Team Fortress 2

Team Fortress 2

Camber
136 Comments
brush your teeth 17 Mar @ 7:44am 
why is this so fuckin huge rofl
Kazejo 7 Feb, 2024 @ 12:13am 
Dude could you fix your map's gates? Gates are killing peoples when blu pushed point.
me against the world 29 Dec, 2023 @ 9:26pm 
ight, ty for the response
bakscratch  [author] 29 Dec, 2023 @ 12:34pm 
it should have been fixed a bit ago
me against the world 29 Dec, 2023 @ 9:24am 
sorry, i should've report this earlier btw
aceman 13 Dec, 2023 @ 12:28pm 
mini upward
9 Dec, 2023 @ 9:33am 
I just want this map on the normal rotation after smissmas. Camber and Phoenix so far have been my favorite additions from the recent updates.
bakscratch  [author] 9 Dec, 2023 @ 8:48am 
I pushed a fix for these, just waiting on Valve
Adovka 9 Dec, 2023 @ 6:49am 
Eris [48/50] (36/200) 8 Dec, 2023 @ 7:37pm 
I like the concept and layout, but the map is scuffed and needs refinement. Not quite sure how it made it in as-is.
Bigbuddy2032 8 Dec, 2023 @ 2:30pm 
I don't really like it, very long first half with the last 2 points all kinda being shoved together. Might even be a longer map than swiftwater.
it never ends 8 Dec, 2023 @ 2:15pm 
best hammer work I have ever seen on a tf2 map
- you can build sentries inside one of the spawns, farming the enemy team for kills
- you can glitch into a closed section of the map with a teleporter
- you can glitch your teammates into an inescapable sewer jail cell with a teleporter
MasterX70 7 Dec, 2023 @ 11:22pm 
Fix the damn spawns jfc, idk how these things slide
TheGhostThatWas 7 Dec, 2023 @ 7:51pm 
a few bugs: besides being able to stay in blues spawn and not being teleported out after the point is capped. there are rocks on the ground which have collission by point B which are set to solid, can easily stop players from walking since it looks like nothing. also the sign that comes out of the ground on when blue caps C confuses players who dont know how to get around the one building, since thats kind of a hidden flank
purpy 7 Dec, 2023 @ 7:43pm 
heads up, REDs first spawn can be used to build sentries & when BLU takes over that spawn they can get camped incredibly easily
dangerzachattack #FixTF2 7 Dec, 2023 @ 5:49pm 
Congrats on getting this map officially added to TF2!
CHASE 7 Dec, 2023 @ 4:22pm 
upward 2
three glowing hamsters 7 Dec, 2023 @ 2:10pm 
Upwarg
scout big 7 Dec, 2023 @ 1:38pm 
congrats!
WλsKara1 14 Jul, 2023 @ 9:39pm 
upward but cooler
Pyro Attack 23 Feb, 2022 @ 1:30pm 
this is basically Upward 2
2.6 hogcycle 15 Jan, 2022 @ 8:12pm 
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▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
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Pyro Attack 12 Dec, 2021 @ 7:13am 
great map, should be added, although blu's forward spawns are a little too easy to spawncamp in my opinion.
Pyro Attack 11 Dec, 2021 @ 10:19am 
thanks
bakscratch  [author] 9 Dec, 2021 @ 6:03am 
1375766014

@pyro attack
Pyro Attack 9 Dec, 2021 @ 5:28am 
whats the map ID?
Pyro Attack 10 Nov, 2021 @ 9:21am 
whats the map code?
Pyro Attack 14 Sep, 2021 @ 6:33am 
whats the map code?
iamtakingcontrolofthedrummachine 29 Aug, 2021 @ 8:42am 
looked through my upvote history and this was the first thing i ever upvoted on steam community hub apparently
looks awesome :steamhappy:
bush boi 23 Jul, 2021 @ 6:57am 
best map i love white sand and spruce
SloppySausage 13 Mar, 2021 @ 3:04pm 
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▓▓▓▓▓█░░░░ Valve , ░░░█
▓▓▓▓▓█░░░░Add This ░░█
▓▓▓▓▓█░░░░ Please ░░█
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Sandwich Man 28 Feb, 2021 @ 1:28pm 
neatto
The Don Juan of Acapulco 26 Oct, 2020 @ 3:55pm 
This map is beautiful
bakscratch  [author] 20 Sep, 2020 @ 4:47pm 
?
The Changer 20 Sep, 2020 @ 1:03pm 
shame on you
dick and fart butt sex 69 22 Feb, 2019 @ 5:58pm 
This is epic. Even if it was a piece of cake defending.
nedoplatek 19 Jan, 2019 @ 1:55pm 
I really love this map and I really hope that someday, it will appear in the Casual. One thing feels kinda weird and that it's when BLU captures the last point, the cart rolls down like it's no longer connected with the rails.
Kill_the_Bug 2 Dec, 2018 @ 3:38pm 
Hi there! We played this last night with 32 players - found an exploit that makes the map unplayable. When Blue team caps the points, any red players that were in their first spawn room will stay there - they don't get killed or transported to their new rooms, thus if two heavies stay in that room by the regen cabinet, they will have unlimited firepower/health and when blue players start to spawn in this room, they will instantly kill the blue players and thus break your map. If you can fix this or update the map, it will most likely be added to our servers - thanks.
Cornball TF2 21 Aug, 2018 @ 5:36pm 
Did you know that on Upward you can see the Blu spawn from the last point aswell.
Cornball TF2 21 Aug, 2018 @ 5:32pm 
Upward 2
Smel_bad 20 Aug, 2018 @ 6:06pm 
if this was in the game it would be awesome
Bruh 16 Aug, 2018 @ 11:34am 
haha
Catzzy :3 11 Aug, 2018 @ 5:33am 
very nice map
would be cool to see it as an offical game map
ICS ❱❱❱ 10 Aug, 2018 @ 9:23am 
People also get stuck in the red 1st spawn when blue caps the 2nd point.
ICS ❱❱❱ 10 Aug, 2018 @ 9:17am 
Had a map test on this map. I thought you should know, you can build in blu base behind the glass doors.
Jörgen The BosS 18 Jul, 2018 @ 4:33am 
Good
Arctix 8 Jul, 2018 @ 11:13pm 
tested that map pretty well made kinda like upward but a 2018 version XD (jk) hope this wil be an offical map
SKVELE 1 Jul, 2018 @ 4:46am 
very cool