Cities: Skylines

Cities: Skylines

Stone quay - Plain
14 Comments
Unknown63 9 Apr, 2020 @ 8:08am 
thanks!
Avanya  [author] 8 Apr, 2020 @ 12:32pm 
@Unknown63: If you use the Loading Screen Mod, check in Options to make sure you don't have it set to only load used assets.
Unknown63 8 Apr, 2020 @ 12:27pm 
yes! but once i've entered my save, nothing shows up. I tried to use Find it and look for it, but it hasn't find it
Avanya  [author] 8 Apr, 2020 @ 11:00am 
@Unknown63: Do you see it in the Content Manager under Assets?
Unknown63 8 Apr, 2020 @ 10:53am 
Hi! The quay doesn't show up in my game, do you have any suggestions to solve this issue? (i have the same problem with all the other quay networks i've suscribed to)
Luk_Zloty 27 May, 2018 @ 3:21am 
No problem, have fun :)
Avanya  [author] 27 May, 2018 @ 3:02am 
@Luk_Zloty: Maybe at some point. But for now I want to make something not quays. :P
Luk_Zloty 27 May, 2018 @ 2:43am 
Great job! Is there any chance for recolored version of your quays? Namely, red brick? I'd love to make some Prussian Fortress with these.
Caixos 5 May, 2018 @ 3:52pm 
Very good for castles or forts :steamhappy:
Avanya  [author] 4 May, 2018 @ 1:37pm 
@seanlax5: No, it looks to be a limitation of how they work. Canals can get away with the thinner walls as they just cut a hole in the terrain instead of pull it down. But that limits their widths to fit tiles - and they're ofc not as flexible as quays and don't work at all for a shoreline. :P
seanlax5 4 May, 2018 @ 12:53pm 
@Avanya: Thank you for the reply. I have experienced exactly the same land-water boundary issues with the asset you linked. I was hopeful there was a different solution but it doesn't appear to be so. That's okay, I still love them and use them!
Avanya  [author] 4 May, 2018 @ 6:03am 
@seanlax5: Not without having some weird terrain. The reason why they are the size they are, is to hide the terrain that's pulled down inside them. This cool wall comes both as a wall and as a quay and in the last picture you can see how the terrain behaves when a quay is so thin. Ofc you can hide it with props or trees, but you'd basicly still have that extra space wasted (having buildings there pulls up terrain in the water). I doubt I'll do any thinner than these ones since they're already stuggling to hide the terrain when there's a road right next to them. :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1366477183
seanlax5 4 May, 2018 @ 5:50am 
Seriously appreciative of these custom seawall assets. Genuine question: is it possible to make quays that are thinner than vanilla? I've been itching for a bulkhead-type of wall.
AmiPolizeiFunk 3 May, 2018 @ 9:44am 
thank you :medkit: