...
Tjermnon  [yaratıcı] 17 Haz 2018 @ 4:19 
Now working in Endless mode!
Tiga 4 May 2018 @ 5:53 
the map is great and the presentation is absolutely killer. Love it.
Doc 7 1 May 2018 @ 17:47 
Nice map! If you are looking for a map with the zeds coming from 1 way this is a good one.
noobient 1 May 2018 @ 6:02 
Kinda neat, but feels incomplete without the ability to enter the building :)
Tjermnon  [yaratıcı] 30 Nis 2018 @ 22:08 
I'm sorry to hear this but it seems to be an issue on your side. I've double checked the workshop item directly after the update plus our kf2 server and a couple of friends had no issues when we played the map last night.

My only advice would have been to delete the whole folder (1370277965) in your cache, but apparently this is exactly what you already tried.

However I will release a new version sometime this week. Maybe this will also solve the problem for you.
ICHOR 30 Nis 2018 @ 15:56 
PLEASE RE-UPLOAD this workshop item. I assume when you made the revision something went wrong with the workshop upload as my folder in cache for this item is now blank. If you delete the folder and try to let it download again it is still empty.
Sanches 29 Nis 2018 @ 6:43 
Wow, that's looks great.
Tjermnon  [yaratıcı] 29 Nis 2018 @ 0:14 
Thanks for letting me know. Hans tends to get stuck where other ZEDs won't. I'll look into it.
Yeowskii 28 Nis 2018 @ 19:52 
I had a problem with Hans getting stuck on the rockiest corner of the trader booth. Other than that I love this map :steamhappy:
Andrew Carter 26 Nis 2018 @ 19:35 
i love the postcard theme of the pictures lol
Tjermnon  [yaratıcı] 26 Nis 2018 @ 15:19 
Thanks for your feedback. I had hoped to get that Dead Island vibe right - seems it worked.
I already have some ideas to expand the map but am still undecided if I should expand Shoreline or create a new map with Shoreline as basis to keep the simplicity of the "single room" style.

I also have some plans to spice up Endless Mode once it's working correctly.
Sraigius 26 Nis 2018 @ 13:37 
Killed off four waves in endless, but I couldn't kill the fifth, because of the known issue that is highlighted in the description!
However, since i'm a big fan of Dead Island series (and a handful of other videogame series that aren't related to anything in here :D) - I am giving you a like in advance! :47_thumb_up:
And the framerate is too damn high,like 195 something! xD Maybe the map could use more space to run around, maybe something towards the jungle? Like, it would introduce more wiggle room and cut down on excess framerate - kill two crawlers with one stone! :steamhappy:
What would be good? More expansion to the map, and, naturally, making bosses to spawn! Other than that - very nicely done map! :steamhappy: