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CON: There's something not quite right, I don't know if it's my system, but I don't think the aggro ranges for monsters work at this scale
Example: https://i.imgur.com/MDpROPl.jpg
I personally would recommend trying this mod first. The change is much more subtle, but feels much more in spirit with how the game was meant to be played: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=136361524
I have a mod called 'DrawDistance' but it's hard to tell if it is working or not. Either way I'd like to know how to edit draw distance manually for future reference. Thanks!
Not only does it remove the annoying monsters pop in/pop out but it also make the game much more dynamic.
It seems to work just fine with the latest version of the game even thought it state "Compiled for an outdated ver."
The normal zoom level is kinda ridiculous too, as my bottom bar often gets in the way when in a dungeon on a path from north to south. Shooting south is near impossible, I have to get way closer than comfortable when playing with my melee friends.
Not sure which option I prefer yet..
it's realy annoying that I can't play with others since the release of GUTS because a simple camera mod,while for more than a 100 hours I haven't got a single issue joining and playing multiplayer games with a similiar mod before the release of GUTS
1. In Emberscratch Mines (in the Frosted Hills), the ceiling is low enough that it completely obliterates the field of view in a couple spots.
2. While fighting the Siege Guardian, the field of view reverts to default settings.
Cheers!