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1.0 Release
-Improved naval battles.
-New special siege units.
-General bug fixes and improvements.
-New custom effects and sounds.
-A lot of balance changes.
See the complete changelog to know more!
Mod made by @SUSHIMAKI & @Essential Strategy
Also, I think the giant snakes are a little weak for their cost, if you're taking balance suggestions.
Are you thinking of eventually including an equivalent of the Fabricator? Maybe call it a Barnyard or a Stockyard and have livestock there? Or call it a Bank, and have it be available in the Portal age? I ask because I like to play larger 3v3 games that drag out a little, and it would be helpful to have some mechanism to continue the exponential economic expansion game.
Will all Portal Regions eventually have access to the Shadow Walking mechanic, and flying units? I see the argument for giving each race unique planes of attack. And, on the subject of abilities, are there plans for more spells or spellcasters in one or more tech trees?
Anyway, thanks for putting together a really nice little strategy game here. I can't wait to see what you do with this amazing foundation.
Very good job !