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@Redeemed Soul, it can be something I look into in the future. I haven't charted out the course for making Cybernetic and Psionics work as a viable civic yet. Since it would touch the ascension perk files it may have issues with other mods, but I will circle back to it in the future (looking to see what 2.2 changes will do to pop ascensions.
@Txeptsyip, I added a single hyperlane back through hostile territory as a temp fix for the broken event chains associated with no hyperlane connection. Hopefully with 2.1 I can use the cluster galaxy generation system to add the feature back in.
@ToddtheSquid, @Xoatl of Civics and Origins Reloaded has also informed me of the changes to wormhole, so it looks like this civic will be unplayable until I return. You can use Xoatl’s mod though to have a wormhole start. I wish you best of luck as you continue your game and I’ll keep a watch on your Reddit thread.
when dyson spheres was in the main mod it removed all hyperlanes
now in this mod it does not? is there a way i can get the old version?
for anyone wondering unpack the .sav (i used 7-zip) open gamestate in notepad++ make sure encoding is UTF-8 (if you get a broken save try again with UTF-8-BOM)
find your empires civics (search for a civic your empire still has) then make a new line and put "civic_cbshing_dyson_sphere" in to add the civic back (it is not as i thought dyson_engineers)
then pack up gamestate and meta using 7-zip making sure to set archive format to zip change .zip to .sav and put tc=off in perameters and make sure the method is deflate (do not use winrar for re-packing it will apparently never work)
for me leaving everything else the same worked but apparently if you get a broken save changing the compression level can fix it
@SuperStuvr, I'm kind of hoping that when 2.1 comes out I could use the "hyperlane highway" mechanism that separates clusters to isolate the Dyson Sphere and hope that fixes the event point of interests not spawning issue. I've tried it with a guardian, but it also felt unnatural.
It's been interesting to read those stories though. I saw a post on reddit where someone wrote the Dyson sphere froze their 25 tile gaia capital! I'll at least write some blurb here for now.
Looking forward to those new features, they all sounds fantastic!
You are welcome. Dyson Engineer is the very first Civic I picked from this DLC to create a custom empire and it left many good memories. Hope it'll come back in shape soon!
For Hyperlane jump speed, right now although it's not stated, all vessels still have 50% jump speed penalty on them.