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I can pay for it
This is a good model but the texture lets it down as well as the triangle count.
말씀은 감사합니다만 100여 종 넘는 모델을 직접 만들어 왔답니다.
I understand the 3D Modeler struggle. I can accept 10 bad assets. I can help if needed. Everybody needs to fail to be able to learn. But if you think after months of uploading this stuff, this is what asset creation is and no improvement is possible, you might reconsider if this is for you.
In the other hand, if you are learning 3D, make yourself a favor and look for help, tutorials, whatever, don't pick the easiest way, because that's the shittiest way.
In the other hand, this "creator" spent half a year downloading already made 3D models from sites (without any original source or recognition to original creator), applying to them one of the worst automated texture processes you can use for this and uploading them, without even bothering to check if it has too many geometry, if the textures are fine... Not a single improvement, as you can see in this one, where you have a 3K texture of pure flat colors and a lot of circles made of faces, thus just screwing even more the performance. As I previously said,after +140 assets there was not a single sign of improvement, just relying on "I'm noob". This is what I call lazyness and a complete lack of will to even look for a basic tutorial.
This asset is just another way to show how to not do stuff. Because 141 before weren't enough examples.
There's plenty of asset creation tutorials online and they don't bite. Instead of saying "I'm noob" learn how to be better and then post stuff. I know people who were complete noobs at making assets and improved greatly after posting 3-4 assets. And why? Because they saw that their creations don't meet the standards that other creators set for the workshop content. That's all.
You're baking textures on the main model, aren't you? You do realise that it turns the texture into a completely useless mess with no quality at all? This texture looks like it's 128x128.
LOD textures can/should be baked depending on how the main model is done, but I have no idea why you'd bake textures on the main model too.
Because of my noob skill to make