Starbound

Starbound

MkioTNT Workshop
111 Comments
Montley 27 May @ 4:12pm 
How do you change the clothing color?
[SUB] WIZ 27 May @ 7:49am 
you could create a mod to remove items after death, its working principle is quite simple, but it would give a completely different approach to the game, if all items from the inventory were completely removed after death, it would create a positive circulation of weapons and armor, which would equalize the balance of resources and items in large modpacks
MkioTNT  [author] 15 Oct, 2024 @ 4:25pm 
that mod uses the vanilla shared .frames files, i coudn't make my sets work with those so i use a copy that is together with the png files.
i can try to follow the vanilla standard again at a later date
DeadNoob 15 Oct, 2024 @ 2:33am 
The late eclipse ops set doesn't seems to be working with the better sitting animation mod, the sleeves will still appear at the em... side of the body instead of resting on the character's laps
SaiyanMonky 15 Apr, 2024 @ 6:41am 
I support the idea for a better progression :3
Indigo Cactus 21 Dec, 2023 @ 1:15pm 
Is there an easy way to disable the crafting station, or at least make it tougher to get? Personal problem, but it feels weird to have a fully fleshed out crafting station with a bunch of recipes for just a handful of pixels from the very beginning of the game. It all looks good, but I'm mostly using this mod for Kitsune's dependencies, not the gear.
MkioTNT  [author] 25 Aug, 2023 @ 8:53pm 
it should work without conflicts
ramiro 25 Aug, 2023 @ 8:29pm 
FU supported?
Mr.Wanaskiwin "Navarone" 22 Aug, 2023 @ 12:05pm 
I have since fixed my issue by unsubbing, loading the game then resubbing.

Also with the weapon fuse mod you can take any two compatible guns and merge em. apparently it thinks heavy bowgun is sniper rifle. as soon as i fired the gun it permanently crashed the save xD thats on me though.
MkioTNT  [author] 21 Aug, 2023 @ 11:48pm 
if you simply patched the wyvernsnipe into the sniper rifle, probably not, it will turn them into generic items.
if you made a copy of the weapons into your mod then the weapons will load from your mod after you remove mine.
Mr.Wanaskiwin "Navarone" 21 Aug, 2023 @ 11:35pm 
a very unintentional bug but with a different mod i managed to put the Wyvernsnipe special attack onto the K4 sniper rifle and now i can't load my game, will unsubbing this mod allow me to get into my save?
MkioTNT  [author] 1 Aug, 2023 @ 5:03pm 
the guns that arent loading are probably from my FFS addon, you will need the FFS mod for them
cannon9009 1 Aug, 2023 @ 4:09pm 
the tab with all the weapons in the workshop is filled with perfectly generic items, only like 8 guns actually load their items
Ashteroid 11 Jul, 2023 @ 5:00am 
Love the Heavy Bowguns
Kirbyfreak 3 Mar, 2023 @ 3:31pm 
Frackin' Universe Aetherium Katana: 23 damage, 1.4 attack speed. "There isn't any katana that can top this."
Kazekiri katana: *Smiles like every DBZ villain ever, in 28 attack and 2.4 attack speed "In Frackin', agreement can be reached. However, outside of Frackin'..."

(Seriously though these weapons are so fun)
Kano 29 Oct, 2022 @ 3:18pm 
the rage ability isn't working for my kitsune character
MkioTNT  [author] 3 Jul, 2022 @ 6:00pm 
renamed and changed a bit, it is the kazekiri now
Rylix 3 Jul, 2022 @ 4:58pm 
Was the Kazarashi Katana removed or just resprited/renamed? I really liked that katana's design and stats.
Avno(AH-vvv-no 2 Mar, 2022 @ 3:11pm 
Have No Mouth But I Must Cream 19 Feb, 2022 @ 11:34pm 
Ooh ok, gotcha
MkioTNT  [author] 19 Feb, 2022 @ 10:54pm 
i left the recipes in the kitsune files not in the default one, it was easier and i was having problems with the patch system then, i can switch to the default one, i just need some time because it is a lot of stuff to move around
Have No Mouth But I Must Cream 19 Feb, 2022 @ 9:44pm 
Not sure if it's intentional but certain items like the kitsunebi, kitsune rage, and the decorative placeable items are only available to the kitsune race.
If it is done on purpose the kitsune rage and kitsunebi make sense but the tables and stuff kinda don't
SENPAI!! [Only Two Genders] 29 Jan, 2022 @ 2:34am 
fix for item sell?
MkioTNT  [author] 28 Jan, 2022 @ 2:58pm 
version should be 1.7, i added more weapons and some pieces of armor
Fate Wielder 28 Jan, 2022 @ 9:37am 
So whats new in the update?
p_trevogin 28 Jan, 2022 @ 4:46am 
I'm sorry, but for some weird reason I can't find anything from the recent update. The crafting station shows only old items. I tried restarting my Steam, hoping for that I just didn't recieve the update (could have been internet issues), but nothing has changed. If it helps, my mod version seems to be 1.6.1.
MkioTNT  [author] 12 Dec, 2021 @ 6:36am 
no, you can't upgrade them
欧玛·基里曼·波 12 Dec, 2021 @ 5:31am 
Can these weapons be upgraded? Where to upgrade?
MkioTNT  [author] 3 Nov, 2021 @ 8:22pm 
5 Static Cells, 5 Phase Matters, 2 Core Fragments, 10 Erchius solid fuel, 4 Titanium Bars at "C" tab in my crafting station
ChampionSpirit 3 Nov, 2021 @ 7:16pm 
how do you craft the plasma cells?
MkioTNT  [author] 31 Oct, 2021 @ 12:36am 
you can craft it by hand
Glorbo 30 Oct, 2021 @ 6:41pm 
were is the station
Jé dos Porcos 2 Jun, 2021 @ 1:53am 
Sent you a friend request
MkioTNT  [author] 1 Jun, 2021 @ 4:29pm 
MkioTNT#8035
Jé dos Porcos 1 Jun, 2021 @ 5:20am 
Tell me your discord and i'll send it or send me a message , because i can't send you a private one
MkioTNT  [author] 1 Jun, 2021 @ 4:10am 
you go to [STEAM folder]/steamapps/common/Starbound/storage, there you will find a text file named "starbound.log", errors are registered there, you can either send it through discord or https://pastebin.com/ i have no idea how to use pastebin though
Jé dos Porcos 1 Jun, 2021 @ 3:56am 
How do I do that ?
MkioTNT  [author] 31 May, 2021 @ 4:35pm 
i don't touch ship doors in this mod, can you send the starbound log?
Jé dos Porcos 31 May, 2021 @ 6:56am 
For some reason the ship doors are invisible for me
jammster10 26 Apr, 2021 @ 11:34am 
ok, hope you can figure out the problem in the future
MkioTNT  [author] 26 Apr, 2021 @ 2:08am 
sometimes it is hostile, sometimes it is neutral, i don't know what causes this behavior, what i recommend is to throw the capturepod the moment it pops out, it is a 100% capture even at full health
jammster10 26 Apr, 2021 @ 12:28am 
So I was trying out the kitsune drone and for some reason it just attacks us when we activate it. Is there something you can do to fix this or is this intended?
MkioTNT  [author] 31 Mar, 2021 @ 4:24pm 
i used magnorbs to make them, but they don't have a "magnorb" item tag and have "kitsunebi" instead, so they will not get buffs for magnorbs
Axus Nox 31 Mar, 2021 @ 3:00pm 
Hiya the Kitsunebi are technically Magnorbs right? armor within Frackin that buffs magnorbs don't affect the Kitsunebi. are they supposed to be buffed?
MkioTNT  [author] 30 Mar, 2021 @ 8:35pm 
i've set them to do elemental damage
Axus Nox 30 Mar, 2021 @ 7:36pm 
Ive been using the mod Rpg Growth and wanted to ask what damage the Kitsunebi does. like melee/ranged. adding points into dexterity for ranged damage doesn't seem to increase damage of the kitsunebi as ive noticed.
XorUnison 12 Feb, 2021 @ 6:07am 
I figured it was something with the tags. Much appreciated.
MkioTNT  [author] 12 Feb, 2021 @ 2:38am 
kitsune beds only have "kitsune" as colony tags, the deed mk2 also seachs for a "bed" tag, i will add it later
XorUnison 12 Feb, 2021 @ 12:10am 
The beds made with this workshop don't work with the FU Mk2 colony deeds. Any chance of that being fixed?
Nguyen 31 Dec, 2020 @ 4:56am 
Nvm, please disregard my last message