Surviving Mars

Surviving Mars

Kitten's Crops Pack
32 Comments
GameMaster 2 Nov, 2019 @ 12:59am 
That is a problem with mods that add a lot of crops @eristik. I'm hoping we get a mod that fixes this problem.
eristik 29 Jun, 2019 @ 6:23pm 
this is really cool but there's so many crops they won't all display right (the list goes off the end of the screen, and i can't even see the default crops) i took a screenshot if it helps
LST Theunknown 9 Jun, 2019 @ 6:32am 
@SFC G.Beaudoin "Arctirus"[3rdID] Did it solve for you?
For me the valerian flower didn't yield funds either :/
Redrusty66 17 May, 2019 @ 7:48pm 
mods requires this and this, ok, clicks on one, mod requires these 10...wtf. may should put that info on each mod teeling them what is required AND in which order to click them since it will not let you subscribe until you've already subscribed to the "required ones"...frakked up man.
Edd Karstark 25 Nov, 2018 @ 1:03pm 
hi! how can i selct "old" plants, like patatoes ? I have so much plants that first ones can't be selected !
Nacira 29 Jun, 2018 @ 10:16am 
If I may :
I liked the idea of the bonus (still not sure if they work though) but I don't like the aliens plants. We are on Mars, yes, but it's our first step into space colonisation so we shouldn't have any aliens plants... So I would have like a version of this mod, with the bonus, but only with the actual earth plants like eggplant, tomatoes and carottes ! :-)
The idea of the Valerian Flower can be kept, without it being an alien flower. ;-)
Nacira 25 Jun, 2018 @ 1:12pm 
Same bug report than SFC G.Beaudoin "Arctirus"[3rdID] : No founding receive with the Valerian Flower.
I'm not sure any bonus is working since I also have a Martianborn colonist with Chronic Condition whom doesn't get better even if I only grew grapes...
katbarf 17 Jun, 2018 @ 5:05am 
Very nice mod! I've started replaying Surviving Mars and found your stuff while scrolling through the workshop. Thank you for creating these and I hope you continue in the future.
Star Queen  [author] 5 Jun, 2018 @ 6:47pm 
I'll look into it when i have time.
Arctirus 5 Jun, 2018 @ 2:48pm 
Something of a bug report... the valerian flowers dont seem to give the 1000M like the descriptionn says when harvested.
Star Queen  [author] 31 May, 2018 @ 9:03pm 
Hope you guys enjoy, feel free to post your suggestions in the pinned discussion "Crops Suggestions" of any crops you would like to be added in this pack.
rdr99 19 May, 2018 @ 3:39am 
SSC | KittenPrincess... Thanks for the reply. I look forward to seeing what you have in store for us.
Star Queen  [author] 18 May, 2018 @ 6:56pm 
@rdr99 Thank you for testing it and the feedback, and yes it depends on the bonus, some bonuses will only work in the dome the crop is. By the way, i'll update this mod soon and it will include a fix for what you suggested, but it's not a crops button yet, but it will be the fix for now.
rdr99 18 May, 2018 @ 1:19am 
@SSC | KittenPrincess... I am currently running your crops in a "basic" dome with automated farming. Sadly, I had to retire a different crop pack to try these, but... I like the "Alien Crop" running for 1 iteration of the three crop cycle in two of my six farms in the dome. It gets you up and running to have food on the table when colonists finally arrive. The others are carrots, tomatos, and broccoli. From what I have heard, running these crops in an unoccupied dome will not give me any of the erstwhile benefits to my colonists. I guess this is a game oriented thing but I wish they would change that. On the upside, I might try putting a hydroponics tower or two in one of my occupied domes just to see how much the colonists might benefit from that. Good work on the crops! Now if I could get the colonist's kids to eat the broccoli... Maybe baddoggs has a good recipe?
baddoggs 14 May, 2018 @ 6:48pm 
Oh... A CAT..... *Woof woof*
baddoggs 14 May, 2018 @ 6:43pm 
Thanks for considering my request.
@Bored Peon, I can actually make broccoli tase
good enough so kids will eat it. Anything will tase
horrible if you boil the crap out of it.
Star Queen  [author] 13 May, 2018 @ 2:57pm 
@Happy Vibes Thank you, the alien crop is supposed to be op actually, you can decide if you wanna use it or not so it's your choice, and i could make a tech but the point for this pack is for people to instantly use these crops after subscribing or else who knows how long until they get the tech researched and actually be able to use these crops. I might make another pack with only really op crops with tech, but not in this pack here.
LuckyVibes 13 May, 2018 @ 2:05pm 
Hey, i love your mod, just a little bit of my feedback, i think the alien crop is really op right now, maybe increase the time it takes to grow to 5 days ? And increase the amout of water too ? is it possible for you to put the new crops behind tecs ? Anyway, thx for sharing your mod!
Mio Rin 13 May, 2018 @ 11:21am 
About the meat that @baddoggs mentioned; we could hack the cloning vats to grow livestock, or simply just the meat itself. "Martian Beef - Straight from the Vats! No cows were killed for this tenderloin!" :P
Star Queen  [author] 13 May, 2018 @ 10:23am 
@baddoggs Thank you, we can never get enough crops right, and maybe i add those you say in the future.
Bored Peon 13 May, 2018 @ 9:36am 
I always thought eating broccoli made people want to commit suicide.... :P
baddoggs 13 May, 2018 @ 1:58am 
Some nice work there, there is never enough choice for this
kind of thing. As a chef by trade i would love to see some darned
meat on the menu. Maybe battery hens or a beef feedlot?
Star Queen  [author] 12 May, 2018 @ 9:36am 
@lukasborcher I already thought about onions so will be added soon enough, willow suggestion considered.
rdr99 12 May, 2018 @ 1:46am 
@SSC | KittenPrincess... Thank you for the response. I truly hope you can beat the crowding issue and show the way for others whose mods also might crowd screen space. I really do want to be able to try these.
Turachkh 12 May, 2018 @ 1:11am 
I think you should add onions and willow
Star Queen  [author] 11 May, 2018 @ 10:47am 
@rdr99 I'm trying to figure out a way to fix something like that, might take some time.
rdr99 11 May, 2018 @ 1:24am 
@SSC | KittenPrincess... I would truly love to try some of these out, but between NASA 2K crops and MrBASin's crops my screen doesn't even have room for the in-game "Giant Crops". I am sure others are having the same quandry. I wonder if it might be possible to bundle these under a button similar to how the devs put their storage pallets into the game, so that they would then be usable without going off screen? Great stuff though... really want to try them sometime.
Demon 9 May, 2018 @ 6:59pm 
You should add Cannabis! xD
Star Queen  [author] 8 May, 2018 @ 7:36pm 
@Siegfried Thank you. Yes i'll be adding new crops soon, your suggestion about this bonus will be considered for a crop, enjoy!
Siegfried 8 May, 2018 @ 7:01pm 
this is better than i thought. will you add another crop in the future? for example, i suggest a crop that will increase productivity of workers?
Star Queen  [author] 8 May, 2018 @ 7:24am 
@Easy Money Thank you. All in the description, enjoy!
Easy Money 8 May, 2018 @ 7:01am 
Looks good. Would you provide a list of the output per sol of the new crops and their water and air requirements? Thanks.