Transport Fever

Transport Fever

mega city and mega map discord
4 Comments
GameOverRIP 2 Nov, 2018 @ 1:23pm 
I was sumbfounded for hrs trying to work it out, i'm sure it works fine for you :) I had a load of other mods from Colonel Failure installed aswell so i unsubbed all of them and just used the ones in your collection and it was still bugging out i mathodically disabled all assets first off since some might be buggy then i went through the road/depot mods and narrowed it down to the larger vanilla roads mod, soon as that was disabled it was all good. The issue didn't seem to affect all the larger tram depots you had added and trains were fine, just the default trams and all the road depots.
GameOverRIP 2 Nov, 2018 @ 1:20pm 
I found it's the larger vanilla roads mod, some conflict somewhere. unless there's a way to edit it to use one of the default roads without the parking spaces (not sure what the actuall issue is but the entrances don't seem to line up visually with the depots which is not the case without it.

Also you can but starting a map with Plop Town Buildings activated causes it's own issues the author said as such and it does it causes random strange buildings if activated when creating a map. Once created it's fine to use on the re-load, not that it really does anything anyway mostly cosmetic.
Team Elite Storm  [author] 2 Nov, 2018 @ 1:05pm 
@gameoverrip idk why it wont work this is what i use to stream with let me see if i can find a problem
GameOverRIP 1 Nov, 2018 @ 6:54pm 
Pitty can't get this collection to work on any map, can't set up any road/rail routes just gives the "unable to find path to stop" error. and no there's no errors as far as connections. clearly something conflicting