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using thsi with wc, so trying to use 2 different weaponframeworks together to work together, atleast in my moduser eyes it is a vey bad idea.
it would need a rework to work on the wc base to work properly with it.
- The targeting seat doesnt seem to work with Weaponcore Weapons.
- Whenever you fire a missile your game Instantly crashes.
Both the Turret Controller block as well as the Turrets themselfes need to select a control group in the terminal. They will only control turrets in that control group.
grabbed from the description above
1st thanks for your work man-
2nd Is there any guide or is as simply as enabling the mod in the match?
3rd I'm affraid is not working with Star Wars turret laser mods (tried 2) ==> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=598138548 AND https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1984902252´
4th Tried with both seats, Turret Control and Turret Control (Ship Control) Non of these did the trick.
Any advice?
Thanks
@Garretrsawver changing the button sadly isn't possible at the moment
I fixed some bugs, and you can now select which control group you want to control in the terminal (both for turrets and the controller block).
Guided missile should be working again, and the performance has been improved.
Important notice: In order to control other turret groups, you must select the control group in the terminal options in either the turret or the control block you're using.+
If there still are any issues, please let me know.
whenever UpdateBeforeSimulatiuon is called, this happens for each missile the script got initialized. And then, it updates each missile in the list, right?
Therefore, the update gets called n² times - for each missile the whole list updates on each Update?
Only thing I don't like is that it disables the auto-targeting/auto-tracking that turrets already do.
Wishlist stuff! You didnt think you would get comments NOT asking you to do stuff do you? eventually could we get a drop in replacer for the normal large ship missile launcher? the 2x1x1 one with 19 tubes, id like to see a guided one that probably only has one to two missiles and reloads slowly. (currently have a to scale rocinante form the expanse and not a great way to do torpedos other than those rocket pods) ideally just something not efficient so people wont spam place them, but is /something/ if you really cant fit the 2x2x3.