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Also tried to severly mess around with game mechanics etc. to get an understanding of the new features. I got a general idea to convert it, but there is a problem.
I can't get the provided standard game files (without any changes) to be running (which worked every time until A11), so modding them is out of question at the moment. Hopefully the Game Dev will update the mod wiki and reply to my question for solving that.
That's why you receive a bad or negative share in internet bills, when hitting too much customers. But this is only one side of it. The other side is that in vanilla game you have the same problem with way too high internet bills without those extrem bandwidth features, after a certain degree as well (only later).
I think you can solve that to a certain level, if you raise or set the price of your product higher, so that it covers more of the bill.
This version starts only at 1980. If you want to play from 1970 on, you have to use my 1970 version for A9 (that also works with A10), which is linked in the description text above.
And yes, the bug enables the AI to use the "forced features" before the official release for the human player directly from the start and even before that. That's why you can't even use them after taking over those AI Companies.
I've even taken over some companies using the stock market, and I get their IPs and I can market/sell/support them, but I can't make sequels.
If this is due to the game bug you mentioned, I'm sorry for bothering you about it. I was just hoping that some of the MANY features that unlock in 1980 could unlock earlier, or just be flagged as accessible from the start.
Preventing the AI to develop products and giving you a lead start is not possible as far as I know. All companies are using the same development time for every feature.
Maybe they only use 1 Feature for release and you are including more? That would explain why they are faster. Or your marketing time is longer and they will overtake you within in.
1) No one has developed anything before and all have to start from the scratch or
2) There are already things developed and sold from before the chosen starting date (which would be always calculated from 1970, due to the removal of scenarios from A9)
Midway I have changed the behaviour from 1) to 2), because some people complained about not available technologies that they wanted to use for their starting products.
Some products are available due to a not fixed behaviour (or bug), which will be fixed according to Game Dev in A11. This comes from using the code "Forced=True (is required)" as starting term. All features with this code will be available before the official release and starting date.
For the time being, you have to live with that.
I can't make either of the available Input Device types, for example, but other companies release both types 1 month after the game starts. It's a bit weird, I should at least be able to make a keyboard o_O
I never said "software can make the hardware do things it wasn't designed to" as you can read down below. I just said "several features in these categories that need software support to function".
My first console was a Nintendo Game Boy and a SNES. I owned a Playstation 1 and 2 as well. Most of the games from back then are still good enough or even better with their pixel graphics than most of the new stuff, because of their atmosphere and detail.
To 100% is your link a .dll mod if you read the install description:
- Extract archive to DLLMods folder (if you don't have it, create it) in your Software Inc directory.
- If you are not seeing it then make sure that you have extracted the dll in the correct location.
What you are basically saying is: the software can make the hardware do things it wasn't designed to. Like shit? And don't come with your "they didn't know it could do this".
I hope you know about the quality of games that first came out for the the early consoles (even all the way up to the playstation) and how experience with the hardware enabled more powerful games to be made by the end of the consoles lifetime.
It's not a .dll mod, there's no dll files.
Fortunately I know how long I will keep it up ;-)
You can see this problem at Nvidias Raytracing. They release Hardware with no software that can use it and expect that everyone should adapt to it.
Weeks ago, I read about that problem where AMD was interviewed. Interestingly they said without software developers on board it doesn't make sense and that a matching ecosystem is the key.
But anyway, thanks^^
Your link is the .dll mod I use from the steam workshop. This one couldn't be integrated back then in a mod due to several reasons.
My main reasons for this were
1) the restriction from the game dev not allowing .dll mods due to safety/malware reasons until not long ago and
2) I don't want to be dependent on other mods and their compatibility/incompatibility.
That would be my only problem with the mod. Good job man! :)
Here you go, I looked through the code, didn't see malcode anywhere.
https://softwareinc.coredumping.com/forum/index.php?topic=1876.0
Can you post the link to the mod you mean? I didn't hear or find anything like this. I only know and use a .dll starting mod from the workshop to start from 1970.
And there's a mod on the coredump website that allows for 1970 start, btw.
I can only agree to that. Test the mod out and use what you like in the end. There is no wrong or right in this.
I have no problem with that, if you keep my mod in your collection with supported mods. Better to be safe than worrying. For making screenshots I normally use the program "Greenshot". Maybe this works for you too?
Also, @Shadowmaster I've tried to get that screenshot multiple times but keep running into issues. I can remove your mod from the list of supported mods for now if you like, while I try to get the screenshot.
If you have time to spare, a screenshot would be helpful in this.
I tried to reproduce that with many different categories and also with Milk's Mod, where the problem was first seen. Either he integrated a fix now or it was fixed with some of the last game dev patches, because it didn't show up to me with a [NoLoc]. I used AI, Game Writing, Hardware Architecture categories etc., but not 1 time it was displayed like described.
Hmm. Maybe I consider myself lucky in this case for now, since I didn't find anything, but as soon as someone finds this, please post a screenshot and the year and software produced, so that I can take a deeper look again.
Anyway, many thanks Sterfor, for Informing us and fixing this from your side.
If your mod doesn't have the issue, well, that's a good thing, but just wanted to mention it in case/if you or your users wish to test it to see.
I took a look right now and couldn't find it.
as promised I re-balanced the input devices as well as some other categories in the new update. Now it should be better and more rounded than before.
Everyone,
have fun with the newest update released today.
thanks for the information. For the next update I have to re-balance some overhauled categories and I will have an extra look into this one, if there is something suspicious going on.
Rarely a "spike" can occur that will be way over/under the overall price range. I had many test run's, but due to the game mechanics I couldn't get rid of those completely, so I reduced them to the smallest minimum possible.
I decided to go rather from left to right instead from top to down, because this looked way more chaotic than the current form. The difficult thing is that you can't directly place the feature in the row or place you want to. You have to trick it with integrating a dependency and then the feature will go up/down a row.
The next limiting factor is that you can only supersede from 1-20 and not further down. Due to this, I had to split some things up that I didn't plan to and so on...
If that will be lifted in the future, I will surely re-design some parts for more usability.
Average of a good sale.. is usually 5-10 Mil... Input device... 50+ Mil.
i havend more time/money to fix more bugs XD just two month. I was trying youre mod with a quickstart but it fails XD - i like the difficult changes you made!!
no i mean the overview of the feature window if you start dev a own produkt...